Capy Games’ Below will be releasing on Xbox One at some point in 2015, Joystiq reports. ID@Xbox Director Chris Charla made the announcement at Gamescom yesterday during Microsoft’s media presentation.
Coinciding with the news, Capy unveiled a new trailer for the game it has described as a “roguelike-like.” The video, which you can catch after the jump, shows off some exploration of the enormous underground cave in which Below is set. It also shows the massive shadow of what is presumably a boss monster towering over the protagonist before fading out to black.
For more on Capy Games’ Below, check out XBLA Fans’ impressions of the game from PAX East earlier this year.
Activision recently announced Geometry Wars 3: Dimensions in development by Lucid Games for Xbox Live and other platforms. Geometry Wars was one of the Xbox 360′s first and most popular downloadable titles, for good reason — it defined a modern standard for retro twin-stick arcade shooters. Such a title steeped in arcade gameplay of the 1980′s needs a publisher suited to the time period, and Activision has rebooted the storied Sierra publishing brand as an indie-focused wing of Activision to help make Geometry Wars 3 continue to define the shoot-em-up genre for the next generation. Geometry Wars 3 will add five new battle modes and a full single player campaign, in addition to the shooting we have come to adore. The “Dimensions” subtitle comes from an announcement about 3D gameplay, though we don’t yet know what that means for the gameplay. The game will launch during this year’s winter holiday season — the sooner the better if the previous two games are anything by which to measure.
Sierra was responsible for numerous franchises throughout the 1980′s and 1990′s, perhaps most famously for King’s Quest (and it’s numerous spin-offs) and The Incredible Machine. In an interview, senior director of external development Bob Loya notes that the Sierra name carries a lot of historical weight: “It certainly helps that there’s a generation of gamers and developers who are fond of the label. More importantly, the Sierra name has a “feel” to it that really helps everyone align with the objective of creating truly special, independent games. It just works well when we talk with potential indie developers about Sierra’s vision. We really like the idea of developers being able to interact and be represented by a brand they have a personal connection with.” A King’s Quest sequel is also in development by Sierra, but without the direct involvement of Ken and Roberta Williams, the original programmer and designer of the franchise respectively.
Microsoft held their Gamescom press conference this morning, and among the announcements was a new ID@Xbox trailer that was jam-packed with games. Microsoft had a similar trailer back at E3 this year, but this updated version has plenty of new blood. A wide variety of titles were revealed, including third-person MOBA Smite and spaceship builder Space Engineers. There’s also The Escapist, a prison break game from Worms developer Team 17, SuperHot, a time-bending FPS, and Ghost of a Tale, where you explore dungeons as an adorable mouse. Craziest of all is the reveal that Xbox One will soon be getting Goat Simulator, the most accurate farm animal simulator game ever made. Some of the new announcements have trailers of their own, which you can check out after the jump. Previously announced but still unreleased titles like Inside, Cuphead, and Gunscape are also featured in the montage, showcasing the large library of games coming soon to Xbox One. If you want to discover more about games coming to ID@Xbox, check out our profiles on gamesshown at E32014.
The next game in the Toy Soldiers franchise is in development for Xbox One and is being published by Ubisoft instead of Microsoft, which published the previous games in the series, developer Signal Studios announced today. Toy Soldiers: War Chest will arrive in early 2015 and will feature “four diverse armies.”
The Kaiser-led German Empire forces will return to the series complete with new troops, weapons and turrets. Making its first appearance in Toy Soldiers will be Starbright’s army of unicorn steeds, pixies, flying Pegasus and laser-shooting teddy bears. Signal will not reveal what the other two armies are until closer to War Chest‘s launch.
Since Toy Soldiers is moving away from Microsoft and into Ubisoft’s hands, this sequel will be available on the PlayStation 4 in addition to the Xbox One. Signal founder D.R. Albright III called the developer’s partnership with Ubisoft “an opportunity to create the Toy Soldiers game we had always envisioned.”
War Chest is being billed as “the most expansive” game in the franchise. Additional turrets, turret upgrades, barrages, new game modes and an expanded multiplayer and cooperative mode are all planned for the release. Each of the game’s armies will also have unique arsenal and vehicle sets, which Signal promises will keep the gameplay diversified.
“Toy Soldiers is a unique blend of tower defense and strategy,” said Ubisoft Vice President of Digital Publishing Chris Early,” and Toy Soldiers: War Chest makes the toy box eternal, letting gamers face off against rival toys and friends to determine which army will reign victorious.”
Available until August 13th, three events will run simultaneously for the free-to-play HappyWars. The first of these experiences will be that of the Newcomer Welcoming Campaign. All players who log in during this limited time will be given a free gift set. This will include: “three weapon and helmet sets for the Warrior, Cleric, and Mage; three Happy Card Free tickets, which allow you to get Happy Cards for free; and ten Star Fragments, which light up the lamps in the Happy Card screen.”
The second and third experiences are both shop related. Happy Cards Limited Edition have received addition Warrior and Mage items, and the price for both Happy Cards and the aforementioned Happy Cards Limited Edition have been temporarily slashed by 25% for the duration of the event.
Abyss Odyssey was developed by ACE Team and published by ATLUS. It was released on Xbox 360 for $14.99 on July 16, 2014. A copy was provided for review purposes.
At first glace, Abyss Odyssey seems relatively simple. It looks like a basic side-scrolling hack and slash game with dungeon-crawling elements, but it is weirdly different. It’s actually more of a rougelike, sporting a combat system better compared to a fighting game than an action one. Taking place inside of a warlock’s dreams, a dungeon of multiple levels has been created, with monsters breaking through the surface and causing destruction to the world above. It’s up to you to take control and put an end to the warlock’s carnage, one floor at a time. Ironically enough, Abyss Odyssey has you descending its depths in hope of reaching the final foe – all while lacking “depth” in the process.
Zen Studios has delayed the release of Pinball FX2 for the Xbox One to implement the ability to transfer owned tables from the Xbox 360 onto the new console. The change comes from a plethora of feedback in which the community voiced their frustration with not being able to transfer tables they may have already purchased on the Xbox 360 version. Zen Studios happens to be in the minority of studios willing to listen and adapt based on customer feedback, and released the following statement about adding the transfer option:
“this process will take a bit more development time for the game, Pinball FX2 version of Xbox One will see a slight delay from its original release date this week to next month. We apologize to any fans affected by this delay, but we pledge to make it up to you by incorporating this highly desired feature.”
It is a rare occurrence that a developer listen to feedback prior to release and delay shipping the game until they have solved a major issue such as this. Zen Studios should be commended on responding to the community in such a positive manner.
Resident Evil will shamble its way onto Xbox 360 and Xbox One in North America and Europe in early 2015, Capcom announced yesterday. Though the seminal survival-horror title was first released in 1996 for the original PlayStation, it’s the remade 2002 GameCube version that is itself being remade this time around.
The 2002 version of the game that landed on Nintendo’s indigo-colored gaming console featured updated graphics, gameplay, narrative bits and environments. Now that twice as much time has passed since the amount of time between the original release and its first remake, Capcom has decided to once again overhaul Resident Evil. Next-gen console versions of the 2015 revision will feature 1080p resolution, 5.1 surround sound and the ability to switch between 4:3 and 16:9 aspect ratios.
Players will also be able to choose between two different control schemes: Resident Evil‘s much-maligned “tank controls” of yesteryear and a modernized setup. Capcom describes the newer option as one in which “the character moves directly in the direction of the analogue stick.” In other words, it will be exactly like almost every other 3D game released today.
Get ready to break some combos: the Xbox One exclusive fighting game Killer Instinct is getting a retail release. Killer Instinct: Combo Breaker Pack comes loaded with content from Season One, including all eight fighters. Jago, Sabrewulf, Glacius, Thunder, Spinal, Sadira, Orchid, and Fulgore will be ready to fight right off the disk. Getting the game will also prepare you for Killer Instinct Season 2, as it includes a bonus code for the upcoming fighter TJ Combo. Combo Breaker Pack hits store shelves September 23 for $19.99, and KI Season 2 will begin later this year.