Raskulls was developed and published by Halfbrick Studios for XBLA on December 29, 2010, and retails for 800 Microsoft Points. The publisher provided us with a copy of the game for reviewing purposes.
Raskulls is a unique blend of action-platforming, objective racing and puzzle solving, and is something you won’t really find anywhere else on the XBLA. It is also the type of game to that starts off at almost mind-numbing levels of simplicity before it really begins to grow on you as you spend more time with it.
Prepare to experience Quakelike never before, as you fight for ultimate survival on 33 classic maps and in 12 Xbox-exclusive Arenas. The latest from id Software for the Xbox Live Arcade is packed full of many features for all Quake fans to enjoy, as you select from six playable game types to lay waste upon your enemies while using 12 brutal weapons in fighting for the top spot.
With games like Cloning Clyde, Band of Bugs and Ancients of Ooga under their belt, NinjaBee has become one of the most beloved XBLA developers to date. In 2008, the release of A Kingdom for Keflings solidified their spot as an XBLA powerhouse. After the success of the first installment, A Kefling sequel was evident. As one of the most anticipated XBLA games of 2010, A World of Keflings generated high expectations from both the fans and the developers. With a ton of new additions and upgrades, the difference between A Kingdom for Keflings and A World of Keflings is clear. The game has improved in nearly every area.
Ubergridder was developed by BadgerPunch Games, and is available for 80 Microsoft Points ($1) under the Indie Games section of the Xbox Live Marketplace.
Xbox Live Indie Games are quickly becoming one of the best places to find retro-inspired games from the arcade and NES era. One of these latest games is Ubergridder, a maze-chaser that features gameplay mechanics similar to Pac-Man, which was a clear influence here for BadgerPunch Games. As Robert the robot, players must move along grid lines to repair a busted ship, all while being chased by aliens. It’s not the most original idea, but it accomplishes what it sets out to do.
The game was designed originally by Konami and then brought to XBLA by Backbone Entertainment, a division of Foundation 9 Entertainment. The player chooses one of six X-Men: Cyclops, Colossus, Wolverine, Storm, Nightcrawler, or Dazzler. Their objective is to stop the villain Magneto from wreaking havoc on human civilization. They must fight through an army of hundreds of Sentinels and supervillains such as Pyro, Blob, Wendigo, Nimrod, The White Queen, Juggernaut, and Mystique. Later, Magneto kidnaps Professor X and Kitty Pryde, prompting the heroes to go on a rescue mission. The heroes fight their way to Island M and ultimately to Magneto's base on Asteroid M where the final battle with the Master of Magnetism takes place.
If you were lucky your arcade had the full on 6-player mode, and if you didn’t have the nice arcade, you had the cheesy 4-player cabinet. The question is, how well did this classic age? Is it worth spending the 800 MS Points ($10 US)?
Drizzle is a game that is damn hard to assign to any specific genre. You could call it a puzzle game, a strategy game or a casual/family game. It was developed by Annihilated Games although the marketplace lists the developer as AnonymousDevs. This game has been well over a year in the making after many setbacks. It sells for 240MS points ($3) on the Indie games section of the Xbox marketplace.
Drizzle places you in charge of riding the world of pollution. You control a robot hand that places cups under acid rain clouds in order to filter and recycle the rain water. Different colored clouds require different colored cups to collect the rain. The water is used to grow trees and make the world a better place. A few unlockable robot friends will help you along the way while evil corporate robots will try to stop your progress. It sounds like a terrible idea but it’s actually pretty fun.
Decimation X3 is a 4 player shoot 'em up and thrilling sequel to the #1 Japan hit, Decimation X, and proud member of the Indie Games Winter Uprising. Back with intensified gameplay, extra power-ups, more firepower, improved retro graphics, huge bosses, and a beautifully remixed Imphenzia soundtrack. Developed by the "empower the player" philosophy of Xona Games, award-winning creators of Duality ZF and Score Rush. It currently is selling for 80MS Points (1 USD) in the Indie Games section of the marketplace.
How does it hold up to my rigorous tests? Well you know you have to click read more to find out.
Harm's Way was created by Justin Carpenter, developed by BongFish, and published Doritos/Microsoft Game Studios. Doritos Crash Course was developed by Wanako Studios, and published by Doritos/Microsoft Game Studios. They were released 12/8/10 on the XBLA Marketplace for $0.00
Every year we seem to get at least one free XBLA game. First it was Yaris, then Undertow, and then last year Doritos launched a game titled Dash of Destruction. It wasn't the best game, but it was free and pretty fun. That was about a year ago, this year things have changed. Focusing on releasing quality games we get two titles for the Unlock Xbox contest, and both are definitely above the bar set by their predecessors.
Let’s just make a shooter where you have to go really, really fast…
Break Limit by Zombie Monkey Games is an indie game title that combines the old school challenge of a space shooter with a strong emphasis on performing a “speed run” (aka go as fast as possible without dying). Your ship flies through space shooting anything and everything in its way, but weapons aren’t enough. You can also use a speed boost that makes you invincible, but hurls you through space so fast it can give you whiplash. Motion sick prone people take note…