GRIN is responsible for bringing us one of the best retro throw-back platformers on XBLA with Bionic Commando: Rearmed but sadly, GRIN shut down in 2009. But some people responsible for that wonderful game are coming back with a brand new studio entitled Might & Delight. In a press release on their official site, they declare their love of retro and making sure to keep what made Rearmed so special in their future games. Keep an eye to their official website for more details on what they’re doing next and stick to XBLAFans so we can update you on whatever Might & Delight plan to do for your digital shelf.
Hey guys, we’re bringing you a new feature that’s simple and helpful in nature, the XBLAFans Monthly Roundup! This as well as other features will be seen a lot more should all things go accordingly, and we’ll even have some new ones on the way, so stay tuned because there’s a lot of awesome in the works here at XBLAFans.
If it wasn’t obvious by the title, this post will be your one-stop-shop to anything that happened this month with links to all our posts and excerpts where applicable. That means news, reviews, guides, features, interviews, podcasts, and even a recount of releases and sales data. Hit the jump for so many links you’ll never not know something about XBLA current events again! Read the rest of this entry »
We’ve been going on about how beautiful Trine 2 is from the trailers we’ve seen. But now you’re wanting that firm release date so you can download it aren’t you? Frozenbyte announced today through their blog that the XBLA version of the game will be releasing on December 21. It’s a bit of a bummer with the PC/Mac versions releasing this week but it’ll ultimately be worth the wait. Keep an eye to XBLAFans for a review coming soon on this lovely, gorgeous title.
We’ve seen some games from the Independent Games Festival go on to become XBLA games with Rotastic being the last example from being a finalist this year. For 2012 though, they’ll have a chance at the first XBLA prize. A standalone jury of independent game creators will work together with Microsoft with a shortlist for the prize. The winner of the award will be announced on stage during the IGF awards during the Game Developers Conference on March 7 2012. They will win funding towards development various Windows platforms such as XBLA, W7 phones and Windows which sounds like a great way for your game to cross multiple platforms.
During the announcement, Ted Woolsey, Head of Microsoft first-party publishing revealed that “Microsoft Studios invests more than $20 million dollars per year to fund Xbox LIVE Arcade games” not including this prize. We’ll bring you the news on what lucky winner will have their own XBLA game later next year on XBLAFans.
With the giving season upon us, we’re excited to announce that XBLA Fans will be joining in on the festivities. Starting next week, we’ll be doling out season’s greetings in the form of a metric ton of XBLA games for you, our loyal readers. Start marking your calendars – this is going to be a big one. Stay tuned for more info this weekend and giveaways starting next Monday.
When we brought you news of a new Alan Wake game tentatively titled Alan Wake: Night Springs was making its way onto Xbox Live Arcade, fans of the series had mixed reactions. While news of more Alan Wake was certainly welcomed, some wondered why Remedy was taking the route of digital distribution and wondered if a “smaller” game could do the universe justice. Geoff Keighley, organizer of the Spike VGA’s recently spoke out about the game on Major Nelson’s podcast to quell fears. Stating that he’d seen the reveal trailer to be shown at the Spike VGA’s this Saturday, Keighley states;
“I mean, it effectively is, I think, Alan Wake 2 when you really look at it and look what they’re doing with that game. It’s really ambitious, beautiful technology and I think people are going to be really excited about it.” Elaborating, Keighley states that he believes that the new Alan Wake for XBLA will not be a “small” experience, and that downloadable games in general will rapidly be increasing in size in the future. If there’s one thing you can count on, it’s this; XBLAFans will bring you more news on Alan Wake: Night Springs (or whatever the final title may be) as soon as it breaks. Stay tuned.
Bastion developer Supergiant Games has made a blog post announcing the opening of their new online store. The merchandise includes a variety of shirts, stickers, and even a discounted bundle of everything for sale on the site (with bonus autographed poster!). If you haven’t heard the excellent soundtrack yet, it’s now available in both digital and CD format, and you can give it a listen right here. They promise that they’re listening to merchandise requests and will continue to release items in small, high-quality batches as time goes on. If you happen to be looking for a Bastion-themed Christmas gift for that special XBLA fan in your life, head over to the store and get your order in before Friday, December 16 to make sure it arrives on time.
Ahhh Unreal Tournament. The Quake killer. The time sinker. The first worthwhile shooter that didn’t have some over-the-top story. It was just you, a gun, and an agenda. There were no worlds to save, no personal vendetta, just the tournament–the Unreal Tournament. And 1999′s success story was followed up multiple sequels and even a console spinoff, the Unreal Championship series. To most the culmination of UT hit with Unreal Tournament 2004. Sure, 2007′s Unreal Tournament 3 was great, but it went up against the likes of Halo and Call of Duty. It’s not surprising it didn’t float.
That’s why today we set our hopes on a digital UT2004. Xbox Live Arcade is a unique beast; a game can be successful on gameplay alone. It’s a place where flashy graphics are nice, but not necessary. And more importantly, it’s digital. That means people won’t be trading the game in as soon as they get bored. They’ll put it aside for a bit and come back to it once a week or so. And that, my friends, means a persistent community.
Earlier this year, we brought you an in-depth preview of Nexuiz, a fast paced multiplayer arena shooter in the same vein as Quake and Unreal. Yesterday, the game resurfaced through the Austrialian Classification Database. As it turns out, Capcom will be publishing the game when it makes its debut on XBLA. Unfortunately we still don’t have a release date, but the good news is that you will find a quick gameplay clip of the game from PAX 2010 above thanks to IGN. We’re sure the game has evolved quite a bit since then, but it’s gameplay footage nonetheless. Stay tuned for more lightning quick Nexuiz coverage here at XBLAFans as we move forward into the future.
UPDATE: Joystiq recently got in touch with Capcom about the recent Nexuiz news. As it turns out, the listing was an error. In actuality, THQ will be publishing Nexuiz when it makes its debut on XBLA. The confusion seems to have occurred because Capcom and THQ sometimes partner in publishing games in the land down under. While further details on Nexuiz continue to elude us, we hope that the trademark being filed means we’ll hear more soon.