The Indie Mega Booth at PAX East this year held a ton of content for us. We had previews from everything from Charlie Murder to Runner2 to Super Time …
As far as surprises go, Microsoft Windows Live General Manager Brian Hall's frank admittance that there will be a successor to the Xbox 360 fell somewhere between Michael Phelps' recent dominance of a multitude of swimming events at the London Games and NASA successfully concluding the 352-mile journey of its 2,000-pound rover Curiosity on Mars last night. To narrow that down a bit, that Microsoft is working on the follow-up to the nearly seven-year-old home of XBLA is about as (un)surprising to most gamers as that guy who swims really well swimming really well.
Despite the best wishes of the Big Three first parties of gaming that cyclically dump enormous sums of money into developing, launching and marketing home video game platforms, the life-cycles of their systems are always finite. The trio has managed to stretch the elastic holding this console generation together further than most industry vets and gamers would have thought possible only a few years ago, yet they have been unable to magic up the secret to console immortality. And so there was Hall letting the X out of the Box last week just over a minute into The Verge's podcast. What's more, the general manager mentioned Windows 8 — the software developer's next operating system, coming to retail October 26 — in the same sentence as the next-gen Xbox.
"We’ve had Hotmail and operated Hotmail for about sixteen years. We obviously have Exchange, and Outlook, that people use at work," he told The Verge before continuing on to mention Windows 8 and the 360's eventual replacement. "We just decided it was time to do something new and bring the best from each of those and put them together and release it right in time for the new wave of products that we could have coming out with Windows 8 with the new version of Office with the New Windows phone and the new Xbox."
If one were to wonder what SouthEnd's follow-up to 2010's cute-as-a-button ilomilo would be, their first guess might not have been a colorful side-scrolling beat-em-up in the same vein as Golden Axe or Castle Crashers. That's just what the developer is serving up, however, as it's just announced it will release Sacred Citadel on XBLA, PSN and PC in 2013.
Since it first hit XBLA in 2008, Castle Crashers has consistently been one of the better-selling titles on the service and arguably resurrected the side-scrolling brawler for a new generation single-handedly. The game's also held a steady place on the XBLA leaderboards, and currently approaches the three million milestone.
Action game Ascend: New Gods will be ported over to the PC, developer Signal Studios has informed Co-Optimus. The PC version's content is said to mirror that of …