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Xbox Summer Spotlight will see more than 25 new game releases
3 days ago

Xbox Summer Spotlight will see more than 25 new game releases

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First announced during the Electronic Entertainment Expo in June, the Xbox Summer Spotlight was billed as the replacement to the Xbox 360's Summer of Arcade. But while Microsoft's last-gen digital …
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XBLA Fans' top five games of E3 2015
1 month ago

XBLA Fans' top five games of E3 2015

If you were paying attention to XBLA Fans last week — or, really, any gaming website, for that matter — then you've likely voraciously consumed a veritable smorgasbord of E3 news, previews and other coverage.

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Chivalry: Medieval Warfare review (Xbox 360)
8 months ago

Chivalry: Medieval Warfare review (Xbox 360)

Chivalry: Medieval Warfare was developed by Torn Banner Studios and published by Activision for Xbox 360. It was released December 3, 2014 for $14.99. A copy was provided for review purposes.

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Within the first five minutes of booting up Chivalry: Medieval Warfare, I was absolutely certain that I would hate it. After a year packed full of dazzling next-generation titles delivered via the might of Xbox One, I was ill-prepared for Chivalry's low-res textures and clunky combat; in fact, the whole thing repulsed me. Regardless, I ploughed grimly forward like one of the stoic feudal knights to whom Chivalry pays homage, chopping, hacking and bludgeoning my way through one foe after another – and as the body count mounted, so did my respect for this brutal, bloody title.

Battles take place between the rival forces of the Mason Order (bad/red) and the Agatha Knights (good/blue) as they vie for control of their fictional kingdom. Whilst it is possible to play against up to seven AI bots, the real fun can be found in multiplayer battles featuring 12 human combatants. Each player chooses a class from the four available, including an archer and three melee fighters ranging from light through to heavy in terms of their weaponry and armour. More on that later, though; let's cut right to the bone and find out if Chivalry is worth your hard-earned cash.

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Buy a new Xbox One, get a free game of your choice
11 months ago

Buy a new Xbox One, get a free game of your choice

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Microsoft just announced a special deal for players looking to upgrade to the next console generation. Until September 13th, anyone purchasing a new Xbox One can get a game …
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Geometry Wars 3: Dimensions announced
12 months ago

Geometry Wars 3: Dimensions announced

By  •  Reviews, News

Activision recently announced Geometry Wars 3: Dimensions in development by Lucid Games for Xbox Live and other platforms. Geometry Wars was one of the Xbox 360's first and most popular …
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TMNT: Out of the Shadows – Leonardo Trailer
2 years ago

TMNT: Out of the Shadows – Leonardo Trailer

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The fourth and final trailer showcasing the individual talent of each titular turtle has arrived, this time demonstrating Leonardo's combat prowess. The eldest of the bunch, and the most …
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Summer of Arcade 2013 titles announced
2 years ago

Summer of Arcade 2013 titles announced

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While the E3 spotlight may be on the Xbox One, plenty is still happening on XBLA with today's announcement of 2013's Summer of Arcade lineup. The titles include Charlie …
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Wolfenstein 3D returns to XBLA
2 years ago

Wolfenstein 3D returns to XBLA

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The classic first-person shooter Wolfenstein 3D is once again available on XBLA. Originally released back in June 2009, the game was briefly missing from digital stores due to publishing rights being reverted back from …
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TMNT: Out of the Shadows – Michelangelo trailer

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The first Teenage Mutant Ninja Turtles: Out of the Shadows trailer spotlighting each of the titular foursome has made its way to the …
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Teenage Mutant Ninja Turtles: Out of the Shadows – Into the spotlight
2 years ago

Teenage Mutant Ninja Turtles: Out of the Shadows – Into the spotlight

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We've been talking all week about the turtles’ return to game form and the specifics of Red Fly Studio’s plan to unchain your inner turtle. Teenage Mutant Ninja Turtles: Out of the Shadows is trying to do a lot of interesting things. It’s attempting to merge the original spirit of the fiction with the appeal and accessibility of the new animated series. It’s injecting personality into the titular characters, not just in their dialogue, but their combat styles and mannerisms. It’s building a fighting scheme that’s trying to marry fast and fluid with balance and intuition and imbue elements of control and variety more closely at home in a fighting game than a brawler. It’s attempting to do all of this, but at the end of the day, it’s still a game – so let’s talk about gamification.

There’s no place like home

If Out of the Shadows excels anywhere, it’s in going the extra mile to incorporate all those little pieces of Turtles fiction that really drives home the experience. The game’s main menu structure, which could have been a series of colored rectangles: Campaign, Mission, Extras – has been smartly incorporated into the turtles’ interactive underground headquarters. You’ll roam the halls and visit the many facilities, each one with a unique purpose, as Frechette explains.

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