xbla fans Archive

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XBLA Fans is looking to grow its staff

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The past year has been a really weird transition year for us. If you are familiar with our site and with Xbox indie games in general, you probably know there hasn’t been a ton to write about these past 12 or so months. There have been some fantastic games released, but the quantity of titles that previously existed under the XBLA brand drastically diminished during the transition from the Xbox 360 to the Xbox One. The great news for fans of all things indie on Xbox platforms is that this looks to be changing. E3 brought fantastic games to the spotlight. It was great to see a ton of indies get some love (and as always see Phil Spencer rep a few of his shirts).

As such, we actually have more games to review and cover than we have people able to cover them. This is an awesome problem for us, as it means we get to open things up and give new writers a chance to move on with their goals. We know that we have been and continue to be a fantastic starting position within the industry for dozens of talented writers. Just recently, our own Brandin Tyrrel transitioned over to IGN. We love seeing that and would love to work with you to help you improve and gain experience as a writer. In general, this is not a paid position, though we have helped some editors with monthly stipends when it was clear the amount of time they were investing merited it.

As of now we are looking for the following:

News Editor: Your job will consist of writing news and helping to maintain quality control across all news posted on the site. You will work closely with Managing Editor Nick Santangelo and myself to prioritize stories and seek original news and angles for stories. We expect a larger time commitment from our editorial staff, but we are incredibly flexible. Nick and I would love to chat with you personally and see if this would be a fit for you. Please note that for this position some demonstrable previous experience will be expected.

Staff Writer: This is more or less our catchall position. We will expect at least two posts from you a week (obviously we are flexible around finals and with vacation time). Precise work will depend on rotating needs, but expect the obvious: news, features and reviews. Expectations are higher here than on contributors as we are trying to help push you to be prolific enough to move forward with your career aspirations.

Contributor: If you are doing this entirely for fun, and just want to help when you can, we are still willing to talk to you and see if their is a role that makes sense. Maybe a weekly feature or something or the occasional review when we need help.

General Requirements:

You will need to be comfortable interviewing developers and asking questions, and must be 18 or older, as we use real names for our writers. Beyond that requirement, we can teach the rest. The position is entirely voluntary, but it provides you with a great resume builder. Feel free to talk to our team about what it’s like working at XBLA Fans; we think they’ll give it a pretty great recommendation. For these general writing positions you can live anywhere in the world, all you need is writing ability and an Xbox One.

If any of these positions interests you, please send an email with a resume and writing sample to John@XBLAFans.com. If you have any questions feel free to post them in the comments or include them with your application email.

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XBLA Fans is looking to add additional writers to our team

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We have been biding our time waiting for the indie side of the Xbox One to ramp up after launch. If you follow us closely, I’m sure you have noticed our content has slowed down recently. Honestly, there hasn’t been much to write about on our front. That won’t be the case very soon. We anticipate things getting much more interesting on the “XBLA-type” front. As such, we are now looking for additional, talented writers with a passion for games outside of the traditional AAA space. Personally, I can’t wait to see some of the games that reach the Xbox One through the ID@Xbox Program.

At this time, we are looking to add 2-3 additional writers who can work on original news and features. You will need to be comfortable interviewing developers and asking questions and must be 18 or older, as we use real names for our writers. Beyond that requirement, we can teach the rest. The position is entirely voluntary but provides you with a great resume builder. Feel free to talk to our team about what it’s like working at XBLA Fans; we think they’ll give it a pretty great recommendation. For these general writing positions you can live anywhere in the world, all you need is writing ability and an Xbox 360 or Xbox One

If the position interests you, please send an email with a resume and writing sample (please send something similar to what you would read on our website) to John@XBLAFans.com. If you have any questions feel free to post them in the comments or include them with your application email. Please use the heading: “XBLA Fans Staff Application.”

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Magic 2014 – XBLA Fans Challenges Guide

Magic 2014: Duels of the Planeswalkers was developed by Stainless Games and Wizards of the Coast and published by Microsoft Studios. It retails for 800 MSP and was released on June 26, 2013. XBLA Fans awarded Magic 2014 a coveted Buy It! award in our recent review.

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Magic 2014 features a smaller, more focussed challenge mode than previous years, although it is still fun and can get tricky later on! Our guide provides step by step details for completing each of the challenges by name.

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Magic 2014: XBLA Fans Campaign Guide

Magic 2014: Duels of the Planeswalkers was developed by Stainless Games and Wizards of the Coast and published by Microsoft Studios. It retails for 800 MSP and was released on June 26, 2013. XBLA Fans awarded Magic 2014 a coveted Buy It! award in our recent review.

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In this years edition of Magic: The Gathering – Duels of the Planeswalkers (known herein as Magic 2014) the campaign mode has been revamped to provide a story driven twist to accompany the usual spell slinging shenanigans. In this guide, we’ll be walking you through the campaign mode to ensure that you can assist Chandra in catching her man.

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XBLA Fans is looking for additional writers

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The team behind XBLA Fans has some pretty awesome projects in the works leading up to the launch of the Xbox One. We want to continue to be your source for XBLA news, previews, reviews, commentary and most importantly to me — discussion. Nothing makes me happier than seeing how the community has embraced us. I love having the ability to foster discussion and connect fans with developers. I love that we are able to help find unique and interesting stories. We aren’t focusing on analytics; we are focusing on cultivating interactivity.

So we are going to be delivering content through additional mediums this year. We are going to be interacting more on Facebook, more on Twitter, and more through the XBLA Fans site itself.

At this time, we are looking to add 3-4 additional writers who can work on original news and features. You will need to be comfortable interviewing developers and asking questions, and must be 18 or older, as we use real names for our writers. Beyond that requirement, we can teach the rest. The position is entirely voluntary but provides you with a great resume builder. Feel free to talk to our team about what it’s like working at XBLA Fans; we think they’ll give it a pretty great recommendation.

For these general writing positions you can live anywhere in the world, all you need is writing ability, passion, and an Xbox 360. If the position interests you, please send an email with a resume and writing sample to John@XBLAFans.com. If you have any questions feel free to post them in the comments or include them with your application email.

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Terraria – XBLA Fans Startup Guide

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Welcome to the XBLA Fans Terraria Startup Guide. To begin with, we’ve had to make a few assumptions about what you’ve already managed to achieve within the world of Terraria. We’re going to help you build that first structure and do some crafting and exploring, but before you can do so you’ll need to create your own character (please refer to ‘choose the right difficulty level’ below when you do) and generate a world, then spend a little time familiarising yourself with the Terraria controls. Once you feel confident that you can move and jump around, dig holes, fight basic enemies etc, then feel free to read on!

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XBLA Fans is looking for additional team members

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With quarter four and its associated deluge of AAA retail games behind us, XBLA Fans is looking to come out of hibernation. There are a lot of amazing things happening very soon and down the road, and we can’t wait to share them with our readers.

The team behind XBLA Fans has some pretty awesome projects in the works. We want to continue to be your source for XBLA news, previews, reviews, commentary and most importantly to me — discussion. Nothing makes me happier than seeing how the community has embraced us. I love having the ability to foster discussion and connect fans with developers. I love that we are able to help find unique and interesting stories. We aren’t focusing on analytics; we are focusing on cultivating interactivity.

So we are going to be delivering content through additional mediums this year. We are going to be interacting more on Facebook, more on Twitter, more on our Forums, and more through the XBLA Fans site itself.

At this time, we are looking to add 2-3 additional writers who can work on original news and features. You will need to be comfortable interviewing developers and asking questions, and must be 18 or older, as we use real names for our writers. Beyond that requirement, we can teach the rest. The position is entirely voluntary but provides you with a great resume builder. Feel free to talk to our team about what it’s like working at XBLA Fans; we think they’ll give it a pretty great recommendation. For these general writing positions you can live anywhere in the world, all you need is writing ability and an Xbox 360. Please let us know if you own a Kinect.

If the position interests you, please send an email with a resume and writing sample to John@XBLAFans.com with the Subject: Writing for XBLAFANS. If you have any questions feel free to post them in the comments or include them with your application email.

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XBLA Fans is looking for additional staff

The team behind XBLA Fans has some pretty awesome projects in the works. We want to continue to be your source for XBLA news, previews, reviews, commentary and most importantly to me — discussion. Nothing makes me happier than seeing how the community has embraced us. I love having the ability to foster discussion and connect fans with developers. I love that we are able to help find unique and interesting stories. We aren’t focusing on analytics; we are focusing on cultivating interactivity.

So we are going to be delivering content through additional mediums this year. We are going to be interacting more on Facebook, more on Twitter, more on our Forums, and more through the XBLA Fans site itself.

At this time, we are looking to add 2-3 additional writers who can work on original news and features. You will need to be comfortable interviewing developers and asking questions, and must be 18 or older, as we use real names for our writers. Beyond that requirement, we can teach the rest. The position is entirely voluntary but provides you with a great resume builder. Feel free to talk to our team about what it’s like working at XBLA Fans; we think they’ll give it a pretty great recommendation. For these general writing positions you can live anywhere in the world, all you need is writing ability and an Xbox 360. Please let us know if you own a Kinect.

If the position interests you, please send an email with a resume and writing sample to John@XBLAFans.com. If you have any questions feel free to post them in the comments or include them with your application email.

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Announcement: Forums Launching!

Hello guys. Today, here at XBLA Fans and across the Involved Fans network, we are proud to announce our forums are launching publicly!

Involved Fans has always been about community. After all, we too are fans. We embrace open discussion and value everyone’s thoughts and opinions. From favorite games to price disputes to improvement suggestions, we love listening to the ways gamers think and communicate today.

There are four major forums pertaining to our four sister sites within our Involved Fans network. In addition, we have a forum for retail discussion and a junkyard for anything and everything that floats your boat. There’s a neat little feature that tracks gamerscore for Xbox players, and as forum tradition, you rank up based on how often you post, what threads you create, etc. Also, because we all love each other, you can befriend each other and create groups.

Sign on up, chat with the community, and we’d appreciate any feedback you want to give. Enjoy!

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What it’s like working at XBLA Fans

So I might have totally downloaded Instagram just as an excuse to share this photo, but I promise to avoid all puns involving editing articles until they are purrfect. Ok, no more puns after that one. XBLA Fans has an incredible team behind it (including our deputy editor pictured above), but we are always interested in speaking with talented individuals about ways they can get involved with the website. If you have a talent, we want to see it. While we don’t have any vacant writing positions, we are always willing to look at creating new roles. If you have a passion for XBLA and a strong ability to communicate through any medium: web development, text, art, video, audio, etc. please reach out to us: John@XBLAFans.com.

Also, our parent company is actively looking for help on our sister sites: XboxKinectFans.com and PSNFans.com. If you’re interested in gaining valuable writing experience and honing your craft, we highly suggest reaching out to them: editor@PSNFans.com and Nick@XboxKinectFans.com. In the past we have successfully been able to work with universities to help students earn course credit for their work with us.

Please note that at this time all positions are on a volunteer basis. We have some amazing projects in the works that I can’t wait to tell you about. We are committed to the long haul and can’t wait to continue to cultivate the XBLA and greater gaming community.

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