As first posted by Major Nelson both Risk, develop by ZOE Mode, and Tetris Ultimate, develop by SoMa Play Inc, are available now on the Xbox One. With both being published by Ubisoft this could account for the change in release dates as both of these titles previously had others; Risk’s being December 23, 2014 and Tetris Ultimate’s being December 17, 2014. Continue on for launch trailers for both titles.
Almost every kid has played with, or at least seen, the iconic little green army men known simply as toy soldiers. Almost every parent has stepped on one of these little guys as well. In developing Toy Soldiers and Toy Soldiers: Cold War, Signal Studio, along with publisher Microsoft Game Studios, brought those toy soldiers out of the physical toy box and onto the virtual battlefield where those childhood memories could be relived. With those games they also had two of the highest-rated arcade games of the previous generation.
Now, in partnership with publisher Ubisoft, Signal Studios is making the game it always wanted in Toy Soldiers: War Chest, which it plans to release in early 2015.
The next game in the Toy Soldiers franchise is in development for Xbox One and is being published by Ubisoft instead of Microsoft, which published the previous games in the series, developer Signal Studios announced today. Toy Soldiers: War Chest will arrive in early 2015 and will feature “four diverse armies.”
The Kaiser-led German Empire forces will return to the series complete with new troops, weapons and turrets. Making its first appearance in Toy Soldiers will be Starbright’s army of unicorn steeds, pixies, flying Pegasus and laser-shooting teddy bears. Signal will not reveal what the other two armies are until closer to War Chest‘s launch.
Since Toy Soldiers is moving away from Microsoft and into Ubisoft’s hands, this sequel will be available on the PlayStation 4 in addition to the Xbox One. Signal founder D.R. Albright III called the developer’s partnership with Ubisoft “an opportunity to create the Toy Soldiers game we had always envisioned.”
War Chest is being billed as “the most expansive” game in the franchise. Additional turrets, turret upgrades, barrages, new game modes and an expanded multiplayer and cooperative mode are all planned for the release. Each of the game’s armies will also have unique arsenal and vehicle sets, which Signal promises will keep the gameplay diversified.
“Toy Soldiers is a unique blend of tower defense and strategy,” said Ubisoft Vice President of Digital Publishing Chris Early,” and Toy Soldiers: War Chest makes the toy box eternal, letting gamers face off against rival toys and friends to determine which army will reign victorious.”
Source: Signal Studios
Valiant Hearts: The Great War was developed by Ubisoft Montpellier and published by Ubisoft. It was released on June 25, 2014 on Xbox 360 and Xbox One for $14.99. An Xbox One copy was provided for review purposes.
All Quiet on the Western Front aside, popular media has largely ignored World War I over the years. It’s that other world war that happened before World War II and didn’t get a Steven Spielberg movie inspiring the video game industry to make oodles of games about it. With 2014 being the 100-year anniversary of the war’s start, Ubisoft Montpellier thought it was the perfect time to step in and make a game about the brutality of trench warfare. Well, that’s half-true, at least. Valiant Hearts: The Great War is as much about this incredibly violent and semi-forgotten war as it is about those who fought it and what it took from them.
First-hand stories like those taken from Audio Director Yoan Fanise’s great-grandfather’s letters from the front helped the team add an air of authenticity to Valiant Hearts‘ campaign, which follows the war-time experiences of five characters of differing nationalities. The puzzle-adventure game’s comic book art style can feel incongruous during the game’s more somber moments, and some of the sillier game-y elements further highlight the disparity between the austere story and its lighthearted presentation. Somehow, though, Ubisoft fuses it all together into an experience that will make you feel the horrible pains of those consumed by this “great” war, and the friendships that somehow develop through it.
Every console is better with Tetris, so Ubisoft is bringing the timeless classic to Xbox One in the form of Tetris Ultimate. The next-gen version will let up to four local players stack bricks in six different modes. Standard modes like Marathon and Endless maintain the classic’s legacy, while additional modes like Sprint and Power-up Battle mix up the formula.
Tetris Ultimate is set to release this summer. With a next-gen sheen running in 1080p and 60 framers per second, multicolored blocks never looked so good. See the screenshots below for a taste.
The team at Ubisoft that created Rayman Origins and Rayman Legends is creating a sidescrolling adventure puzzle game. Valiant Hearts: The Great War tells the story of five characters and how they are brought together by the events of World War I. Between Karl the German soldier, Anna the Belgian veterinarian, and a playable dog, players will experience the first World War from a variety of perspectives.
The trailer (below) is much more story-driven than one might expect from the Rayman developers. The art-style seems to point towards a stylized news-strip comic reminiscent of the period, and the haunting piano melody that bookends the trailer is both absolutely beautiful and at once memorable. This is one to watch as time draws ever closer to E3. Valiant Hearts: The Great War launches on June 25 for both Xbox 360 and Xbox One.
Child of Light was developed by Ubisoft Montreal and published by Ubisoft. It was released April 30, 2014, on the Xbox One and Xbox 360 for $14.99. An Xbox One copy was provided for review purposes.
Child of Light is a game that isn’t afraid to take what it likes. Ubisoft Montreal’s pastiche borrows liberally from the JRPGs of yesteryear in paying homage to them. Its roughly 12-hour adventure is filled with bits from its source material: Final Fantasy VII‘s sword gigantism, Final Fantasy X‘s in-battle character swapping and a sidekick that acts like a more palatable version of Ocarina of Time‘s Navi and looks like a Dragon Quest Slime, to name a few.
The story also feels like it was cut from the same cloth of many seminal RPGs. It revolves around a group led by the titular Child of Light (Aurora) on a quest to save the fairy tale world of Lemuria from the Black Queen, who has pilfered the land’s sun, moon and stars and appropriated its throne for herself. Child of Light‘s pitting of good-natured youngsters against an evil covering the world in darkness is nothing new, and its world, while beautiful, can be less than exciting to traverse. You might not then expect a game aspiring to be an indie love letter to the JRPG composed by the blockbuster shooter production crew at Ubisoft Montreal to keep you happily adventuring along. Thanks to a sublimely addictive combat system, pretty artwork and a delightful cast of characters, however, you’ll continue to gravitate towards this quest until you reach its conclusion.
Time to rev up your engines and prepare for a challenge: Trials Fusion released today on Xbox 360 and Xbox One. Anyone who picks up the Xbox One version will also be required to download a day one patch. The fix is aimed at improving the game’s resolution; pre-patch the game runs at 800p at 60 frames per second, and after the download the resolution will be upgraded to 900p. If stunt jumps and crash landings are your thing, you can pick up Trials Fusion now for $19.99 on the console of your choosing.
Popular browser-based, real-time strategy game AirMech is coming to Xbox 360 this summer in the form of AirMech Arena. Indie developers Carbon Games teamed up with publishers Ubisoft to bring the free-to-play game to console gamers. “As an indie developer, AirMech has been our passion for the past several years, and we are thrilled to partner with Ubisoft to bring the game to console,” said James Green of Carbon Games. “AirMech Arena was created from the ground up to be the ultimate RTS experience with a gamepad. The fast-paced action and depth of strategy brings console gamers a new experience we are confident they will enjoy.”
The game will include single-player, along with both multiplayer cooperative and multiplayer competitive gameplay for teams of two to three players, with teamwork being a particular focus. Carbon Games have promised that AirMech Arena will continue to receive regular updates post launch with content drops that include new AirMechs, units, maps and events.