Kotaku’s Editor-in-Chief Brian Crecente recently demoed the Kinect features for Burnout Crash, due to release this August. As we might have guess it seems to be more about getting some exercise and less about having fun. Crecente wrote the following in his coverage at Kotaku:
You start by holding your hands in front of you, as if gripping an invisible steering wheel. Once you’ve driven your car, which has no brake or gas controls, into the thick of track and crash, you can stop pretending to grip that wheel. Now to play you need to move around on the floor to direct the direction your car will go when it explodes. To blow the car up you need to hop.