Castlevania: Harmony of Despair was developed and published by Konami for XBLA on August 4, 2010. Retails for 1200 Microsoft Points.
Everyone remembers their first time playing one of the numerous Castlevania games. Mine happened to be Super Castlevania IV on the Super Nintendo, and I didn’t see another until Symphony of the Night. And then not again until the Gameboy Advance with Aria of Sorrow. The beauty of the Castlevania series is that all the games are similar yet very distinct at the same time. That’s where Harmony of Despair comes into the picture, it is the offspring of all the SOTN-era Castlevania’s.
While the game definitely divides gamers out there into two groups, one that love it, and the other that despise it, it seems like the former has …
Read More
Konami has had a hard time catering to fans of the Castlevania series in the last few generations. It is a series deeply rooted in 2D gameplay, and adding a dimension some would say takes away the spirit of what made the earlier games great. Konami has decided to appease both 2D and 3D supporters by releasing two Castlevania games, one of which brings the style of Symphony of the Night and the recent DS games back to the home consoles. In reality, it looks like a widescreen SNES or Genesis game in the best way possible. Castlevania: Harmony of Despair not only retains the level structure and gameplay from those games, but also the characters.
If the next iteration of Castlevania isn’t exciting enough, then how does six-player cooperative play sound? Earlier reports claim that news blog Never Know Tech had the big story …
Read More