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Latest Xbox One system update brings auto-sign in, external storage and more
10 years ago

Latest Xbox One system update brings auto-sign in, external storage and more

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The latest system update for Xbox One rolled out last week, bringing with it a slew of new features. First and foremost are the Gold benefits, including Deals with …
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Japanese developer cites Microsoft currency policy as barrier to XBLA development
11 years ago

Japanese developer cites Microsoft currency policy as barrier to XBLA development

MSPCardYens

Much has been made over the last seven years about the high cost of publishing, promoting and patching on Microsoft’s Xbox LIVE Arcade platform. Last week, G.Rev president Hiroyuki Maruyama (Strania: The Stellar Machine, Under Defeat HD) shared his own thoughts on the platform.

 

 

“A strong yen and a weak dollar is very damaging to us because XBLA and DLC are ‘export products.’ That’s why Japanese developers avoid making games for Xbox 360. When we released Strania on XBLA, the rate was 80 yen per dollar. (wry smile) If Japanese people buy our game in MSP, we receive in dollars!”

The dollar has strengthened since then, but the yen still has it beat, with the exchange rate currently sitting at 88.62 yen per dollar. Put in Xbox LIVE terms, 1600MSP ($19.99 US) retails at a rate of ¥2,240 ($24.94 when converted). When the percentage of the sales owed to content creators on a 1600 msp game is disbursed, Microsoft calculates based on $19.99 per copy (the US cost of the points), regardless of how much a consumer paid for the 1600MSP that enabled the purchase.

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