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Beyond Good & Evil HD Review (XBLA)
13 years ago

Beyond Good & Evil HD Review (XBLA)

Beyond Good & Evil HD was originally developed by Ubisoft Montpellier, ported to XBLA by Ubisoft Shanghai and published by Ubisoft. It was released for XBLA on March 2nd 2011 and retails for 800MSP.

Beyond Good & Evil is considered by many to be a cult classic. It was well received by critics and gamers alike during the last generation of consoles. However it didn’t sell particularly well and as such the apparent sequel has been in limbo for a while.

The game tells the story of Jade, a photo journalist living on the planet of Hillys. Jade also runs an  orphanage for children whose parents have gone missing during attacks from the Domz, an alien race who currently have the planet under siege. A group known as IRIS soon recruit Jade to help expose a conspiracy between the Domz and the Alpha Sections who rule Hillys.

Ubisoft Shanghai were tasked with porting the game to current-gen consoles, which in this instance also meant reworking some of the games graphics. It’s this extra work that sees the game add the ‘HD’ moniker. To sweeten the deal the game has been released for the lower price point of 800 Microsoft points (with most big releases lately costing 1200). It seems Ubisoft is trying to give this game more of a chance than it got before, but does it deserve it?

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Signal Studios announces sequel to Toy Soldiers
13 years ago

Signal Studios announces sequel to Toy Soldiers

By  •  News, Videos, Media

Signal Studios announced a new sequel to the RTS/Third-person shooter hit Toy Soldiers today. Entitled Toy Soldiers: Cold War the game is set in the 1980s. While the original game focused on old generic tin toys Cold War looks to parody the GI Joe toys of the 80s. It’ll be shown at PAX East, so be sure to stop by Signal’s booth and give it a whirl. See the trailer below and a list of features after the jump.

Source and images courtesy of Signal Studios

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New Moon Diver Screens and Art
13 years ago

New Moon Diver Screens and Art

With no hint of when Moon Diver will drop onto our consoles other than sometime in 2011 (the sooner the better), we are teased with more screenshots and character art. Feelplus inc. and Strider director Kouichi Yotsui are creating what looks to be a fast paced co-op action sidescroller in the vein of classics such as the aforementioned Strider and Ninja Gaiden. If you have not seen the trailer for Moon Diver yet, then find a way to pull yourself away for the pictures below and check it out here.

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Ghostbusters: Sanctum of Slime hits March 23rd
13 years ago

Ghostbusters: Sanctum of Slime hits March 23rd

By  •  News, Videos

Ghostbusters

After seeing artwork of the characters and screenshots, we finally have a release date for Ghostbusters: Sanctum of Slime. Set to come out March 23rd at an undisclosed price, players take on the roles of 4 rookie Ghostbusters to save New York City. With 4-Player Co-Op, it’s looking to make busting feel good. “In Ghostbusters: Sanctum of Slime, we are introducing an entirely new look and gameplay experience on digital platforms that will impress new and loyal Ghostbusters fans alike.” says Atari President and CEO Jim Wilson. Catch a new trailer after the jump.

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Have questions about Swarm? Ask Dr. Mike
13 years ago

Have questions about Swarm? Ask Dr. Mike

By  •  News, Previews

You know what every great development team needs? A doctor. Hothead Games has just that, Dr. Mike Hayward, who has his Ph.D. not in medicine, but in artificial intelligence.  Dr. Mike, Producer Joel DeYoung, Lead Designer Pete Low, Designer David Herron walk through elements of the game, showcasing what the Swarmites can do and what the game is all about.  Check out episode 1 here as well as the remaining episodes after the jump.

Episode 1: Get Flocked

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Rewind Review: OutRun Online Arcade (XBLA)
13 years ago

Rewind Review: OutRun Online Arcade (XBLA)

OutRun Online Arcade was developed by Sumo Digital in conjunction with Sega and published by Sega.  It was released April 15, 2009 for 800MSP.  It is available for a limited time, and will be removed from Xbox Live at the end of 2011.

Sega’s OutRun series has been a staple in racing games for years.  So many games spun out of the influence of the original, motion chair enabled, arcade game; Ridge Racer, Daytona USA, even several sequels to OutRun itself.  In 2003 Sega released OutRun 2 in arcades around the world.  A fully 3D reimagination of the original game, it featured the original split-stage gameplay combined with new challenges and vehicles.  The success of OutRun 2 prompted a special edition arcade game, OutRun 2 SP, which featured all new courses and music, as well as a port to the original Xbox.  These were all later combined in to the console-exclusive OutRun 2006: Coast to Coast, which featured all the cars, courses and music from both OutRun 2 and its SP counterpart.

In December 2008 Sega announced a new spinoff to the OutRun 2 sub-series, OutRun Online Arcade.  Boasting high-definition (1080p) graphics, Dolby 5.1 surround sound, and online play it was truly an OutRun for today’s consoles.  Unfortunately due to an upcoming expiration of contract with Ferrari the game will be pulled fro XBLA in December of this year.  Are shiny graphics and typical next-gen features do enough to merit the 800MSP price?  Find out in today’s Rewind Review.

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Burger Time HD confirmed with footage
13 years ago

Burger Time HD confirmed with footage

By  •  Videos, News, Media

Burger Time HD has been officially confirmed, spotted at Game Developer’s Conference 2011.  We originally received a tip that the game would be coming via an ESRB rating, and …
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Design What You’ll Destroy: Shoot Many Robots Contest
13 years ago

Design What You’ll Destroy: Shoot Many Robots Contest

Demiurge Studios wants players to have a say in what they’re destroying, by inviting them to submit their own robot creations to be included in their upcoming title, Shoot Many Robots. Read More

Rewind Review: Super Street Fighter II Turbo HD Remix (XBLA)
13 years ago

Rewind Review: Super Street Fighter II Turbo HD Remix (XBLA)

Super Street Fighter II Turbo HD Remix is developed by Backbone Entertainment and published by Capcom and was released November 28th, 2008. It retails for 1200 MSP.

This past Wednesday was the 20th birthday of Street Fighter II: World Warrior, the original sequel incarnation that spawned countless variations of the same game. When the Xbox 360 first launched, Street Fighter 2: Hyper Fighting was released on XBLA in 2006 which was met with favorable reception but had a pretty bad online code from the reviews. But during 2008, while the hype train for Street Fighter IV was in effect before its release, they put out one of the most gorgeous fighting games on XBLA with Super Street Fighter II HD Remix.

SSFIITHR is an updated remake of Super Street Fighter II Turbo which originally came out in 1994 on the 3DO, It added in Super Combos, Air Combos, and the dastardly Akuma. With this new remake, Backbone decided to grab UDON Entertainment to do the art and character sprites with beautiful hand-drawn sprites. It also includes new music by the OverClocked ReMix as well as rebalanced gameplay in the fighting engine. Is it as “Down Right Fierce” as you expect Hadouken lovers?

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