Achievements Archive

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Xbox One features next generation of achievements

xbox one achievementsAchievements have long been a core part of the Xbox 360 experience, and the Xbox One will continue that legacy. Players will be able to build up their Gamerscore with the new console’s “dynamic and changing” achievement system. Developers and publishers will be able to dynamically add achievements to their games at any time, without DLC. This can be done to influence player behavior, create timed challenges, or be a part of a specific community event. Achievements no longer have to be attached to a single game; they can span multiple games or apps. A new achievement portal will be created that shows not only what you earned, but how you earned it. As always, you’ll also be able to compare your achievements with friends to see who has bragging rights.

Source: Xbox via Polygon

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Skulls of the Shogun – XBLA Fans Guide – General Strategies

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Welcome to the first part of the XBLA Fans exclusive guide to 17Bit’s fantastic new strategy game, Skulls of the Shogun (Skulls.) Within this section of the guide, you’ll find a range of killer strategies, hints and tips which will help you get started. We’ll be adding complete guides for every level and each and every one of those coveted Gold Skulls over the next few days.

Read the rest of this entry »

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Skulls of the Shogun – XBLA Fans Exclusive Guide

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Skulls of the Shogun (Skulls) is one of the most enjoyable turn-based strategy games available on XBLA, with a lengthy campaign, lots of replayability and lasting multiplayer potential. Here at XBLA Fans, we think Skulls is a great game, so for more information about whether or not Skulls might be your thing, why not check out our review (coming soon.)

Love it or not, one thing is for certain about Skulls; it may look simple at the first glance, but there is actually rather a lot going on under the hood. Success depends upon the mastery of numerous strategies, all of which we will discuss in detail within this exclusive guide.

This XBLA Fans guide will be presented in several stages, each of which is detailed below, along with the day on which it will be made available. Players who are new to Skulls or have little experience of playing turn based strategy games should start with the General Strategies guide.

Guide Pages:

General Strategies (available NOW – Click Here!)

Region One (available NOW – Click Here!)

Region Two (available NOW- Click Here!)

Region Three (available NOW – Click Here!)

Region Four (available NOW – Click Here!)

Region Five (available NOW – Click Here!)

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Straw Poll Wednesday: Achievements

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A sneak peek at Retro City Rampage achievements

Retro City Rampage sort of disappeared from the media radar after missing it’s target release date of May. We’ve heard bits and pieces in the form of things like the Virtual Meat Boy minigame, but nothing big and meaty–nothing that quenches our insatiable hunger that is the desire to play this game. We’ll have to live off tiny morsels a bit longer it seems. While we haven’t heard anything on an updated release date, the official Twitter feed for the game gives us a glimpse into a few of the achievements. We’re really excited for all the tongue-in-cheek references to 80′s culture, but killing the Ninja Turtles? That’s just not cool at all.

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Updated: The XBLA Game with a $300 Achievement

A recent twitter discussion with Philip Kollar brought something to light that probably would have taken me months to notice. I’ve never been a big achievement guy. I play games until I get bored with them and they are no longer fun. I’m not the type to grind away to get some unrealistically absurd number of multiplayer matches. To me, my time is more valuable than that reward. But for others, like our own Andrew Crews, achievements mean a lot. In particular, he likes to complete games.

If you look at Rock Band Blitz, there are a few achievements that cannot be completed without outside DLC. In particular, the Party At Your Place (play unique 300 songs) achievement is the most egregious offender. Even for someone who has purchased every main release Rock Band game to date, they will be around 140 songs shy.  Even assuming you imported Rock Band and Rock Band 2 for a total of $15 (the export cost from borrowing the discs from a friend) players will be sitting around 160 songs in their Rock Band Library that is playable in Blitz. We’ve accounted the free indie pack already, but did not account for a few other random free songs that have been offered over the past few years.

Even so, to get the additional 140 needed songs will cost players an additional $280. When added to the transfer fees and the purchase price of Rock Band Blitz that is about $310 (assuming again you didn’t have to pay for Rock Band or Rock Band 2 beyond the transfer fee). This is a very slippery slope for paid games to head down. Something just feels wrong about not being able to “complete” the game as is after you purchase it.

Update:

Dan Teasdale of Twisted Pixel pointed out that some Rock Band Songs are on sale for 99 cents and there are a few Rock Band Track Packs that can also be bought for cheaper than the average $2 a song. The Green Day Rock Band game is also exportable for a $10 fee. This would add another 40 songs to the mix. Even still none of this accounts for paying for the disc if needed. This could half the cost from our original estimate. We still feel our $300 number is a fair estimate though as Dan points out it could be substantially lower for some thrifty users.

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Three examples of great uses for a turbo controller

Recently I posted my love for my turbo controller on Twitter and I received a ton of questions asking how a controller can make you a more efficient gamer. Over the years, my Blue Hori Turbo Controller has saved me hundreds if not thousands of hours of gameplay that I simply did not want to be a part of. As of right now, that same controller is no longer available but luckily the Black Hori EX2 controller has made some improvements and replaced my now ancient turbo controller at retail stores. What this controller does that makes it so special is that it allows you to flip a switch that presses certain buttons 13 or 27 times a second for you. So if you are serious about Gamerscore but not into the idea of achievements like “play [X] amount of games” or “play for [X] amount of hours”, then check out a few examples below showing how this magical piece of equipment has bailed me out many terrible games and saved me a fair amount of time while maintaining a high Gamerscore completion percentage. Read the rest of this entry »

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Fez Complete Cube Guide

Welcome to our gigantic Fez completion guide! This guide will take you from no achievements to 12, zero g to 200g and we’ll take you there… delicately. Thanks to community member MRX93 for helping us ever so slightly here and there. Without further ado… we have to explain some things.

[Editors Note: We highly recommend not using this guide until you can't go any further on your own. Fez is about exploring and getting lost. Polytron put it best when they said "play like the internet doesn't exist". That being said, we know many people will become frustrated and want help. This guide is written for them.  Please use  it only as an emergency cheat-sheet.]

There are two ways to complete Fez. Complete it like you’re playing it, and to complete it for the sake of completion. We here at XBLA Fans are aware of this and have set up our guide in accordance with the different types of Fez players.

We have taken great care to separate anything and everything that would be considered a spoiler. Our policy follows that any puzzle that requires knowledge acquired outside of the area to which the puzzle belongs (barring basic knowledge and specific sections) will be posted in the SPOILER ZONE. Each area has one, and each zone is marked very clearly in text and with pictures. Each picture hints at what the spoiler covers. Once you’re done with many areas and have accrued much knowledge you’ll want to come back and check each spoiler tag to see if you can now complete that puzzle. Read the rest of this entry »

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Xbox 360 achievements problem and fix

The internet is awash with reports of Xbox 360 achievements being zeroed as well as records of Xbox activity being erased. Concerned gamers have bombarded the official Microsoft support Twitter account since early this morning with Microsoft stating that they were looking into the issue.

The problem appears to be rife; if you’ve fired up your Xbox only to be greeted with a sobering 0G, Microsoft has posted a potential fix. A company support person took to the Xbox support forums with the following advice:

“If you’re missing achievements, please try signing out of Xbox LIVE, then sign back in. If this doesn’t resolve your issue, then you will need to re-download your profile. Please note that this will remove any achievements you might have earned since the issue began, however, they can be re-earned.”

Microsoft claims the issue is now resolved and XBLAFans can confirm the re-download fix has worked on at least one profile. Instructions on how to re-download your profile can be found here.

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XBLA games to get more Gamerscore points and Achievements

All new Xbox Live Arcade releases will have the option to carry up to 400 Gamerscore points and 30 Achievements, Major Nelson has revealed. This new scoring system will be optional when initially introduced, but will become mandatory beginning in June of this year. The official announcement comes after rumors of it spread across the internet yesterday and Microsoft declining to comment on the change earlier today.

XBLA games currently allow for a total Gamerscore of 200 points spread over 20 achievements, with DLC permitting those numbers to see increases to 250 and 25, respectively. Although Major Nelson has thus far chosen not to issue a statement pertaining to XBLA DLC Gamerscores, website Xbox 360 Achievements claims an industry source has leaked the hardware manufacturer’s plans for downloadable content Achievements.

If their inside man is to be believed, then gamers can look forward to some XBLA games having up to 800 points divided among 62 Achievements when enough DLC is released. Microsoft will purportedly limit the increases to 100 points and eight additional Achievements each quarter, with it capping out at four DLC packs. The DLC claims cannot be independently verified at this time, but Achievement lovers will undoubtedly point to the site’s accurate prediction the new base system yesterday as evidence that its tipster is truly in the know.

We’ve reached out to some of the Gamerscore community for comment, but what do you all think about this change? Let us know in the comments.

Sources: Major Nelson and Xbox 360 Achievements

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