Counter-Strike: Global Offensive Archive


XBLA sets new revenue record, doubles last year's figures


While physical retail software sales appear to have trailed off at this stage in the  Xbox 360's life cycle, XBLA has reportedly experienced its strongest year yet in 2012. According to the Research and Analysis division of Forecasting & Analyzing Digital Entertainment, LLC (FADE), the XBLA marketplace saw revenues of $290 million, doubling its reported revenue from the previous year.

Three games in particular were clearly behind this strong performance. It's perhaps no surprise that Minecraft leads the pack, agonizingly close to the 5 million sales mark with 4,997,000 unit sales, translating to a gross revenue of $97,388,000.

In second place, Trials Evolution shifted 1,002,000 units for a gross revenue of $14,298,000. Similarly, the XBLA version of Telltale's The Walking Dead generated $10,277,000 in gross revenue from 2,615,000 unit sales.

The remaining seven games in FADE's top 10 don't quite reach the lofty heights of the aforementioned, all of them posting between 300,000 and 200,000 unit sales. It's interesting to note, however, older games like 2008's Castle Crashers and 2009's Trials HD continue to enjoy relatively strong sales.

FADE's top 10 XBLA titles in 2012 are as follows, ordered by gross revenues:

  1. Minecraft (4J Studios) – 4,997,000 units/$97,388,000
  2. Trials Evolution (RedLynx, LTD) – 1,002,000 units/$14,298,000
  3. The Walking Dead (Telltale Games) – 2,615,000 units/$10,277,000
  4. Counter-Strike: Global Offensive (Valve) – 273,000/$3,973,000
  5. Castle Crashers (The Behemoth) – 252,000 units/$3,778,000
  6. Gotham City Impostors (Monolith Productions) – 258,000 units/$3,698,000
  7. I Am Alive (Ubisoft) – 245,000 units/$3,609,000
  8. Tony Hawk's Pro Skater HD (Robomodo) – 226,000 units/$3,261,000
  9. Alan Wake's American Nightmare (Remedy Entertainment) – 206,000 units/$2,903,000
  10. Trials HD (RedLynx, LTD) – 203,000/$2,799,000

Top-selling XBLA games of 2012

XboxLiveArcade_BlackNow that the year 2012 has been set firmly in the books, the boys back at the lab have poured over the raw data to bring you the top arcade titles of the year. The figures, based on full versions sold, were tallied from January 1, 2012 through December 31, 2012, and made public thanks to Xbox Live's Larry Hyrb.

No surprise to anyone was Minecraft: Xbox 360 Edition topping the list this year. Having launched in May, the massive Minecraft community helped propel the title to well over 5 million downloads by year's end. More impressively, the arcade adaptation outsold its robust PC cousin by nearly a million copies, securing Xbox Live Arcade as the fastest (legally) growing Minecraft community of 2012.

Trials Evolution rode into the second spot of the year's most-purchased title on XBLA, and despite the staggering difference between first and second place, did very well for itself. Our Game of the YearThe Walking Dead wrapped up the third spot thanks to critical acclaim and its infectious word-of-mouth campaign. Pinball FX2 and Counter-Strike: Global Offensive rounded out the top five, in that order.

Amazingly, the never-say-die mantra of Castle Crashers has proven itself again; moving the sixth most number of copies nearly half a decade after its initial release. Filling out the top 10, in order, are: Gotham City ImpostorsI Am AliveFruit Ninja Kinect, and finally, Tony Hawk's Pro Skater HD.

You can check out these titles in list form, along with the rest of the top 20, after the jump.

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XBLAFancast Episode 76 – Take two

Bit of a slapshot show this week, so much so that rather than put outtakes at the end I just went ahead and left them in the main show. You're welcome!

Todd provides most of the game talk this week, Perry brings the news cause that's what he does then we ramble our way toward the end. Fun!

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. You can do the same on Facebook, and hey while we're plugging stuff be sure to check us out on YouTube and Twitch.TV. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.


RSS | MP3 | iTunes Read the rest of this entry »


XBLA Wednesday: August 22

We're now back to our regular scheduled programming after our Summer of Arcade promotion with two new games coming out today. First up, the long-awaited classic PC shooter is back with Counter-Strike: Global Offensive from Valve and Hidden Path Entertainment. With some classic maps returning and an arsenal of 45 weapons, it's a best blend of the old and new with some new game modes and new visuals to compliment its nostalgia for the modern era. It'll set you back 1200 MSP.

Lastly, we have a cult-hit fighting game with JoJo's Bizarre Adventure HD version. This HD upscaling of the weird fighter that has some strange psychic elements to the fighting. Based off a manga and anime, this new HD version had online play, spectator mode and leaderboards for you fighting nuts, it'll set you back 1600 MSP. Watch Todd fight through weird psychic powers and first-person shooting prowess through this week's video while showing you what's going on in the Sales and Specials app available to US and UK customers.


Counter-Strike: Global Offensive videos brings joy to fans, old and new

Let us take you back in time. The year? 2001. When it comes to multiplayer gaming, the PC platform is king. Even up to present day, PC fans will still argue that it is the superior platform. They plea their cases, arguing that playing with a mouse and keyboard will allow you to have better gameplay and graphics are superior. While all of this can be true, there is one thing that you had to combat when you played on a PC: Hackers.  Does the terms "Aimbots", "White wallers", "Speedhacks" ring a bell?

Nothing was more frustrating as an up-and-coming gamer to enter a server and see that fellow players were running through the maps at high speeds and getting headshots with a pistol from the entire length of the map away. One of the worst culprits with hacking was in Valve’s Half-Life Counterstrike. Even after Valve’s VAC (Valve Anti-Cheat) was released, it felt like you could not find one server that did not have at least one hacker in it.

Where is all of this going in terms of XBLA? Well, the folks over at Valve and Hidden Path Entertainmnent are looking to revive our love for the game by releasing: Counter-Strike Global Offensive, for the XBLA, PSN, and Steam network. The developers are tickling our nostalgia bone by offering updated versions of the eight classic maps (De_Dust, Aztec to name a few), as well as adding eight more maps. As seen in the videos after the break, the game has made significant advancements, and at 1200MSP is a steal for old and new fans of the Counter-Strike series.

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Counter-Strike: GO release date and price revealed

Counter-Strike: Global Offensive can be in your hands as soon as this summer. Developed by Valve in coordination with Hidden Path Entertainment, the newest installment in the Counter-Strike series will have a lot to offer for fans, such as remakes of classic maps like de_dust and plenty of fine-tuned guns, but will include plenty of new guns, maps, and game modes to keep things fresh. Now for the moment you've been waiting for: CS:GO will be releasing August 22, 2012 for 1200MSP, assuming Valve Time doesn't interfere.


Weekly Roundup: April 29

Weekly Roundup compiles all the biggest news stories, reviews, and releases from the week into one handy post on the weekends.

April 23

Hybrid confirmed for 1200 MSP

Take a peek at the maps of Awesomeanauts

RedLynx release new SuperCross tracks for Trials Evolution

Strategic space combat comes to XBLA with Planets at War

Inside Xbox gives us a look at Counter-Strike: Global Offensive

New video showing off concept art for the upcoming Trine 2 DLC

Cirqus Voltaire and Funhouse coming to The Pinball Arcade

April 24

Deal of the Week: April 24 – 30

Toy Soldiers: Cold War DLC launches tomorrow

Trials Tuesday: Week of April 24

Microsoft hiring Skype for Xbox engineer

The Walking Dead episode 1 story trailer

Rodeo Pirate Pack coming for Gotham City Impostors

April 25

XBLA Wednesday: April 25

The Walking Dead set to release on XBLA this Friday April 27

Trials Evolution's numbers keep reaching to the sky

Hybrid beta starts Friday April 27

Real Steel update brings new parts, moves to robo-brawler

April 26

Dungeon Defenders gets patch, DLC on XBLA

Choice matters in The Walking Dead

Details about the Hybrid beta

April 27

Skullgirls hits 50k in sales, update coming

The Walking Dead won't rise in Australia/New Zealand

Learn how to play Awesomeanauts with this new trailer

Trials Evolution receives server-side fix

April 28

Dragon's Lair Kinects with XBLA May 18

Joy Ride Turbo announced for XBLA



Racedrome Offroad (XBLIG)

PAX East

Kickin' it old school with Double Dragon Neon

XBLA Primer

What is MOBA?


Episode 58: Too Fast, Too Furious

XBLA's Most Wanted

Trials Evolution Nitro Pack


Inside Xbox gives us a look at Counter-Strike: Global Offensive

The latest edition of Inside Xbox gives us a sneak peak at Valve's addictive and uber-competitive shooter, Counter-Strike: Global Offensive. The video (which can be viewed above) shows off over three minutes of gameplay footage, while Valve's very own Chet Faliszek talks about what's new in Global Offensive and what makes it different from the rest of today's shooter market. Among the topics discussed are the game's new Demolition Mod, its skilled based matchmaking system which promises to open the game up to newcomers like never before.

The original version of Counter-Strike launched in the year 2000, instantly pulling in millions of players with its fast, frantic skill based gameplay and high levels of competition. The game has received continuous support from Valve since its launch with frequent updates still being released twelve years later. Global Offensive is the latest version of the game, and represents the first time that the Counter-Strike franchise has been brought to consoles since the takeoff of online gaming services like Xbox Live. Counter-Strike: Global Offensive is currently slated to bring a new level of competitiveness to XBLA this summer.


XBLA Fans Monthly Roundup (February 2012)

We totally missed January, but the Monthly Recap is back for February! Yaaay. There's an immense amount of news this month because for some reason February is XBLA month. There's roughly a million game announcements and DLC as well. I suggest hitting CTRL + F and searching for the copious news about your favorite game. Or games. Or just read all the news, because that's a good idea.

Beyond the "things that happened", there's also several Friday Top Fives and Most Wanted's this month as we continue to beef up our feature repertoire. Our chief feature, A Year In Review (2011) is definitely worth checking out for some insight into the fluctuations in XBLA cost versus review scores. Lastly, amongst the five podcasts is our Music Special which showcases some of the best XBLA soundtrack tunes since its inception.

Without further ado, welcome to February all over again! Read the rest of this entry »


Counter Strike: GO new game-mode footage

Hot on the heels of yesterday's announcement that Counter Strike: Global Offensive will [probably] launch this summer, Gamespot has bagged footage of fresh game-type Arsenal Mode: Demolition. Valve's Chet Faliszek narrates over footage of terrorists and counter-terrorists clashing on new map Lake, showcasing the mode's idiosyncrasies (primarily a "self-balancing" system that sees players that dominate outfitted with weapons that are harder to master in place of the classic monetary system).

"We have the regular Counter Strike that you can jump in and play. It's got the buying-beforehand and all the things you're used to in Counter Strike. The gun-game mode is fun because it throws you into the action, it eliminates a lot of the complexities of 'what should I buy?', 'should I hold off my money?', 'what should I be doing?' and it just throws you right into the action and self-balances itself."

Faliszek also discusses ranked matchmaking, the game's social and competitive modes, how the competitive community has influenced the makeup of the final game and the frankly ludicrous levels of feedback Valve have stockpiled throughout the PC beta.

Source: Gamespot

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