avatar Archive

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Fire Pro Wrestling review (XBLA)

Fire Pro Wrestling was developed by Spike Chunsoft Co. and published by Microsoft. It was released on September 21, 2012 for 800 MSP. A copy was provided for review purposes.

FPW

Fire Pro Wrestling is a franchise that dates back to the late 1980s and has been met with a strong fan following. Although only three entries have released in the United States, the series has garnered a large cult following. The franchise gained popularity due to its old school, sprite based graphics and its deep combo and customization systems. The last major entry in the series, 2005’s Fire Pro Wrestling Returns for the PlayStation 2, gained the series a cult following in the West.

Now, the franchise has returned with the long delayed Fire Pro Wrestling, which repackages with a shiny Avatar wrapping; the game hit XBLA earlier this month. How does it hold up? Is it worth your hard earned MSP? Read on.

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Play Full House Poker with XBLA Fans

Did you pick up any of our XBLA Fans swag when we launched our range of avatar leisure wear? If so then why not join us for a game of Full House Poker to celebrate, for XBLA Fans will be taking part in a Community Playdate along with some other top gaming communities like Destructoid, Xbox Addict, and Platform Nation. On August 17 from 8-11 PM ET (5-8 PM PT) our very own Editor-In-Chief, John Laster and Guide Co-ordinator, Todd Schlickbernd will be upping the ante and reeling in the fish to find out who really is the biggest shark in XBLA. If you want to join us then send off a friend request to Cain141 or Emessai or one of the other community gamer tags listed here. Good Luck and watch out for pocket rockets.

2

Real currency prices on XBLA ‘an error’

Money

Fret not, XBLAers – Avatar items listed for sale by actual currency this week don’t indicate a move away from MSP, according to a statement put out by Microsoft today. The appearance of dollars and cents (or Euros or yen or what have you) in the Marketplace was a simple glitch, the company says.

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4

Get some XBLA Fans swag for your Avatar

Ever since Microsoft introduced Avatars to the Xbox 360 experience, you’ve been able to outfit your avatar with cool branded items. It can be anything from a Spelunky hat (like the one above) you’ve earned from playing a game to a Sonic The Hedgehog shirt you bought to show you still believe in the blue-blur.

Forget all that though, because now you can dress your Avatar in the classiest apparel yet! That’s right, you can now buy XBLA Fans branded items for your pint-sized doppleganger.

Prices range from 80 MSP for a rad baseball cap or wrist band to 160 MSP for a hoodie or very cool varsity jacket. You can be sure you’ll be seeing the XBLA Fans staff’s Avatars sporting this new swag, so why not show your support and do the same? Feel free to share pictures of your own Avatar supporting XBLA Fans in the comments, or on Facebook and Twitter.

Source: Avatar Marketplace

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XBLA’s Most Wanted: Avatar Party

While it could easily be argued that Nintendo doesn’t fit in very will with mature gamers at times, they do have somewhat of a monopoly on a few types of games. Take the Super Smash Bros series, for example. They’ve had total control of the fighting sub-genre they helped make popular since the first game in the series. Sure, great games like Small Arms have had their day in the sun, but Mario and his crew have remained the relatively unchallenged kings. They’ve remained at the top for so long that Sony decided to try their hand with the long-titled PlayStation All-Stars Battle Royale. It too boasts the best that Sony-owned franchises have to offer: characters like Nathan Drake, Kratos and Sweet Tooth. So why hasn’t Microsoft joined in and created a mascot fighter. Kotaku tracked down Phil Spencer, head of Microsoft’s game studios at E3 and asked that exact question. His response was that players “do not want” that type of game. We disagree, as do the Smash Bros series’ collective 21.45 million copies sold

And what of Mario Party? Would you believe that Mario Party 8 alone has sold more than 7.6 million copies? Mock if you want, but that series is successful because it’s fun. They’re games that anyone, old or young, can get into, understand, and have fun with. It’s great for family game nights, college dorm competitions, double dates, and more.

So where’s our Avatar Party? Such a game does not exist, but it could, and could potentially draw in those players who reluctantly turn on their Wii once and a while to play Smash Bros or Mario Party. We think combining the two could be a potential gold mine, even if we’re not using system-based mascots. So join us as we try something new. Instead of pitching the return of an old game we love, we’re pitching a new one entirely: Avatar Party.

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Avatar Awards: Week of 1/29

Trials: Evolution will be the next game to feature avatar awards. To see more XBLA-based Avatar awards, check out this link. If you want the latest Avatar Award related news as it hits the scene, be sure to follow @AvatarAwards360 on Twitter.

Upcoming games: **Awards are the same for male and female unless specified

Trials: Evolution – Trials and Tribulations T-Shirt, Squeaky The Squirrel pet

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Xbox Live Marketplace adds Avatar tattoos

Avatar tattoos

Avatar tattoos have come to the Xbox Live Marketplace

For many people, tattoos and other forms of body art are a reflection of who they are. Now, your Xbox Live Avatar can similarly express themselves. Microsoft has added a number of virtual tattoos to the Xbox Live Marketplace, which run for 160 or 240 MSP. The ink isn’t listed as an accessory, but rather a shirt with transparent “sleeves” that show off the designs – meaning there’s currently no way to sport the tat and your favorite set of unlockable armor. The tattoos are available for purchase now.

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Avatar Awards: Week of 12/10

Joe Danger will be the next game to feature avatar awards. To see more XBLA-based Avatar awards, check out this link. If you want the latest Avatar Award related news as it hits the scene, be sure to follow @AvatarAwards360 on Twitter.

Upcoming games: **Awards are the same for male and female unless specified

  • Joe Danger: Special Edition – Helmet of Power, Cape of Destiny, Trousers of Triumph
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Fantastic Arcade: A World of Keflings Preview

[Editor’s note: This preview is based solely on the single player component of the game. Gerren did not get a chance to try the multiplayer.]

Set to release sometime before the end of the year, Ninjabee’s A World of Keflings continues the construction-oriented, avatar-enabled gameplay A Kingdom of Keflings brought to Xbox Live Arcade two years ago. The series involves story-based kingdom-building to house, appease, and please the titled-inhabitants of the world.

The Fantastic Fest demo starts with the Keflings and an avatar freezing a bit in an ice setting. The Keflings are quick to make their desire to build a fire pit for warmth apparent, which launches a bit of a tutorial of the basic mechanics of the game. Simply put, you’re given a blueprint of items needed to construct a requested building or structure and are immediately off to mine resources to store in a work house. From there, those resources can be taken to a work house for storage. A person can do all of this themselves or enlist Keflings to the task by picking them and dropping them by the mining locations. Once they’ve mined a resource they will take them to the work house where a needed item made.

Creation of the buildings and structures is a very basic pattern-following. Basic to the point, one wonders if it’s even necessary for the game to hint toward where specific items need to be placed within a tiled-pattern as you are placing them as it does. One assumed this was put in place for young children and frankly shudder to think my 6-year-old nephew would have any problems with that level of memorization. Certain twists in the process do come in needing to find certain objects in the environment, (like snowmen and love, shown as hearts), in the first level of the demo.

Also there are moments requiring the use of avatar emoting. At a certain point in the demo, a dragon appears endangering a building which requires a special emote being used to scare away the creature. Again, it is a simple process using the D-pad, but it does add to the story element being presented to the game. Emoting isn’t just available in story-specific situations. Certain emotes can be done at anytime to have the avatar express some emotion. One can also be a complete jerk by kicking the small defenseless Keflings if one should choose.

What level of complexity available in the game as it progresses remains to be seen, but so far it masters its fairly simple mechanics well and appears well put together as a more basic kingdom-building and crafting game.

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