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Platformer

Pre-Alpha footage of Runner2 along with some gameplay details

Gaijin Games has been pretty quiet since the reveal of Runner2: Future Legend of Rhythm Alien, the sequel to the WiiWare/Steam title Bit.Trip.Runner. But they’ve recently updated their development blog with some new footage above which replaces the pixel art look of the original with a much more eye-popping whimsical look. CommanderVideo has more fluidity in his moves from springs, jumps, and slides away from danger while collecting gold. Joystiq recently had a preview during GDC and new details of the game came about.
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Shoot Many Robots review (XBLA)
12 years ago

Shoot Many Robots review (XBLA)

Shoot Many Robots was developed by Demiurge and produced by Ubisoft. It was released on March 14, 2012 for 800 MSP. A copy was provided for review purposes.

Shoot Many Robots joins the realm of this recent genre deemed “shoot and loot” wherein players mow down enemies for stuff ad nauseum, laughing all the way (ha ha ha!). The premise is incredibly simple (as the title indicates) but the gameplay is solid, replayable and so magnificently supported by its features that this game’s simple concept becomes the key to its brilliance.

A sad sad day when robots destroy P. Walter Tugnut’s truck takes a turn for the worse when he finds out they also destroyed his house. Walter is able to escape in his RV where he must thenceforth embrace the best of both worlds on his crusade to eliminate the robot outbreak. Him and his three brothers (all named P. Walter Tugnut) travel through farmland, destroyed urban environments and through dark ominous factories to bring the fight to the mechanical menace.

This 2D sidescrolling shooter embraces simple platformer gameplay complete with hovering, slides and ground-pounds. Up to four players can play offline, online or any combination thereof. Each player collects loot in boxes dropped in crates and from robots which they can then purchase from the store with nuts they collect throughout each level. Equipment ranges from regular and special weapons to hats, backpacks and “pants” which alter the player’s stats and abilities.

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Phil Fish on XBLA and Fez’s release
12 years ago

Phil Fish on XBLA and Fez’s release

By  •  News

It seems like an eternity but we’re looking this year for the release of Fez, from Polytron Corporation and creator Phil Fish. Joystiq had an interesting interview with him during SXSW talking about the development and what’s next for Polytron Corporation. Originally, Phil wanted the game the come out during Q1 of this year but that sadly didn’t happen since they just got back from certification and didn’t pass it.

“We’re trying to put pressure on them to release it as soon as possible because the zeitgeist is really good right now, with the movie starting to get a lot of play and the award. And, also, it’s been five years. I don’t want to wait another two months after that.”

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Laika Believes announced for XBLA
12 years ago

Laika Believes announced for XBLA


Austin-based game developers, Minicore Studios have revealed at this year’s GDC in San Francisco that they’re currently working on a new PC/XBLA game named Laika Believes. The game tells the tail of Laika, the first dog to orbit the earth, however in this alternative reality Laika makes it back home as a half robot-half dog with advanced intelligence. She returns to a world where the Soviets have discovered highly advanced tech and stand as supreme rulers of the globe, while America and Great Britain are little more than smoking ash heaps. Against all odds, Laika believes that she can protect the countless lives crushed by the Soviets. The game is said to be a classic Metroidvania platformer, featuring:

  • Massive, nonlinear levels that model the layouts of real locations in a way as of yet unseen in other platformers
  • Large, choice-rich skill trees that let players approach the game how they want to
  • A novel defensive mechanic that lets players turn the firepower of Laika’s enemies against them
  • Smoothly flowing, fast-paced shooting action
  • A story of struggle and hope, full of twists and revelations
  • Rich, evocative art depicting a world overgrown by a technologically ascendant Soviet empire
  • Secrets and rewards hidden in every corner for the determined player

Minicore Studios are aiming for a late 2012 or early 2013 release so it’s a while away yet but we’ve got some interesting concept art for you to check out after the cosmic jump.

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Deadlight uses traps and other methods in this dev commentary

Another game that was announced a while back was Deadlight, an upcoming platformer from Tequila Works and published by Microsoft Game Studios. You play a lone wanderer in a …
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Rayman 3 HD shows off its powers

Your favourite limbless hero is coming back on XBLA after his retail stop in Rayman Origins in a brand new HD remake of Rayman 3: Hoodlum Havoc. In this …
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Sega and Arkedo officially unveil Hell Yeah! Wrath of the Dead Rabbit
12 years ago

Sega and Arkedo officially unveil Hell Yeah! Wrath of the Dead Rabbit

A few months back we received word that Arkedo, developers of the cleverly named Arkedo Series games on XBLIG were teaming up with Sega to develop something called “Project …
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Trine 2 to receive large DLC pack this summer
12 years ago

Trine 2 to receive large DLC pack this summer

The gorgeous physics based, puzzle-platformer, Trine 2 may have been released for XBLA at the back end of 2011 but it’s set to make a reappearance at the GDC …
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Fez now in the certification process at Microsoft
12 years ago

Fez now in the certification process at Microsoft

By  •  News

Straight from Phil Fish and company themselves, Fez has finally been submitted to Microsoft. After the recent ESRB rating, it’s only moments away from Fez‘s release while it waits …
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Sonic the Hedgehog 4 Episode II gameplay trailer reveals Spring 2012 release

From the early screenshots we saw earlier, Sonic the Hedgehog 4 Episode II was showing off some neat levels involving Sonic & Tails and now we have our first …
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