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War of the Worlds dev diary with in-game footage

The first developer diary for upcoming XBLA title, War of the Worlds, is now available. Head of Development, Mike Mica and the rest of the Other Ocean Interactive team talk enthusiastically about the creative processes that went into this cinematic side-scrolling platformer. Mike describes his gaming influences and showing a passion for the original text, goes on to explain how they wanted to create their own vision rather than replicate either the recent Tom Cruise movie or the 1953 version. Original artwork, a live orchestra soundtrack and narration by Patrick Stewart this is certainly looking to be one to watch.

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Introducing Skullgirls: Friday Night Fights

Revenge Labs have posted the first in a series of videos showcasing their upcoming Skullgirls. Every Friday evening they will upload a new match video taken from the latest build to let you follow the game’s progress more closely than ever before. This weeks match is between studio friend and quick study Grinta and Project Lead Mike Z. Skullgirls is a 2D fighting game coming to XBLA later this year.

*Update*

We’ve also learned from @lifelower (thanks!) that the Japanese version of Skullgirls may be a retail release. The developer had this to say via Twitter:

“Skullgirls will be sold in Japan! But Digital download isn’t popular in Japan, so the game will go retail after we release DLC fighters, maybe. If you want to play early, purchase on US store”

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An in-game proposal

Move over Wills and Kate, XBLA royality James Silva and Michelle Juett of Ska Studios just got engaged. Yesterday at PAX, during a special showing of their 2012 XBLA release, Charlie Murder, James’s onscreen character got down on one knee and popped the question. Michelle tweeted earlier today:

@jamezila proposed to me in a graveyard in Charlie Murder. D’awwww. He knows me. :)

Our friends over at Play XBLA saw the whole thing and kindly sent us this picture.

The happy couple will presumably be getting started on their plans for the big day but as James tweeted, first things first:

Neither of us can figure out how to change our Facebook statuses on the mobile site though! XD

We at XBLAFans wish them all the best and can’t help but wonder if they just unlocked a new Achievement?

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Take a Spelunky home today

If you’re a gaming fan then chances are you’ve came across figurines of your favourite game characters before. You might even own a few. Now XBLA fans can join in this geeky madness and start collecting, as upcoming XBLA game Spelunky is to get its own range. There are 10 to collect and each comes in a neat presentation box. Mossmouth, aka Derek Yu, revealed:

So… after I had such a good time playing with clay versions of Spelunky, I thought it would be fun to take it a bit further! I enlisted my dad, who’s in China, to help me produce some real toys based on the characters in Spelunky. We started working on this side project a few months ago and now they’re finally finished!

There is still no release date for the XBLA version of the game but you can check out the trailer here. And remember kids if you want one, a Spelunky is for life not just for Christmas.

Sources: Spelunky World Via Console Arcade

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UPDATE: Fruit Ninja Kinect *not* getting Halo-themed DLC

Update: Our Friends at PlayXBLA have informed us that there are currently no plans to bring Halo to Fruit Ninja Kinect.

Hidden away in the HaloFest booth at PAX is a mysterious Fruit Ninja Kinect kiosk. What is Fruit Ninja Kinect doing at a Halo themed exhibit? The folks over at Destructoid are reporting that Fruit Ninja Kinect will be getting a Halo-themed downloadable content package in the near future. Details are scarce but a Microsoft rep at the event was able to confirm that the demo being shown was indeed a Halo tie-in with blue lines flashing on the screen with your motion representing the well known Covenant energy sword. It’s likely that like the “Warthog” being featured in Forza Motorsport 4, this is just another way that Microsoft is celebrating Halo‘s 10th anniversary this year. Stay tuned to XBLAFans for more information as it emerges.

Source: Destructioid and Wired

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Happy third birthday Castle Crashers!

Three years ago today The Behemoth gave us Castle Crashers, a game that truly brought the brawler back to the limelight. It’s hard to believe that the four colored knights have been hacking away at enemies for that long. Congrats, The Behemoth, on all your success (over two million served!) and we wish you the best in the future!

*Update*

Thanks to The Behemoth for posting a pic of the card we dropped off. Only one of us made it to PAX, but rest assured it’s from all of us! Big thanks to our Consulting Editor Kaitlyn Chantry for presenting the card and cheesecake. Ain’t she a gem?

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XBLA’S Most Wanted: Deus Ex

Before Deus Ex: Human Revolution graced our consoles and reignited our admiration for the FPS/RPG hybrid, there was its predecessor (technically, the second iteration of the series) Deus Ex on the PC that basically created it.  Gamers at the time were delighted to discover a game similar–mechanically and atmospherically–to System Shock, but  intrigued by a storyline complex enough to challenge contemporary literature.  It confronted the social implications of human augmentation as well as the overarching status of the fictional political stage in America–a future rife with corruption and conspiracies but also feuding organizations bent on national hegemony.

You play as J.C. Denton, a government agent of the United Nations Anti-Terrorist Coalition (UNATCO).  Denton is your typical anti-hero equipped with a raspy voice and a general curiosity that gets him into many sticky situations.  But what makes Deus Ex so great is how it allows the player to approach these scenarios.  For example, if the game shoves you into a seedy section of Hong Kong and requires you to bypass a dozen or so criminal types, you can go gung-ho and blast your way through, hack a door that leads to a side entrance, silently take down your foes or even dive into a pool of water and avoid the gunfire all together–all of which lead to the goal of that particular level.  The game is about choice.

Continue reading “XBLA’S Most Wanted: Deus Ex” »

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Interview with Choplifter HD’s Senior Game Designer, Jairo Silva

We got a chance to talk with Jairo Silva, Senior Game Designer on inXile Entertainment’s upcoming Xbox Live Arcade title, Choplifter HD. The game’s premise is simple, there are people out there that need rescuing and you’ve got to be the one to rescue them. The majority of the game therefore consists of managing your helicopter’s fuel and damage while either dodging or eliminating threats and of course touching down to pick up stranded civilians from a variety of perilous situations.

Jairo details much of  Choplifter HD‘s finer points for those who aren’t entirely sure what’s going on from the gameplay. Beyond that as with every indie developer we at XBLAFans always like to talk about what it’s like on the inside, so listen in and find out some of what the team has done in working with the original designer of Choplifter to make this version a more modern, fleshed out game- the game Dan Gorlin wanted to make years ago.

RSSMP3 iTunes Continue reading “Interview with Choplifter HD’s Senior Game Designer, Jairo Silva” »

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Crimson Alliance trailer and pricing details

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This new Crimson Alliance trailer tells the story of Direwolf, a magic man who was cast out of society by his own people. Gameplay shows off some of the powerful spells he’s capable of on his epic quest for revenge.

Crimson Alliance will be released with a couple options for purchasing. One version of game costs 1200MSP, complete with all three classes (mercenary, wizard, and assassin). If you want to buy the game but only want one class, you can buy the game for 800MSP. The game itself will be the same either way, just the character options are different. This structure is great for those who have a favorite class and want to save some cash. There’s no word on whether or not buyers of the single-class version can upgrade to get the other classes. Remember, buyers of all five Summer of Arcade games will get the 1200MSP three class version for free. Crimson Alliance goes on sale September 7, 2011.

Source: Joystiq

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Castle Crashers big title update

As we approach the third birthday of one of XBLA’s biggest hits, The Behemoth celebrates with a brand new Castle Crashers title update full of new content and fixed glitches for the fans to enjoy. Here’s the complete list of features, directly from The Behemoth:

Castle Crashers XBLA Title Update 2 Changes

  • Download the Pink Knight (complete with new weapons!) in the Xbox LIVE Marketplace,  FOR FREE!!!!!!! ($1.00 donated to Keep A Breast Foundation with each of the first 50,000 downloads)
  • Download the Blacksmith Pack for 160 Microsoft Points. Once shrouded in mystery, the legend of the Blacksmith becomes a reality. Wielding miniature antlered frogs, burning hammers of justice and springboard contraptions, this warrior is much like William Wallace (ala Braveheart), but purple and definitely not Mel Gibson.
  • Added a Team vs Team feature to Player Match Arena (as opposed to the current free-for-all).
  • Earn two new Avatar Awards—Cardinal Animal Orb and Knight  Helmet!
  • Ability to check Player’s Gamer Cards in Xbox LIVE matches.
  • Main menu News Ticker for all of your latest Castle Crashers and Behemoth Updates!

Notable Bug Fixes:

  • Level 256 cheat resolved (more info available on request).
  • Data copy glitch (more info available on request).
  • Sandworm experience glitch (more info available on request).
  • Wedding Crashers progression save now fixed when user leaves game play in flowery fields.
  • Smoothed Alien Hominid’s Splash Magic when traveling over water.
  • Slowed down Iceskimo’s power drainage from magic.
  • More effects added to elemental attacks for Alien Hominid, Demon and Iceskimo!
  • If your character dies, your Animal Orbs can no longer fight without you.

Adding free fresh content to a three year old game is not done often, but this comes as a nice surprise to fans and will give more incentive for people who haven’t bought the game already. A new multiplayer mode, avatar awards, and the legendary Pink Knight are all proof of how much The Behemoth loves us.

Source: The Behemoth Development Blog

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