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Dan Paladin

XBLA popularized independent games on console, says Castle Crashers developer
11 years ago

XBLA popularized independent games on console, says Castle Crashers developer

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In a recent interview with Xbox 360 Magazine, John Baez from The Behemoth praised Xbox Live Arcade, saying, “I think without a doubt the indie console community would not …
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XBLAFans interviews Dan Paladin of The Behemoth
13 years ago

XBLAFans interviews Dan Paladin of The Behemoth

XBLAFans’ coverage of San Diego Comic Con isn’t all text and hands on, we’ve also got an interview with the one and only Dan Paladin of The Behemoth.

Dan Paladin and Todd Schlickbernd discuss all things Battleblock Theater. Dan discusses some of the methods in which Battleblock has been influenced by Castle Crashers and its massive community. Of course the meat of the talk is all things Battleblock including a detailed description of the game’s player to player trading function.

The Behemoth and XBLAFans are crashing down the theater in this interview so be sure to check it out. For some related reading, head on over to our hands-on preview of Battleblock Theater‘s story mode.

[podcast]https://xblafans.com/xblafancast/BattleblockInterview.mp3[/podcast]

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