survival horror Archive

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Resident Evil Revelations 2 Episode 4: Metamorphosis review (Xbox One)

Resident Evil Revelations 2: Metamorphosis was developed and published on Xbox One and Xbox 360 by Capcom Entertainment Inc. It was released on March 17, 2015 for $5.99. XBLA Fans’ Michael Cheng purchased a copy out of pocket for review purposes.

RER2 ep 4 screenshot

Many elements that contributed to the excitement of the first three episodes are missing and players may be left with a strange sense of both satisfaction and disappointment.

Claire’s campaign starts off after the climactic boss fight of Episode 3: Judgment in the middle of the tower nearing the top. Little did I know, the boss fight was the coup de grâce to Claire’s adventures. Claire’s campaign is very short with the top time on Xbox One clocked in at 6 minutes 44 seconds as of time of writing. The one major scene is incredibly anti-climactic with no player interaction at all. It feels like the player went on a great big adventure with Claire for nothing. With brief puzzles thrown in, less than double digit enemy count and players playing most of the episode with a countdown timer, there isn’t much positive about this segment other than at least its short to replay. I can understand not putting in two major bosses in one episode or starting an episode with a major boss fight but one can wonder if the episodes could have been segmented better.

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Resident Evil Revelations 2 Episode 3: Judgment review (Xbox One)

Resident Evil Revelations 2: Judgment was developed and published on Xbox One and Xbox 360 by Capcom Entertainment Inc. It was released on March 10, 2015 for $5.99. XBLA Fans’ Michael Cheng purchased a copy out of pocket for review purposes.

RER2 Ep 3

Resident Evil Revelations 2 Episode 3: Judgment takes players on a ride that includes more action, more action puzzles, more explosions and more ways to die. Players may notice that one or more of this episode’s sections feel like a tribute to the older games in the series.

Claire’s campaign starts off with Claire finding a message left by a character from Episode 2 to go to a factory nearby. Through a series of wild events, players are taken through a few factories, the sewers and eventually into the interior of the island tower before climaxing at the game’s first major non-optional boss fight. Judgment contains more action puzzles than the first two episodes combined, and on the first playthrough, players can easily die if they don’t think on their feet. It’s nice to finally see a real boss fight this time around. A word of warning to streamers using the Twitch app on Xbox One, though: although you can stream the actual boss fight itself, the scene after that is blocked and will show the Twitch pause screen until you reach the result screen. Very disappointing.

Barry’s campaign continues on from the encounter at the end of Contemplation. After the cut-scene plays out, the player starts off in a drained version of the sewers in Claire’s campaign before heading to a deserted mining facility. This segment tries something different: sending the player on an extended fetch quest involving carrying a cube from one location; dropping it on a conveyor belt to be transferred; and repeating a few times before it eventually reaches its destination. Some players may not like the duration of this fetch quest, myself included. It was tolerable the first time and a major annoyance on every subsequent playthrough.

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Resident Evil Revelations 2 Episode 2: Contemplation review (Xbox One)

Resident Evil Revelations 2: Contemplation was developed and published on Xbox One and Xbox 360 by Capcom Entertainment Inc. It was released March 3, 2015 for $5.99. XBLA Fans’ Michael Cheng purchased a copy out of pocket for review purposes.

RER2 ep 2

Fun fact: one of my favorite characters in the Resident Evil series is Jim Chapman from Resident Evil Outbreak and Resident Evil Outbreak File 2. His classic line was “my life is s—.” So hearing Resident Evil Revelations 2: Contemplation‘s Pedro Fernandez spout out, “my life is awesome” in a similarly whiny tone to Jim’s made me crack a smile.

Contemplation has Claire arriving at a seemingly deserted fishing village surrounded by fellow TerraSave members that were abducted and dropped on an unknown island. Once you’re allowed to leave the bar, you can step outside and wander around the fairly open village. This area is reminiscent of Resident Evil 4, and the events that occur during Claire’s campaign continue to follow that game’s vibe. Players will encounter one or more boss fights, which can be challenging on higher difficulties if you’re unprepared from a lack of ammo, a lack of health items or even having the wrong type of ammo. All in all, Claire’s section is a high-octane action sequence with many segments that instill a false lull of safety.

Barry’s campaign follows in the footsteps of Claire’s campaign as he attempts to visit Moira’s last known position. While the tougher monsters exist in Barry’s second episode campaign, the section as a whole is fairly uneventful. There is only one major event in Barry’s segment that might not even happen depending on the actions taken in Claire’s section. Barry’s episode two campaign was very disappointing; however, it’s where most of the major story reveals occur, preventing it from being a complete waste of time.

The story is making good strides forward and has the potential to be captivating — despite being made up of nothing but convenient plot twists and reveals — and the major villain is an interesting throwback to a previous Resident Evil title that very vaguely mentions this character.

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Resident Evil Revelations 2 Episode 1: Penal Colony review (Xbox One)

Resident Evil Revelations 2: Penal Colony was developed and published on Xbox One and Xbox 360 by Capcom Entertainment Inc. It was released February 24, 2015 for $5.99. XBLA Fans’ Michael Cheng purchased a copy out of pocket for review purposes.

RER2 Ep 1

As a fan of classic puzzle-style Resident Evil games and someone who has played 270 hours into Resident Evil Revelations 1‘s Raid mode, I had high hopes for Resident Evil Revelations 2 and expected its gameplay to be similar to its predecessor. The kind of high expectations that would fall short.

Admittedly, Episode one is a good game. In fact, it’s the kind of good that fans of Resident Evil 5 and Resident Evil 6 would enjoy. The environments feel wide open and danger is ever-present in the form of enemies waiting to ambush around the next corner. Suspense is limited as there is usually enough ammo to handle any situation, and there are mandatory fight segments that require the player to fight back. You will, however, dread of running out of ammo on harder difficulty settings when waves of enemies arrive to cause harm.

Claire’s campaign starts the episode with intrigue. Who did it? Why? Where are we? You’re left to wander around a desolate, rundown detention center while encountering strange humanoid characters that are really happy to bite into you. Barry’s campaign comes in with the intent of having you pick up the pieces from the events of Claire’s campaign. Barry and Natalia venture through the same detention center that Claire and Moira found themselves in before progressing through dark forest areas and eventually making it to the radio tower that Claire and Moira used at the end of their segment. The titular revelation I encountered at the end of all this was, somehow, both expected and unexpected.

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Resident Evil Revelations 2 review hub (Xbox One)

Resident Evil Revelations 2

Welcome to the Resident Evil Revelations 2 review hub. Here we’ll collect our reviews for the individual episodes of the series as they are released. Once the series is complete, we’ll update this page with a full review of the entire season. Check out the reviews for the currently available episode(s) below.

  • Episode 1: Penal Colony — “The campaign levels are a bit short, but Raid mode more than makes up for it.”
  • Episode 2: Contemplation — “Claire’s campaign starts off strong while Barry’s campaign leaves players wondering.”
  • Episode 3: Judgment — “Warning: contents may contain sharp objects.”
  • Episode 4: Metamorphosis — “Underwhelming overall to cap off Resident Evil Revelations 2.
  • Extra Episode 1: The Struggle — “Moira Gear Solid 3. Is it worth playing? Ehh, it depends.”
  • Extra Episode 2: Little Miss — “What if Revelations 2 contained only stealth?

Resident Evil Revelations 2 is Capcom’s first attempt at making an episodic series. It tells two separate stories that intersect and intertwine in ways that only the players know. Story one is about the abduction of Claire Redfield and Moira Burton and their subsequent trek of survival to escape an unknown island faced with mysterious hostile enemies. Story two is about Barry Burton’s attempts to rescue his daughter after receiving a distress signal from her. At the beginning of his arrival, he meets an odd little girl with stranger powers named Natalia Corda, and they set off to find Barry’s daughter. Resident Evil Revelations 2 is not a direct sequel of Resident Evil Revelations 1 but features references to events in Resident Evil 5 and Resident Evil Revelations 1 and homages from many other Resident Evil games.

Note: Only local co-op is available for Campaign mode. Raid mode currently (as of 3/11/15) only has local co-op, but Capcom has announced that there will be a patch for online co-op for soon.

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Details on the imminent Resident Evil remaster and Resident Evil Revelations 2

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Resident Evil fans will have a lot to rejoice about soon.

Capcom is releasing a remastered HD version of the classic Resident Evil for Xbox One on January 20. Those excited for the release can now pre-order/pre-load it here, so that the game is ready to go the first minute it’s fully released.

An Xbox 360 version of Resident Evil is currently only available on the Japanese Xbox Live Marketplace for digital purchase and is region free. That version was released at the end of November of 2014.

In other Resident Evil news, Resident Evil Revelations 2 will be released less than one month after the Xbox One version of Resident Evil. Well, sort of.

Capcom is taking another new approach to survival-horror by releasing the contents of Resident Evil Revelations 2 in an episodic manner. These episodes will focus on two different pairs of characters. Keep reading for more details.

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AMY takes a second shot with new game patch

Controversial survival horror, AMY has received a title update this week. The game did not get the best start on XBLA, being universally panned by game reviewers then receiving more bad publicity following a knee-jerk response by their PR that the game may simply be too hard for most gamers. However developers VectorCell hope to turn their fortunes around with the new update that appears to address many of the complaints that reviewers experienced:

- the last checkpoint you reach is now saved (instead of going back to the beginning of the chapter)
– the syringes remain in the inventory after a checkpoint is reached
– Amy’s Powers remain available after a checkpoint is reached
– the Combat camera has been removed
– most sequences can now be skipped
– the ingame brightness has been improved

The patch was tested both by players who enjoyed and disliked AMY in it’s original state, and according to the game’s Facebook page, the feedback given for the update appears to be positive. Currently AMY sits with a 25% metacritic score and here at XBLA Fans we rated the game a “Skip It”, but does AMY warrant a second look now? Let us know what you think and if you’ve tried the new patch.

Source: Facebook

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AMY too hard for most gamers?

Last week’s XBLA release, AMY, recently received a raft of bad publicity with large numbers of negative reviews scored across most gaming review sites. Today a post was made on the game’s official Facebook page in it’s defence and some advice for frustrated gamers to switch to Easy mode to improve your enjoyment:

As many of you have already heard, AMY is a HARD game. Some people totally disliked that while other really enjoyed it. We believe this is part of the survival experience we tried to build as we wanted the game to be challenging. However, we actively listen to the community and comments and hence recommend the non-hard core gamers to launch the game in EASY mode (in the settings) for now. This will give them a much more pleasant and smoother experience, especially as the checkpoints are scarce.

The XBLA version currently has a metacritic score of 23.77% with the PSN version sitting slightly higher at 26.71%. Here at XBLAFans we’re not a fan of numbers but we also rated the game poorly, pointing out that the controls are “clunky, slow and slightly delayed” and recommending you “Skip It”. However the game’s makers are keen to point out that it has been at the top of the XBLA charts since launch and players on the marketplace have rated it between 3 and 4 stars out of 5.

So did the reviews get it wrong? Reading between the lines, the developers seem to agree that there is a problem. Let’s hope that the use of the phrase “for now” hints at a future fix with the advice to drop the difficulty being a temporary work around. Let us know what you think and check out our full review here.

Source: Facebook via Destructoid

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AMY releasing on January 11 for 800 MSP

When the rating appeared for AMY, we were suspecting a release very shortly. What we didn’t expect was a release date and price announcement in the same day! The survival-horror game where your infection not only hinders but helps you, is releasing on January 11 for 800 MSP. The game has had promising first impressions from when we first saw it at E3 2011 so expectations are high. At that price point, it sounds easy to say yes to a new survival-horror experience. We’ll have more on AMY and a review of the game in the weeks to come. Shout out to @lifelower for the tip!

Source: Lexis Numérique

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New Amy trailer shows off gameplay and a unique relationship

VectorCell has released a new trailer for its upcoming survival horror title Amy, which shows off brand new gameplay footage, and highlights the unique relationship between the game’s protagonists. As displayed in the trailer (which is narrated by the developers), Lana is the adult “in charge” of making sure the duo escape the horror infested city where the game takes place in one piece. Interestingly enough however, it’s Amy, an 8-year old autistic girl who holds the keys to success. Watch the trailer for a full explanation and remember to stay tuned to XBLAFans for more Amy coverage!

Source: Machinima.com

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