News Archive


Trials HD riddle solved

Trials HD community member “FatShady” shared the many details behind a collection of Easter Eggs hidden in the title as part of a complex riddle left behind by developer RedLynx’ Creative Director, Antti Ilvessuo. By properly identifying and dissecting each and every puzzle piece, it was said that both a question and an answer could be ascertained. Both were revealed today in the video above featuring none other than FatShady, bringing several years of intense searching and debating by the game’s community to a head. The final revelation may not be in line with what gamers were hoping for, but the video’s still worth watching for anyone who has spent time trying to unlock the game’s mysteries these past years.

Antti Ilvessuo had this to say about the riddle’s origins and players’ undaunted pursuit of the truth of it all: “You could say I created the riddle,” said Ilvessuo, “but what I really did was set the rules out. The game was played by the players, the riddle was discovered by them. I just started it. That was one [sic] really the key here.”

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More price drops on select XBLA titles

Today the Recently Reduced section on the dashboard was updated to add a few more permanent price reductions on a few XBLA games. Here’s a list of the games that saw price drops and how much money you will be saving:

Choplifter HD – Was 1200MSP is now 800MSP / Click here for our review

Star Raiders – Was 800MSP is now 400MSP / Click here for our review

Ghostbusters: Sanctum of Slime – Was 800MSP is now 400MSP / Click here for our review

Blade Kitten – Was 800MSP is now 400MSP

The Undergarden – Was 400MSP is now 240MSP

The Undergarden is not listed as part of the Recently Reduced sale so no word yet on if that is a permanent price reduction. So if you were thinking of picking that game up, you might want to act quickly on that urge. Other than that, please check our available reviews before making any of these purchases as these do tend to be games for an acquired taste.


Double Dragon Neon shows off radical gameplay in new trailer

Have no fear, brawler fans: Today brings your first glimpse of how the upcoming Double Dragon revival will play, as IGN has posted the first gameplay trailer for Majesco Entertainment and WayForward TechnologiesDouble Dragon: Neon, which can be viewed above.

Announced last week, Double Dragon: Neon is a reimagining of the original Double Dragon, which IGN described as a “tongue-in-cheek” imagining of the original brawler classic. As you can see in the above trailer, Neon focuses heavily on the aesthetics of the 1980’s, when the original title was released. Expect bright graphics, lots of neon, and all the synth-pop you can handle. Gameplay falls along the same lines as the original beat-em-up, with the Lee brothers once again traversing across side-scrolling levels punching out thugs in their quest to save Marian.

Double Dragon: Neon hits XBLA this summer. No solid release date has been announced, nor has pricing.


Netflix receives Kinect support in new update

Good news for movie fans today. The Xbox 360 Netflix App received an update, bringing with it some much needed improvements and hot new features including the long awaited Kinect voice and gesture support:

  • Skip Forward/Skip Back allows you to move through movies quickly and between TV episodes easily. And with Kinect, just use your voice or the wave of your hand to activate this function.
  • Zoom function lets you enlarge letterboxed video content to full screen.
  • Better color contrast makes content more vivid and black levels darker.
  • Single sign on with cloud profile makes it easier to access your Netflix account on another Xbox, wherever you are.

In addition, gamers in Canada, Latin America and the UK and Ireland will be able to share their viewing data and ratings scores with their friends on Facebook with some new social features. Subscribers in the US however may need to wait a while for Facebook integration as Netflix haven’t introduced this feature to the US yet because of the Video Privacy Protection Act, a law that prevents video rental services from disclosing user viewing habits without written consent.

Sources: Major Nelson, The Verge


Five indie games that impressed at PAX East

Were you stuck at home this while your gamer friends partied at PAX this weekend? Well dry those eyes, for Gamespot have compiled a neat video showcasing five of their favorite upcoming indie releases from the show. In the 5 minute video you can watch some in-game action from four confirmed XBLA games along with mystery newcomer Guacamelee!:

No release platforms have been announced for the metroidvania style game Guacamelee!, featuring a down on his luck Mexican named Juan Aguacate, but XBLA is a likely fit. Look out for some hands-on previews from our XBLA Fans staff at PAX East coming very soon.

Source: Gamespot

Check out more awesome XBLA game previews and impressions from PAX East 2012!


John de Lancie brings an extra Q to Quantum Conundrum

Star Trek’s John de Lancie has picked up his next generation starring role in the upcoming first person puzzler Quantum Conundrum from Airtight Games. Best known for playing Q in Star Trek: Next Generation, John will lend his distinctive voicing talents to Kim Swift’s newest baby as he takes on the role of Professor Fitz Quadwrangle, your crazy scientist uncle who has managed to trap himself in another dimension.

Quantum Conundrum is marked for a summer release with many hoping it will be included in this year’s Summer of Arcade promotion. It’s also showing at PAX East this weekend so let us know if what you think if you get the chance to trial it.

Source: Square Enix via Joystiq


Thief vs thief (vs thief vs thief) in Monaco

Sometimes there are games we have to let you know about even if it isn’t quite clear whether XBLA will be home to it upon eventual release. This especially includes indie darlings, such as 2010 IGF Excellence in Design and Seumas McNally Grand Prize winning, Monaco.

XBLA Fans’ PAX East discussions with Andy Schatz, Founder of Pocketwatch Games and designer of Monaco, have revealed extended plans for multiplayer in the over-head, co-op heist game that make a turn for the competitive.

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Full deck customization in Duels of the Planeswalkers unlikely

Complete deck customization is what makes collectable card games so personal and fun. Every deck is different and can be suited to the style of play the owner is comfortable with. It’s one of the reasons why Magic the Gathering has had such a long and legendary life. When Wizards of the Coast released Magic: the Gathering – Duels of the Planeswalkers back in 2009–as well as its updated 2012 edition–it felt like something was missing. While the player was provided with decks by progressing in the campaign not much could be done to make that deck feel different and special from person to person. Cards earned could be substituted while not compromising the theme of a given deck, yet full deck building has not yet been a part of the Duels series. That is not set to change anytime soon, either.

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XBLA Fans turns two today

When Ben Fisher and I started XBLA Fans we had no idea the idea would take off like it has. We’d begun planning the idea the fall of 2009 after the launch of Trials HD and Shadow Complex and begun casting nets out for writers. Initially we heard a lot of resistance. There were a lot of people who told us that XBLA couldn’t support a site yet. There were a lot of people who actually were asking “What is XBLA?” But for every person who wasn’t sold on the idea, we heard two voices of encouragement. We started the site with no budget and a staff of five people. The group of five quickly became six and so on and so forth, but it would have been hard for this site to be here today without the initial help of Tyler Cameron, John Carson, Kaitlyn Chantry and Vlad Micu.

Fast forward two years, and our team has grown almost exponentially. As much as I’d love to take sole credit for what has happened with this site it’s been the culmination of a true team effort. It would be impossible for the site to exist in the capacity it does without them. It’s been an absolute pleasure to work with some many great, passionate, and talented individuals. Today is for them. I’d like to thank Andrew, Ben, Bishop, Christine, Craig, Damon, James, John C, John D, Mark, Matt, Nathan, Nick D, Nick S, Perry, Ross, Ryan, Shawn, Steve, Todd P, and Todd S for all their contributions to the site.

I’d honestly love to thank every single community member out there, but I don’t think I could list every name without forgetting someone. If it weren’t for our readers, and the awesome XBLA community we couldn’t exist. We are all truly grateful for how you have bonded to us and supported us. Let’s keep this going for another two years and beyond!


PSA: Trials Tuesday returns next week

From February to August of last year we ran a weekly segment called Trials HD Tuesday. We showcased one user-created track each Tuesday along with information on how to acquire it and our best time on the track. With Trials Evolution coming on April 18 we’re resurrecting the feature as simply Trials Tuesday. Heh, we thought there wasn’t a lot of reader interest, but we’ve had some questions about it returning from fans and even RedLynx.

The general format will remain the same. For the next two Tuesdays we’ll feature Trials HD tracks. Following the release of Trials Evolution we’ll shift the majority of our focus there. We hope to feature a Trials HD course monthly. We’re hoping to post at least one Trials Evolution track every week and to feature a tutorial at least once a month as well. We’d also love to hear your suggestions on tracks to showcase.

Get your helmet on gang, it’s time to ride.

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