final fight Archive

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Capcom XBLA titles scheduled for retail shelves

We have seen many XBLA games come to retail shelves over the past years. As Xbox LIVE Arcade games keep picking up in popularity, so does the companies willingness to serve up a retail helping. In the past we have seen companies like Konami and Pop Cap and now Capcom will be jumping in with a huge 8 title disc. No clue when it will be releasing yet, but we do know that it will cost $40 USD (3200 MSP). This is a steal since it would cost you more then double that to purchase each game separately via the marketplace. You now know the price and why it is a money saver, but on to what really matters, what do you get for your money.

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MetaReview: Final Fight: Double Impact (XBLA)

Final Fight: Double Impact has been on Xbox Live Marketplace for a few days now. Our review is still pending, but in the meantime we’ve broken down some of the more interesting opinions on the game from the rest of the web.

TheGameReviews.com: 9/10 “Of course, with so much love packed into this $10 retro romp, it’s hard to complain over such trivial things. Pick up Final Fight: Double Impact and be astounded, as you’ll finally see how well arcade ports can be handled given the right amount of attention.”

1-Up: B+ “[…] these two games are badass. Those of you who remember them fondly from your Osh Kosh days will be swept up in a wave of nostalgia right at the title screen, and everybody else will be hooked from level one.”

Destructoid: 8/10 “That said, Final Fight: Double Impact is an excellent package combining two great arcade classics. The niggling annoyances don’t add up to any real detriment to the title and the bonuses are pleasant. It’s a quality release and one worth grabbing if you’ve enjoyed either Final Fight or Magic Sword.”

Co-optimus: 4.5/5 “If there were a textbook on how to release a classic arcade game on modern gaming networks, Final Fight Double Impact would be it. It might seem overpriced at $10, but when you consider the inclusion of both Final Fight and Magic Sword, I think it’s worth it, especially compared to similar releases. Both games are solid co-op experiences in their own right, contrast well with one another, and are a nice snapshot of what state of the art gaming was twenty years ago. Nifty modern innovations, particularly the slick presentation and multiple display options, make Final Fight Double Impact competitive alongside the best that XBLA and PSN have to offer; it’s a classic release done right, and I for one am glad to see a vintage game get the deluxe treatment.”

GamerNode: 8/10 “Final Fight and Magic Sword were great in the early 90s, and are still great now. With the extra care Capcom has taken to make sure they can hang in the online/HD era, Double Impact has turned out to be much more than just a simple remake.”

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XBLA Wednesday: Final Fight: Double Impact

Final Fight: Double Impact was released on Xbox Live Arcade earlier today. The game contains both Final Fight and Magic Sword and features an arcade cabinet view for that classic experience. Our review is expected to go live later this week. If you have downloaded the game let us know what you think in the comments section.

Content: Final Fight: Double Impact
Price: 800 Microsoft Points
Availability: All Xbox LIVE regions except Japan
Dash Text: (ONLINE INTERACTIONS NOT RATED BY THE ESRB) Final Fight: Double Impact takes you on a hard-hitting journey through Capcom history with the ultimate versions of arcade classics Final Fight and Magic Sword. Double Impact slams into your home with seamless online and local co-op multiplayer, new music by acclaimed remixologists, HD-filtered graphics, a host of unlockables to discover, and an integrated online leaderboard to prove your mettle!

Source: Major Nelson

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Final Fight: Double Impact piledrives onto consoles


Capcom continues to lead the way in bringing classic titles to current consoles with Final Fight: Double Impact. The title will feature both Final Fight and Magic Sword, two arcade brawlers that have been known by some generations to swallow massive amounts of quarters. An optional graphic filter and soundtrack can give the games a new twist or old school feel depending on your preference. Capcom also claims that the games have jump-in, jump-out co-op with no online lag — a bold claim.  Part of the joy of arcades was the randomly jumping in an a game in progress: would the player next to you help out or would he just hold you back? It’s coming to Xbox Live Arcade April 14 so get ready to spin kick, piledrive, and shoulder throw your way through the mean streets of Metro City.

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