Konami Archive


Two games relisted on the Xbox Live Arcade Marketplace


It's normal for XBLA Fans to report that Game X, Y or Z has been removed from the Xbox Marketplace, usually due to expiring licenses.

What you don't often read about is a game coming back to the Xbox Live Arcade Marketplace. The last time in memory an Xbox Live Arcade game came back online was Gatling Gears back in the end of July 2014.

But within the last couple of days, Deep Silver's Who Wants to be a Millionaire? and Konami's Rush 'n' Attack: Ex-Patriots have both returned to the Marketplace, each at a price of $9.99.

There is one small note, though. The European version of Who Wants to Be a Millionaire? has not made a return.

Will more games come back to the marketplace one day? Let us know what delisted titles you'd like to see revived.


Rhythm Party disappears from the Xbox Live Marketplace on February 1


Konami Japan has announced that the Xbox Live Arcade title Rhythm Party will be taken off the marketplace on February 1, 2015, but the DLC music packs will continue to be sold for the known time. The removal arrives on the third year of its release on the marketplace.

Rhythm Party, also known as Boom Boom Dance in Japan, is a title that uses the Xbox 360 Kinect.

Speculation: The author of this article expects the title to be removed before February 1, most likely sometime mid-morning EST on January 31. Trends point to After Burner Climax which was pulled earlier than announced and Marvel vs. Capcom Origins which was removed a day early as the most recent examples of announced delistings. Don't take this as a definitive time but rather as a cue to buy the game sooner than the end date if the reader is interested.

Source: Konami JP

(Thanks, @lifelower)


Castlevania: Mirror of Fate coming Oct 25

Castlevania Mirror of Fate cropped

Castlevania: Mirror of Fate HD will be available for $14.99 this Friday, October 25 on the Xbox Games Store, just in time for Halloween. Mirror of Fate is part of the rebooted Lords of Shadow branding of the long-loved Castlevania series. It was originally released earlier this year in March for the Nintendo 3DS.

Alternatively, the game will also be in the Castlevania: Lords of Shadow Collection launching at retail on November 5 in the US for $39.99, November 7 in Europe for €29.95 and November 8 in the UK for £29.99. It will include the original Castlevania: Lords of ShadowCastlevania: Mirror of Fate HD and a demo for the upcoming sequel, Castlevania: Lords of Shadow 2.

Castlevania: Mirror of Fate HD is the second 3DS game to be ported to Xbox 360, with Capcom's Resident Evil: Revelations HD being the first. Additionally, Assassin's Creed Liberation HD, another handheld title, is also coming to XBLA. Liberation originally released on the PlayStation Vita in October 2012.

Sources: Konami UK/Europe, Castlevania Facebook and GameStop

(Thanks, @lifelower)


Skullgirls Indiegogo campaign raises nearly $830k and adds five new characters

Squigly XBLA

Lab Zero's Indiegogo crowdfunding campaign aiming to bring new characters to its fighter Skullgirls came to a close this week after raising nearly $830k–easily crushing its initial goal of $150k. Peter Bartholow, CEO of Lab Zero and the game's producer, can't believe the success of the campaign, telling XBLAFans that "many people on the team thought we'd fail to fund Squigly . . . and now we've got five characters to make." In addition to the five new characters, the game will also see four new story modes, six stages, and nine voice packs:

  • First Character: Squigly, including  customn stage and story
  • Second Character: Big Band,  including  customn stage and story
  • Third Character: Determined by fan vote, with corrisponding stage and story
  • Fourth Characeter: Determined by fan vote, with corrisponding stage and story
  • Fifth Characeter: Robo-Fortune
  • Bonus Stages: River King Casino and Glass Canopy
  • Voice Packs: "Republican Double," "Robo-Fortune," "Female Announcer," "Saly Parasoul," "Drunk FGC Commentator," "Valley Girl Painwheel," "Saxplotation," "Anime Peacock," and "Real Soviet Announcer"

Don't worry if you missed out on contributing, because Lab Zero is bringing all of the new characters to the game free of charge for a period of three months after each one's release; after that time, the cost of the character goes up to $5. Squigly is the first new fighter to step into the ring this coming July alongside the game's PC release. Bartholow predicts, "each character after that will probably be released after another 3-4 months." With a little over a year of planned content, there is no better time than now to give Skullgirls a shot; you can download the demo or purchase the full game here.


Skullgirls adds more character stretch goals; makes progress on XBLA patch


In an effort to continue growing the popular game Skullgirls, the developers have set yet another stretch goal. Lab Zero Game's CEO Peter Bartholow confirmed to XBLAFans via e-mail that they have added a fourth character to their donation stretch goals. Originally, the developer added a mystery character as incentive, which was revealed to be Robo-Fortune. The threshold for Robo-Fortune is $725,000, and at the time of this article being published. Robo-Fortune is a character inspired by Robo-Ky, and will recycle the frames of Ms. Fortune. "With that money, we should be able to redraw her head and give her some new moves and animations too," Bartholow stated.

With donations currently at $718,483 with 12 hours left to go to donate, the DLC is expected to reach that goal. Lab Zero Games has also added a fourth mystery character as incentive. If they manage to reach $825,000, the mysterious character will be created, and at $850,000, they will create a story mode and stage surrounding the mysterious character.

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Yu-Gi-Oh! 5D's Decade Duels Plus headed to XBLA

yu-gi-oh 2

Konami has announced that a revised version of Yu-Gi-Oh! 5D's Decade Duels will release on XBLA.

Yu-Gi-Oh! 5D's Decade Duels Plus is an updated release of a game that originally launched on XBLA in November 2010. This version of the game and its associated booster packs were subsequently removed from the marketplace in October 2011 for reasons unknown.

According to Konami, Decade Duels Plus includes new features and functionality, such as:

  • Voice and text-chat functionality
  • Over 2,000 playable cards, including cards featured in Yu-Gi-Oh! Classic, GX and 5D's decks
  • Hundreds of additional cards and packs for purchase through the Xbox Live marketplace
  • Online multiplayer with up to four-player Tag Duel for total Yu-Gi-Oh! supremacy
  • Game play customization with user-created rules
  • Multiple game modes, including Quick Match, Rank Match and Custom Match
  • Online leaderboards to track your stats against anyone worldwide

In good news, Konami advises that those players who purchased the original version can download the new version free of charge.

For others, Yu-Gi-Oh! 5D's Decade Duels Plus will cost 800 MSP when it releases at an as-yet unspecified date.


Frogger: Hyper Arcade Edition screens hop across the street

Konami has released several new screenshots for Zombie Studios' Frogger: Hyper Arcade Edition, and unlike George Costanza's Frogger high score, these screens have successfully made it across the street to their destination: your browser window. Of course, not even Schlomo and Slippery Pete could have blundered this one. Ah, references.

In any case, this latest incarnation of the 31-years-old franchise, players will be able to square off against each other or the CPU in four-player matches to determine "who's really the top frog." And how!

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Skullgirls review (XBLA)

Skullgirls was developed by Reverge Labs and published by Autumn Games and Konami. It was released on April 11, 2012 for 1200 MSP. A copy was purchased by the reviewer.

What happens when a talented artist with tons of characters designs and a fighting game pro with a character-less fighting engine meet up? Skullgirls happens, that's what! Skullgirls, a true labor of love, set out to defy expectations of fighting games and provide a solid engine. Fighting games have given birth to a number of strange mechanics over the years, and a lot of the games themselves are strange. For instance, Skullgirls lets you view hitbox and hitstun data in training mode, which you can access straight form versus mode! Variable team sizes are balanced, and it's impossible to accidentally hit the pause button mid-fight.

Skullgirls takes place in The Canopy Kingdom which is home to the Skull Heart, and the tournament for its acquisition. There's evidence of a very deep, rich story and environment, though only the surface is touched in the game. Each character has a different reason to go for the Skull Heart, which, if acquired, grants one wish. However, if the wish is even slightly impure, it comes out corrupted, and the wisher becomes the Skullgirl.

Suffice to say the story is actually pretty cool, and props to Reverge for actually telling one, but that's not the focus. Skullgirls is all about the fighting, casual or competitive, so let's see if it stands up to the greats.

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Skullgirls set to rip up XBLA April 11


Upcoming XBLA fighter, Skullgirls finally got a release date this weekend, and this time it’s the correct one. Community Manager Peter Bartholow made the announcement on a NeoGAF forum:

We have passed Microsoft certification, like… literally within the last 30 minutes. On a Saturday!? Yes, on a Saturday. The game will be released on XBLA worldwide on April 11th, for 1200 MS points.

It’s not the first release date the game has received. A marketplace listing appearing a few weeks ago suggested April 4 as the game's due date, however this was later revealed to be an error:

I want to apologize for having to leave you in the dark on this for so long. It has been agonizing, and MS's "leak" on Xbox.com didn't help at all. We would have denied it sooner, but the reality is that Microsoft was still trying to slot us on April 4th as late as yesterday morning.

Skullgirls will be joining colourful physics-puzzler The Splatters, which is also being releasing next Wednesday for 800 MSP.

Source: NeoGAF via Joystiq


Is XBLA's Most Wanted working?

When we started XBLA's Most Wanted back in February of 2011 we did so more for fun. It was, in our minds, a pipe dream to actually think some of these games would be hitting Xbox Live Arcade. Yet over the past year we've seen both announcements and releases that directly correlate with some of the games on our most wanted list. Now to be fair we realize that we're just one site, but at the same time we know that developers and publishers look out on the web for what the fans want. We like to think we're a little part of that. Here are some examples that make us think XBLA's Most Wanted is successful:

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