Videos Archive


New launch trailer for Babel Rising

Ubisoft have released a new trailer for this week’s XBLA release, Babel RisingThe game is an HD remake of a popular iOS and Droid game of the same name and will make its debut on XBLA tomorrow. The game will utilise the Kinect sensor giving players the “hands of god”, to punish pesky tower building humans. Babel Rising will release June 13 for 800 MSP.


Spencer: ‘Your emotion actually comes through’ in Matter

Announced during Microsoft’s pre-E3 press conference last Monday, Matter is a Kinect-controlled XBLA title coming from Gore Verbinski’s (Pirates of the Caribbean) Blind Wink Games. Speaking with Joystiq, Phil Spencer, corporate VP of Microsoft Studios, expanded ever so slightly on the premise of the game that has thus far only been shown to the public in the form of a teaser-trailer. The rolling metallic ball in the teaser will be used as “a control surface for the game,” says Spencer.

“To a lot of people who haven’t played games for a long time, somebody standing completely stationary with a controller in their hands kind of seems emotionless, even though we know that we’ll be sweating or twitching,” Spencer adds. “And [it was Verbinksi’s] feeling, that with motion and movement, that the connection of the emotion that’s happening on screen and how the player feels would be more natural.”

Spencer stated that his ability to describe the project is limited compared to Verbinski’s, but he attempted to do so nonetheless. “The idea was that in your physical motion, your emotion actually comes through,” he said.

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XBLA Fans and PlayXBLA team up to recap E3

Watch live video from xboxlivearcade on TwitchTV

Just before he headed back home from E3, our Editor-In-Chief John Laster joined Alexis Hebert-Ruiz from PlayXBLA to discuss what they saw. Check out the archived stream above to hear about some of the stuff they checked out while at the event.


Ascend: New Gods gameplay video bloodily takes down an Ogre

Our friends over at IGN have posted some gameplay footage (off-screen) from Signal Studiosnewly announced Ascend: New Gods. The footage features a violent encounter with a “Highlands Ogre”, showing off some of the games hack ‘n slash gameplay as well as a brief quick time event sequence. Aside from that we see some destruction of buildings and the sacrifice of a villager, so the usual stuff really.

In another little snippet of Ascend related news, Edge-Online claims to have been given confirmation from Microsoft that New Gods will be Xbox Live’s first free to play game. We have not been given the same such confirmation, but are currently looking into it. Microsoft has long been rumored to be bring free to play games to Xbox 360 so it is certainly plausible.

Source: IGN and Edge-Online


Pid aiming for an August release

Pid has been making quite the impression at E3 2012 this year from some of our editors on location. The platformer where you play a boy who fell asleep on the bus, ending up on a strange planet and having to jump and platform his way out of there. Developer Might & Delight told Joystiq that they’re planning on an August release with no price determined as of yet. Check out some gameplay above from E3 while we have some hands-on impressions coming soon while you wait for this promising new platformer.

Source: Joystiq


Evil wins in Guardians of Middle-Earth gameplay

Although they delivered some information and a spectacular cinematic trailer, Monolith Productions has yet to show gameplay from their upcoming Lord of the Rings MOBA Guardians of Middle-Earth. Thankfully, for those not at E3, footage from the showfloor demo has surfaced. The game will take an overhead perspective and have a rather large HUD. While the teams are 5 vs 5, there seem to be some AI soldiers fighting on either side as well. The battle looks intense, and the battlefield looks beautiful. The goal of this game mode is to earn the most points and destroy the enemy tower, something the evil team is way too good at. There is currently no release date, giving Frodo ample time to destroy the ring before the battles start.


Observe the Mark of the Ninja trailer

A new gameplay trailer for Mark of the Ninja has snuck out of E3 and onto the internet. Developer Klei Entertainment, the masterminds behind the Shank series, have created a game far different from their amazingly bloody brawler series. The trailer depicts one scene of stealthy murder, with the ninja carefully manipulating his foes, taking them out, then hiding their bodies. Gameplay looks noticeably slower than Shank, which isn’t a bad thing. Mark of the Ninja will release this summer.


Tony Hawk’s Pro Skater HD E3 gameplay

Tony Hawk’s Pro Skater HD has recently been announced to be one of this year’s Summer of Arcade games, and is currently playable on the E3 showfloor. Footage has emerged of the show’s demo, and even though it’s a cam we can see how true the game sticks to its gameplay roots. These short videos show some neat tricks, long grinds, big air, and a poor player who messes up simple jumps and balancing acts. Look forward to Tony Hawk’s Pro Skater HD when it releases this summer, possibly July 11.

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Avatar Motocross Madness gameplay shows big air and tricks galore

Avatar Motocross Madness might have only been announced a couple days ago but we’ve only seen some screenshots. Now, courtesy of IGN, we have some of the very first playable footage of the game in action. If you’ve ever played any of the original Motocross Madness, the game is a standard Motocross game but with more of an emphasis on realism and wrecks. Obviously, using your Avatar isn’t the most realistic thing but it’s definitely more fun which seems to be the aim for this version. It’s showing right now at the Microsoft booth at E3 this year and you better believe XBLA Fans is there checking out all the action.


Happy Wars displays cuteness with gameplay and customization

Happy Wars, the upcoming 15-vs-15 hack-n-slash from Japanese developer Toylogic, is showing just how fun war can be in these two new trailers. The above trailer gives the run-down of a typical online match. All 30 players begin the match by spawning in their team’s castle, and once the war begins you have to advance the enemy line by building towers. Towers act as a spawn point once built, but can be destroyed by the opposing team. Dying means having to select one of the three classes and choosing from the avialable spawn points. Battle the other team but be on the look-out for deadly gimmicks, some of which are player-controlled. Once your team reaches the enemy castle, fight your way inside and destroy the big tower in the center. At this point, your team wins! If you’re looking for something more team oriented, there is also a co-op mode where your team defends a castle from swarms of AI. Each map will feature themed swarms, from zombies to sentient tomatoes.

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