First announced during the Electronic Entertainment Expo in June, the Xbox Summer Spotlight was billed as the replacement to the Xbox 360's Summer of Arcade. But while Microsoft's last-gen digital …
Trials Fusion has received six DLC packs to date, more than the previous two entries in the series combined. At this point the game's so overflowing with content it doesn't need …
Microsoft's Games With Gold program, in which Xbox Live Gold (XBLG) members are given one Xbox One and two Xbox 360 games each month as part of their subscription, is …
Pistol-wielding, bandanna-wearing, unicorn-riding cats seem right at home for E3, particularly in Ubisoft's often-silly pre-show media briefing hosted by comedian Aisha Tyler. So that's exactly what the publisher used …
Assassin's Creed Chronicles: China was developed by Climax Studios and published by Ubisoft. It was released on April 21, 2015 for $9.99 on Xbox One. A copy was provided for review purposes.
Going from a game that helped to define the open world genre to a stylized 2.5D side-scroller, the Assassin's Creed franchise takes a sidestep with the Chronicles spin-off series. Its first game, China, fully embraces both the mechanical and stylistic shift. Set in 16th century China, the game stars Shao Jun, who returns to her homeland seeking revenge for the near elimination of her brotherhood many years ago. Her main goal is to assassinate members of the Tiger Templar group, but since she has little to no support in the region, stealth is more important now than ever.
The internet can be a strange place. Sometimes you end up finding things you weren't looking for, like the release date to the Xbox One version of AirMech Arena.
Thanks to the Uplay App on Xbox One, that date looks to be May 11, 2015. There has been no official announcement on the internet and there are equal possibilities that the day may change without notice. However, with a generic Spring 2015 release window for the title, AirMech Arena will be coming soon regardless of this date sticks.
For those that may not know, AirMech Arena is a free to play Real Time Strategy/MOBA (Multiplayer Online Battle Arena)/twin stick shoot-em-up that pits a team of up to three players against up to three players or CPUS in fast paced action with a goal of taking down the other team's fortress. This game has seen success on the Xbox 360 and is looking to expand this success to the Xbox One.
Uplay has been kind enough to also upload the actions that can be done to earn Uplay points and the rewards that can be purchased with Uplay points. Take a look below to see what those are.[Editors Note: In the past, listings on the Xbox.com website were often wrong and we have ignored them, however, since the Uplay is from Ubsioft and has previously been accurate, we have decided to post]
Assassin's Creed Chronicles: China, the 2.5D action game coming out later this month, will not be the only entry in the Chronicles series. Ubisoft recently announced two future titles that will take place in India and Russia; these games will feature new protagonists and distinctive settings. Stylistically, the games will stand on their own. The setting in China, for example, is heavily influenced by 16th century China melded with a more modern ink aesthetic, creating what Art Director Glenn Brace calls a "romantic, impressionist vibe." He goes on to discuss the importance of rich, bright colors in India and how Russia, which takes place in the 20th century, makes use of the advent of "photography, graphics, poster art, [and] constructivism."
Greetings everyone. Big Trials Fusion fans may already know this but for the people who might not have played recently or might have bought Trials Fusion during the sale in December and haven't started it yet, Trials Fusion has added multiplayer support to its game. Not only that, the 4th DLC, Fire in the Deep, is now available for season pass holders or individual purchase. Six DLCs have been planned for the season pass which will culminate by March 2015. Fire in the Deep marks the 4th content that has been released.
* Online X-Supercross mode: Up to eight players on Xbox One and four players on Xbox 360 compete on three random tracks with the winner being the one with the highest score.
* Private games: Players can choose which track to race on and choose different alternate settings such as gravity, bike speed and bike control.
* Spectator mode: Players can be invited in to watch the action unfold.
* Leaderboards: Global leaderboards will keep track of Online X-Supercross times earned from its players.
Details are heating up, check out the details for Fire in the Deep after the jump.
It's January, which means it's time for XBLA Fans to take a look back at the best and brightest games of the last year.
2014 was a transitional year for the Xbox brand. It was Xbox One's first full year on the market, and it bore witness to Microsoft going all-in on its complete reversal of the console's strategy and public image. Redmond distanced its next-gen console from being some sort of multimedia wonderbox as much as possible and did its best to focus on the games. Despite a litany of exciting ID@Xbox game announcements, the program got off to a bit of a slow start, though. Ports and re-releases dominated much of 2014's ID@Xbox release calendar, and last-gen Xbox Live Arcade releases on Xbox 360 were used to buoy Microsoft's greater indie library.
If you paid as much attention to ID@Xbox as as XBLA Fans did, though, then you know there were some standout stars even if there was not a terribly high quantity of them. We've played the games and cast our votes, and how we present you with our 2014 Game of the Year awards. Don't like our picks? Fair enough. Head to the comments and make your case for why yours are better.