Update: The characters will be available with the patch on July 23.
It's not surprised we're all excited about the upcoming patch and DLC for Awesomenauts, specifically our Guide …
The new Sales & Specials App that you may have noticed appearing on your dashboard recently, is currently offering up discounts on two awesome XBLA platformer games. Raskulls and …
After launching on the original Xbox back in 2004, Xbox Live Arcade matured when it made the leap to the 360 and became home to an impressive stable of downloadable titles from small and independent developers. More recently, however, scores of indies have retreated from XBLA in favor of platforms such as Steam, iOS and Android. Corporate Vice President of Microsoft Studios Phil Spencer, speaking with Games Industry International, addressed the current role indie developers play in the Xbox Live Arcade landscape.
"The term indie does not necessarily mean 'small.' Some of the most independent studios I've ever met are some of the largest studios I've ever met," said Spencer. "I think if what we're saying is if there is content available for Xbox at multiple price points, both from what it costs to build the content and buy the content, or does everything have to compete at $60 and beyond? I'm really happy with the different price points that we see on Xbox; we just put out Minecraft last month and sold 2 million units. Trials came out and did incredibly well. Further down on price point, I'm playing The Walking Dead, which is an episodic game for $5 or so [Editor's Note: The two episodes currently sell for 400 Microsoft Points each], forgot the exact price. We have price points for content across the 360.
"The nice thing is we have successes at these different prices; there are real businesses that can be made at the different levels that are available. That's a strength of the Live marketplace."
Do you like saving money? Of course you like saving money! Join us, then, as we embark on an adventure across the fields of frugality. Next stop: The Microsoft Studios Sale. This midsummer week boasts no less than five games all slashed, sliced and diced in price. Wallets at the ready, thrifty friends.
Over the weekend, Gamespot posted a video interview (which you can view above) with a member of the development team for Capcom's upcoming Marvel vs. Capcom Origins, which collects 1995 brawler Marvel Super Heroes and its 1998 follow-up, Marvel vs. Capcom: Clash of Super Heroes. It's worth a look, especially if you're a fan of the classic fighters.