News Archive


The Walking Dead episodes will release as DLC

the walking dead game

Telltale Game’s forthcoming episodic adventure series The Walking Dead got an official release date. Unfortunately for XBLA fans this was for the PC version only which is now set to land April 24. Release dates for XBLA and PSN versions are apparently “coming soon”. Telltale’s Marketing Director Richard Iggo recently appeared on the Giant Bomb’s Bombcast stating that they are still aiming for an end of April release for all versions. However with May fast approaching Telltale are cutting it close. Will gamers be treated to a surprise Wednesday release on April 25 or perhaps another Friday release for XBLA?

Chatting on the Bombcast, Iggo also revealed that subsequent episodes of The Walking Dead game will be released on XBLA in the form of DLC, with the first release taking the form of an app from which future episodes can be downloaded from. Whilst there was no mention of what this will mean for a achievement hunters, it was discussed that decisions players make in each episode will transfer through to each future episode. To get us in the flesh eating spirit, Telltale Games have tweeted the episode titles:

  • Episode 1 – A New Day
  • Episode 2 – Starved for Help
  • Episode 3 – Long Road Ahead
  • Episode 4 – Around Every Corner
  • Episode 5 – No Time Left

Each episode is said to be priced at 400 MSP and are expected to release on a monthly basis. Those planning on picking up all five episodes are likely to need 2000 MSP in total.

Sources: Giant Bomb, @TellTaleGames


Awesomenauts achievements a reminder of Saturday mornings


Ronimo Games‘ forthcoming Awesomenauts won’t just feature colorful, cartoony graphics; the names of many of the games 12 achievements harken back to Saturday-morning classics of the 1980’s as well. G.I. Joe, Transformers, He-Man and the Masters of the Universe, Ghostbusters and more are paid homage to in the achievements’ titles:

  • Yoooo JOE!: Win an online game session.
  • Master of the Universe!: Reach max level.
  • Wings of silver: Collect 35 Solar on a drop-pod drop.
  • Slimer’s evil twin: Kill the Solar boss in an online game session.
  • Awesomenauts, roll out!: Unlock 3 characters.
  • Thunder, thunder, thunder!: Get a killing spree.
  • In pole position: Make the most kills of both teams in an online game session.
  • Party at Sky Vault: Win a game session with 2 friends splitscreen.
  • Let our powers combine!: Play a game session with friends invited through the game session setup.
  • Bionic family: Win game sessions with six different characters.
  • T-U-R-R-E-T powah!: Destroy 25 turrets.
  • Hawk, wolf, puma and bear: Kill 1000 droids/creeps.

Awesomenauts is a 3-versus-3 MOBA (multiplayer online battle arena) title from Ronimo Games and DTP Entertainment. The game features tug-of-war style gameplay, with teams of three attempting to push their way into enemy teams’ territory to destroy an objective with the help of smaller, computer-controlled units. The game hits for the Xbox Live Arcade May 2; the price is 800 MSP.


Trials dev talks future plans for Evo

Expect more riding gear, editor tutorials and, of course, downloadable content for Trials Evolution in the near future. Speaking on the Xbox Facebook page, RedLynx man John Lloyd answered a raft of fan questions regarding the popular XBLA title, which has already sold in excess of 100,000 units.

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Xbox Live monetization won’t include microtransactions

Xbox Live

Earlier this week, we reported on Microsoft’s plans to further monetize its already quite profitable Xbox LIVE service. At that time, it was anyone’s guess as to what that actually meant – which is still mostly true, but new details have emerged to give subscribers an indication of what isn’t in store, and that’s free-to-play microtransactions.

In an interview with MCVUK, Pav Bhardwaj, Xbox LIVE UK product manager, confirmed that this monetization won’t involve microtransactions like those seen on Sony’s PlayStation Network, among other platforms. Those aren’t on the table at the moment, he said, quashing rumors that this is where the service is headed:

“Potentially yeah, I think the model we’ve got at the moment with Xbox Live Points is what we’re working to at the moment. It’s really successful for everybody. People are really pleased with it and everyone understands it, which is the most important part of it all. So we wouldn’t change it at the moment.”

The original report came from the LinkedIn profile page of Praveen Rutnam, group product planner at Microsoft. The “experience” section of Rutnam’s page states he created a “strategy to further monetize Xbox LIVE subscriber base,” set to be rolled out this holiday season. The initial report led to speculation as to what form that might take, which is where the rumor surfaced in the first place (although not for the first time – similar rumors surfaced a few months ago before being shot down). Other speculation suggests Microsoft might implement some kind of online pass similar to those utilized by publishers like Ubisoft and EA.

For the most part, it’s still anyone’s guess as to what this “further monetization” will involve. However, in February Michael Wolf, XBLA global marketing manager, said the company would consider offering “freemium” titles if it had “content that made sense for [it],” which is another possible form this monetization might take.


Trials Evolution = serious day one sales

We took a look at the leader boards for Trials Evolution around the end of the first day. We found that the boards already had over 100,000 entries. That is a tremendous amount of sales for a XBLA game.  Leader board checking is an imperfect method for gauging sales. People can buy the game and not play single player. Others may buy it and not have played the game on a Live enabled account. Similarly multiple accounts could be playing a single copy. Regardless, 100,000 is a huge number when you consider that some games struggle to add 10,000 players in the first month. We have no doubt that Trials Evolution has the potential to be a million seller. But only time will tell.


Microsoft’s E3 media briefing set for June 4

Microsoft has revealed the date and location of its 2012 pre-Electronic Entertainment Expo media briefing. The conference will be held on Monday, June 4 in Los Angeles’ Galen Center. Industry and press members who have been invited have been asked to arrive at 9 a.m. PST. A precise start time for the conference itself was not identified by the console-maker, but it should be noted that the doors swung open at the same hour for last year’s briefing, with the official start time being 9:30 a.m.

It is expected that Microsoft will focus its efforts heavily on promoting Halo 4, its flagship 2012 title, during the course of the show. Judging from the strategy the company has employed at the past several Electronic Entertainment Expos, gamers can also expect the firm to make a multitude of announcements and show plenty of footage of the major Xbox 360, XBLA and Kinect titles arriving during the second half of 2012. The most recent reports have Redmond, Washington-based Microsoft focusing solely on Xbox 360 wares and electing not to pull back the curtain on its next-generation console, supposedly codenamed Durango.

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Enjoy Netflix, Hulu and other media apps for free this weekend

Don’t have Xbox Live Gold? Want to try out Netflix or HBO GO on your 360 but don’t want to pay for it? If so, you’re in luck this weekend, as Microsoft’s Major Nelson announced today that a number of media apps will be free Thursday through Sunday – no Gold subscription required. This doesn’t mean subscription fees for those apps won’t apply, but Nelson notes that Hulu Plus, Netflix and EPIX are all offering free trials to coincide with the weekend (however, you’re out of luck if you’ve already taken advantage of Netflix’s free one-month trial, as that content is free to new customers only).

Here’s a list of what will be free this weekend in the U.S. (A full list, including what international users can expect to see, can be found at the Xbox website):

•Hulu Plus
Xfinity TV on Demand


Rumor: Mad Riders to release on May 30

If we are to believe the XBL Marketplace then we can be confident that upcoming racing game Mad Riders will be released on May 30. Boasting 12 player online multiplayer and over 45 tracks this game looks to have plenty of content. An over the top attitude and tons of crazy aerial stunts give it some edge. Mad Riders was developed by Techland and is being published by Ubisoft. There is no word yet on the price.



New Gotham City Impostors update brings players to East End

Good news, children of Gotham! Monolith will be delivering yet another free update to Gotham City Impostors. The new update will feature a brand new map, The East End, as well as the first new game type since the game’s release. Bounty Hunter is a team deathmatch where killed enemies drop bounty, and collecting said bounty gives your team points and you a damage boost. Also included is a new customization feature which lets you pick the language your impostor will speak, including English, French, German, Italian, and Spanish. No more new customization options were discussed, but the voice list mysteriously shows a “Pirate” option which isn’t currently available. There is no date for the update yet, but we’d expect it to be sooner rather than later.


XBLA Wednesday: April 18

The moment we’ve all been waiting for, the release of Trials Evolution as the start of Microsoft’s Arcade Next promotion. If you’re a huge fan of the original Trials HD, you’re getting everything and the kitchen sink with this new addition. Players will not only get the single-player but there’s some brand new multiplayer thrown in the mix for the game. Some of the tracks are true mindbenders, while some have a certain Limbo-esque look to them. The track editor is bigger than before with the option of making completely different genre of game from pinball to FPS. You’ll be able to pick the game up for 1200 MSP. We’ll have a review soon but we know what you’ll be doing this XBLA Wednesday.

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