mojang Archive

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MINECON returns this July with two-day London event

Minecon 2015, the Minecraft Convention

Minecrafters, get ready to build your best Big Ben, because you’re headed to London. Mojang announced earlier this week that its Minecraft convention, MINECON will be held July 4-5 at the London Exhibition and Conference Centre in London, England.

After taking a year off in 2014, MINECON is back, and it sounds like it will be bigger than ever. With 10,000 tickets up for grabs, the convention will feature panels, contests, tournaments and other events including a yet-to-be-announced performance at a July 5 show.

Tickets will go on sale sometime in the month of February and will be released in two batches of 5,000 each. The exact date of ticket sales will be announced within the next two weeks. Upon purchasing tickets, you will also get access to discounted hotel rooms in the London area.

Mojang will begin taking submissions for “MINECON Agent” volunteers next week. Selected agents will be given notice before tickets go on sale.

Source: Mojang

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Microsoft building off of Minecraft’s success

Minecraft for Xbox

Microsoft shelled out $2.5 billion to acquire Minecraft studio Mojang, and now we’re starting to see why. In its published earnings report, Microsoft announced a revenue of $171 million for its second fiscal quarter, a 79% increase. We’re sure that Halo: The Master Chief Collection and Forza Horizon 2 were part of that, but really, it was Minecraft.

Microsoft clearly has big plans for Minecraft. Their pre-launch reveal of Windows 10 showed concept footage for a HoloLens-compatible Minecraft in your living room. Still, the acquisition happened very recently. Expect something big, but don’t expect it to come soon.

Source: Microsoft via GamesBeat

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The Simpsons coming to Minecraft in February

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The residents of Springfield will come to Minecraft: Xbox 360 Edition and Minecraft: Xbox One Edition next month. Homer, Marge, Bart, Lisa and Maggie, as well as 19 other fan-favorite characters, will spring to life in the game (albeit in a bit more blocky form than before). Bringing together these two gigantic properties felt like a natural fit to Head of Xbox Phil Spencer as well as Twentieth Century Fox executive Roz Nowicki, who explained that the partnership combines the best of both worlds and how, “like The Simpsons, Minecraft is a true cultural phenomenon embraced by people of all ages, from every corner of the globe.”

The Simpsons pack will release for Xbox 360 and Xbox One in late February of this year for $1.99.

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Minecraft: Story Mode announced

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Telltale Games and Mojang has announced Minecraft: Story Mode, coming to Xbox 360 and Xbox One next year. It will be an choice-driven episodic game, just like Telltale’s current Game of Thrones and Tales from the Borderlands series. Yeah, we don’t believe it either.

Minecraft: Story Mode will see Telltale do the seemingly impossible: bring a narrative-driven experience to Mojang’s open-world, open-ended sandbox. Taking place in the familiar blocky world of Minecraft, the series will introduce new characters and story while retaining the core themes of the original. Telltale will be collaborating with Mojang as well as the Minecraft community to make the game as authentic as possible. The game will be a standalone product, so you won’t need the core Minecraft game to enjoy this new adventure.

Interestingly enough, this game was announced in the wake of a recently-rejected script for the Minecraft filmMinecraft: Story Mode may be a big risk, but if anyone’s going to get a story right, it’s going to be Telltale. Keep an eye out for more on this game in 2015.

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Mojang turned down Goonies-inspired Minecraft movie

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Warner Bros is working towards a potential Minecraft film, but the studio has yet to find the right story. Shawn Levy, director of Night at the Museum, proposed a Goonies-style adventure film which was ultimately shot down by developer Mojang. In an interview with The Wall Street Journal, Levy explained how it all happened.

“What happened simply is Warner’s asked me to develop, ‘How might this ever be a story for a movie?’ Because it’s not a narrative game. And we came up with an approach that felt good to us, and I discussed it with Mojang. And they’re like, ‘That doesn’t sound like what we want. If we’re going to see a movie get made, we don’t know what we want, but that doesn’t feel right.’ And I said, ‘OK, well that’s a movie I can envision.'”

So just what was his idea? He goes on to explain, “It was not a comedy. It had a bit of a Goonies flair… [I]t was an adventure movie, and I thought it could have been a lot of fun and fulfilled a lot of the qualities that people love about the game.”

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Mojang officially part of Microsoft family

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It’s official: Mojang is now a part of Microsoft. The news was tweeted by Xbox head Phil Spencer, who welcomed the developer as the newest member of Microsoft Studios. Back in September rumors of the acquisition starting making the rounds, and were later proven true when Microsoft announced they were purchasing the Swedish indie studio for $2.5 billion. Now that the acquisition is complete, Microsoft officially owns Mojang and their hit game Minecraft. In a recent interview Phil Spencer talked with IGN about the future of Minecraft, stating he wanted to “meet the needs and the desires” of the community.

Source: Twitter

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Phil Spencer: Minecraft 2 may not be something that ‘makes the most sense’

Minecraft for Xbox

When Microsoft announced in September that it would acquire Minecraft developer Mojang for the price of $2.5 billion, no one outside the company seemed to be able to agree on what it should do with its new asset. Many gamers, journalists and analysts did agree on one thing, however: a sequel probably isn’t a good idea. Microsoft apparently isn’t ready to prove them wrong.

Speaking in an IGN podcast, Xbox head Phil Spencer insisted that his company knows it must first satisfy the needs of the current Minecraft community before expanding the franchise. That means that a sequel to the almost inconceivably popular world-building game may not be in the plans.

“I don’t know if Minecraft 2, if that’s the thing that makes the most sense,” said Spencer. “The community around Minecraft is as strong as any community out there. We need to meet the needs and the desires of what the community has before we get permission to go off and do something else. It doesn’t mean that everything we’re going to do is going to map to 100 percent of their acceptance, because I don’t know if there is any topic where 100 percent of people agree. But we look at Job 1 is to go out and meet the needs of the Minecraft community first, and then we can think about ways that we can actually help grow it. That’s our sole focus.”

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Minecraft: Xbox One Edition review (Xbox One)

Minecraft: Xbox One Edition was developed by Mojang and 4J Studios and published by Microsoft Studios. It was released on Friday, September 5 2014 for $20 and is also available to owners of the Xbox 360 Edition for $4.99. A copy was provided for review purposes.

Minecraft 360

Well, someone had to do it. And that someone is me. Drawing the review for Minecraft: Xbox One Edition may have been the most challenging assignment of my XBLA Fans writing career, simply because there isn’t much left to write which hasn’t been written a million times before. When he reviewed the Xbox 360 version of this seminal mining/crafting/adventure game over two years ago, our reviewer opened with the throwaway line that even the most casual of weekend gamers must already have heard of Minecraft – and he was absolutely right.

So where does that leave us? Well, my review of the recently released Xbox One version will reinforce Minecraft‘s core elements for those already familiar with giving newcomers an introduction to those same elements. At the same time, I’m going to lay out some of the changes, no matter how subtle they may be, that differentiate this version from that of the last generation of consoles. Let’s dig in.

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Retail edition of Minecraft coming to Xbox One on November 18th

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Xbox One owners that have not yet purchased a digital edition of Minecraft will be able to buy a physical edition of the game from retail stores beginning this November 18th. As noted previously, both created worlds and downloadable content will transfer from the Xbox 360 edition to the Xbox One edition, so players can feel free to upgrade without losing any of their content. There is also discounted pricing for players who already own the Xbox 360 edition of Minecraft — upgrading (via digital download) costs only $4.99 compared to the $19.99 cost of both the digital and retail editions of Minecraft on Xbox One.

Source: Xbox Wire

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Minecraft update including save transfers rolling out

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4J Studios’ Twitter account recently announced a small Minecraft update allowing for the transfer of save files from the Xbox 360 to the Xbox One. The process involved is fairly specific — players may upload a single save file to a designated transfer location on their 360 edition, and then retrieve that file from the Xbox One. This is a repeatable process, meaning that players aren’t limited to transferring only a single save file, but the whole process will have to be repeated for each save file that players want transferred.

As already announced, players who own a copy of the Xbox 360 edition of Minecraft can upgrade to the Xbox One edition for just $4.99 — players just jumping into Minecraft on Xbox One will pay $19.99 instead. Downloadable content packages will transfer free of charge (players who paid for content on the Xbox 360 edition won’t get charged again on the Xbox One edition — that content, however, is not without cost), and trials of DLC content are now built right into the Xbox One edition of Minecraft, so players won’t have to download trials anymore.

One caveat to all of this: You must have connected to Xbox Live while playing Minecraft to qualify for the upgrade pricing and get DLC packs to transfer — and if you just connected or just bought the Xbox 360 edition of Minecraft, it will take up to 72 hours for that to register. Don’t buy at the higher price while you wait, because refunds aren’t being given out.

Source: PlayXBLA

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