The second episode of The Walking Dead Season 2 was already announced to be coming this week, but now we have an exact date. You can get your hands on Episode 2: A House Divided on March 5, which just so happens to be tomorrow. The episode will continue the adventures of Clementine and her new group as they face a danger worse than zombies. You can check out the trailer for the episode here, which gives you the first look at the series’ first villain, Carver. The episode will be available for $4.99 or free for season pass holders.
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It’s been a while since the premiere of Telltale’s The Walking Dead Season 2 in December, but the wait for more will be over very soon. The second episode of the series, A House Divided, will be available next week. The exact date for XBLA hasn’t been announced, but should be confirmed soon by Telltale. The episode’s trailer has emerged as well, showing the people and places you can expect to see on Clementine’s continued adventures through the zombie apocalypse. The episode will cost $4.99, and will be free for season pass holders.
Earlier this week, Telltale Games took to Twitter to let its legions of fans know that the second episode of The Walking Dead: Season Two is ‘just around the corner.’ The Walking Dead: Season One, which was an immensely popular success, returned for Season Two on December 17.
Those of you who have played the first episode of Season Two already know that the current season is centered around Clementine. She was a major character in Season One, and this time around she is a little older and a lot wiser. The accompanying image that was in Telltale’s tweet gives you a good sense that we’re no longer dealing with the shy naive little girl from Georgia. It’s quite astonishing the quality of work that has been released from Telltale Games of late and Season Two looks to be more of the same.
The second season of the popular episodic game, The Walking Dead will debut on XBLA on December 18, reports IGN. The first episode, titled All That Remains will be released on the Xbox Live Arcade platform the day after it’s released on Steam. In this episode players will be able to experience the story through fan favorite Clementine.
Telltale Games has also released a short trailer for All That Remains that not only reflects on the first season of the game but teases elements of the story’s continuation as well.
During the VGX awards this past weekend, Telltale Games revealed two brand new episodic game series. One announcement confirmed a rumor, while another is a bit of a surprise.
Telltale revealed it is in fact working on a Game of Thrones series in partnership with HBO. The game will take its inspiration from the television series, which is based on George R.R. Martin’s A Song of Ice and Fire book series. Players will be thrown into the action and politics of Westeros, having the power to make choices that will impact the narrative.
Telltale also announced that it will be collaborating with Gearbox Software to make Tales from Borderlands, a spin-off series set in the universe of the popular Borderlands franchise. Despite being part of a series known for shooting and looting, Telltale’s signature storytelling will be front and center. Taking place on Pandora, the game will feature a cast of familiar faces as well as brand new characters.
Both games will be coming in 2014. With these games, plus The Walking Dead and The Wolf Among Us, it’s obvious next year is going to be big for both Telltale and its fans. You can watch the teaser trailers for both games after the jump.
Telltale Games is known for making great video game adaptations out of existing franchises, and a new rumor suggests the studio will be taking on yet another huge property. Multiple sources have told IGN that Telltale will be developing a game based off of the George R.R. Martin-created Game of Thrones. It is not clear at this time whether the game will be based on the HBO series or A Song of Ice and Fire, the book series. When IGN reached out Telltale, they received the following response from SVP of Publishing Steve Allison:
“We get these sorts of rumors about what we could be working on next cropping up all the time. Officially we have no comment.”
With more episodes of The Wolf Among Us and a second season of The Walking Dead on the way, it will probably be a while before we see Telltale’s next game whether this rumor is true or not. Is Game of Thrones one of the “dream IPs” Telltale is working on? Only time will tell.
In a recent Reddit AMA, the founders of Telltale Games, Dan Connors and Kevin Bruner, fielded questions about current and upcoming Telltale projects, their creative process, Valve’s SteamOS/SteamMachines, Linux gaming in general and developing for consoles. The line of questioning, however, that received the most traction and attention, focused on what IP’s Telltale should tackle in the future. Redditor dar343 asked what their top IP of choice would be, adding, “Disregard Star Wars, please makr [sic] Firefly.”
Kevin Bruner replied, noting that a Star Wars Telltale game would make him “VERY happy,” and hinted at an upcoming IP that hits all of his favorites. Later, Dan Connors hinted working on a few licenses that definitely fall into their “dream IP scenario.” What those dream IP’s could be is as much a mystery to us as it is to anyone outside Telltale, but there are certainly a few very exciting prospects that could fit very well with Telltale’s distinct gameplay style. A number of Redditors clamored for an Indiana Jones game, while even X-Files and Sherlock Holmes received a nod or two. DirtyKoala even suggested The Sarah Connor Chronicles. The top suggestion, though, was a continuation of Joss Whedon’s sci-fi/western classic, Firefly.
Players have been waiting for more of Telltale’s The Walking Dead ever since the first season ended. Not much is known about Season 2, but that may change as soon as tomorrow. Today Telltale tweeted “Keep your hair short…” which is a quote from the first season, along with the teaser above. The image of Clementine’s hat suggests she will be in Season 2, which all but confirms what Telltale revealed at Comic-con about her return. We hope tomorrow afternoon brings good news about the next installment in the series; after all, we did vote Season 1 one of the best XBLA games of all time.
Xbox Live Arcade began its life on Microsoft’s Xbox 360 simply enough. When eager gamers bought up Xbox 360s on launch day (November 22, 2005), they found a free copy of Hexic HD pre-loaded on their hard drives. Of course, it was another launch title that secured the platform’s success. Bizarre’s Geometry Wars: Retro Evolved both gave birth to the twin-stick shooter craze and demanded gamers take Xbox Live Arcade, which started in disc form back on the original Xbox, seriously as a digital games platform. Bizarre’s side project paved the way for the enormous variety of retro revivals, HD remakes, original indie projects, major studio releases, free-to-play games and more that have come to call XBLA home in the years since.
Today, we’re approximately one month away from the launch of the Xbox One, which will signal the end of XBLA as we have come to know it these past eight years. While Microsoft’s Xbox line will continue to be home to myriad low-cost downloadable video games, the XBLA moniker will not make the transition to Xbox One. It’s going down with the figurative (and literal) Xbox 360 boat. So what better time than now to count down the best XBLA games to ever grace the Xbox 360?
It wasn’t easy, but our staff has sorted through all of the best XBLA releases over the years and picked the ones that we feel are the true standout stars of the platform. Check back with us throughout the week as we run down five of Xbox Live Arcade’s top games every night. And don’t forget to head to the comments to let us know how much you love (or hate) our picks.
(Editor’s Note: Voting was conducted in early September. No games released post-Summer of Arcade 2013 were considered eligible.)
Nathan Bowring, Reporter — Minecraft’s impact on XBLA has been huge; it’s been beating sales records ever since its release, and it continues to top the Xbox Live activity charts. There’s just something magical about that simple, blocky world that’s hard to resist. Every new, randomly generated world is the start of a new adventure. In Minecraft: Xbox 360 Edition, you’ll map out the landscape, explore deep caverns to collect precious diamonds, fight terrifying nocturnal monsters and build to your heart’s desire. The resources you collect may turn into your new house, or maybe you’ll turn them into weapons to fight the Ender Dragon. The only thing that limits the game is your imagination, with every new title update adding so many more possibilities.
There’s an uneasy moment when the green light flashes on a videogame adaption of a beloved television series. Call it apprehension, call it skepticism, call it whatever you’d like, but there’s a good reason for knee-jerk worry – most of them don’t pan out. Sometimes the source material isn’t really conveyable in another medium; sometimes the ball is just dropped during development. More often than not it’s a little from column A, and a little from column B, even when the planets have spectacularly aligned to guarantee a surefire success. Whatever the cause, cross-pollinating entertainment can often deliver a dud, but it can also bring about completely new ways to enjoy something we love. In the 24/7 cacophonous overload that is modern-day television programming, there are few series more suited for the game treatment than Archer.
For the uninitiated, Archer follows the exploits of the International Secret Intelligence Service (ISIS) which trots the globe undertaking missions ranging from espionage to personal errands. Without overselling it, Archer is one of the most cleverishly written and reliably funny shows on television, thanks to the character-driven plots that don’t so much focus on the mission at hand but rather the many ways in which the tidy collection of lovable psychopaths will unflinchingly undermine and berate one another.
So what makes Archer suited for the fertile lands of videogamedom? In a word? Everything. Logistically, the show takes place in an intentionally ambiguous time period, seemingly set during the ‘60s while regularly incorporating elements of contemporary culture and other historical eras. The agents have been to space, the ocean floor, a pirate fortress, and most countries in the known world, especially the ones ending in “stan.” With a license to kill, seemingly unending resources, diplomatic-ish immunity and a never ending supply of super villains, communist and/or tracksuit-sporting cyborgs, environmental terrorists and.. regular terrorists – there’s literally no limits to what you would be able to do in this universe. The real question then is – how is Archer not already a videogame?