Sega of America has released new screenshots and an extended version of a trailer teased earlier this month for Castle of Illusion Starring Mickey Mouse. The game, described as a “complete re-imagining” of the original released in 1990 on the Sega Genesis, will join the already announced Ducktales Remastered for a summer 2013 launch on digital platforms, including XBLA. With any luck, this trend of Sega and Disney teaming up will continue and bring even more classics out of the vault.
New assets have surfaced that all but confirm the upcoming XBLA release of classic platformer Castle of Illusion Starring Mickey Mouse. As unearthed by tipster @lifelower, Sega of America has posted a teaser trailer to its official YouTube channel, and what appears to be the game’s box art has today been hastily removed from Xbox.com.
An XBLA release of the Castle of Illusion, which first appeared on Sega Genesis and the Sega Master System in 1990, has been rumored since March, when the title received ratings from Australian and Brazilian classification authorities. Today’s teaser trailer suggests that Castle of Illusion is likely to release this US summer, although Sega is yet to make an official announcement.
More details on the illusive Far Cry 3: Blood Dragon have been revealed. The release date of May 1 was originally outed by an Xbox.com listing, since removed. Several media outlets have since confirmed this date. IGN also posted the first 15 minutes of the game via their website. Not wanting to poach a great video, you can view it in its entirety at IGN.
The game itself is an homage to every cheesy 80′s action film and video game. Cutscenes are two dimensional and hand-drawn, the cyborg protagonist, Sargent Rex “Power” Colt, is the embodiment of all the bad video game box art from the decade, and there are more monotone robotic voices than you can count. No price has been confirmed, but we’re guessing this will be in the 1200 MSP range, and we can confirm that it does not require the retail version of Far Cry 3 to play. This is totally stand-alone, totally XBLA, and totally awesome. Hit the jump for additional screenshots.
After quietly appearing in February on a Xbox Marketplace listing, Microsoft has officially announced Doritos Crash Course 2 from Behaviour Interactive, the follow up to 2010′s popular advergame by the same name. In the sequel, “run, jump, slide and wall jump your Avatar through four new worlds of irreverent obstacles, traps and pitfalls.” As players make their way through the course, they will compete for the best completion times and collect stars to unlock further progress. While no online multiplayer is mentioned, a player can “compare your best time against up to three asynchronous games clips of your friends.”
Like the first game, Crash Course 2 will be free to play, but this time around gamers will have the option to buy coins, giving them the ability to “unlock new courses, power-ups and vanity items.” While no exact release date has been announced, the game will hit virtual shelves this year. In the mean time, hit the jump to make your way through this obstacle course of screenshots.
Mars: War Logs is quickly shaping up to be one of the most visually impressive Xbox LIVE Arcade games to date. It’s an interesting mix of action and RPG. Think of it as one part Red Faction, one part Batman: Arkham series, and one part Mass Effect series.
Players control Roy Temperance, your typical ‘I-have-a-murky-past’ character. War is being waged over Mars’ most precious resource, water, and Roy is stuck right in the middle of it. The setting feels very much like the Mars-in-fiction we’ve come to know over the years, and closely resembles Marauder territory in the Red Faction: Origins film released in 2011.
Combat is handled much like today’s “crowd fight” titles. As with the Batman: Arkham and Assassin’s Creed games, Roy will be equipped to handle multiple foes at once. Three available combat skill trees will help players specialize their character as a melee, ranged or “technomancer” combatant. Players can evade enemy attacks by rolling, and combine melee and ranged attack for maximum efficiency.
Much like the Mass Effect games, Roy will have traveling companions. They will assist him in combat and on his missions, which will be doled out by various NPCs found throughout the game. Roy can use his charm (or intimidation factor) to influence conversations with characters. The game also has a crafting system, powered by items found on corpses or looted from the gameplay world. These can be used to create or upgrade weapons and armor, the latter of which will also change Roy’s appearance. All of these experiences lead to XP that will level up Roy and, presumably, his companions.
Mars: War Logs is being developed by Spiders and published by Focus Home Interactive. It’s currently set for a Spring 2013 release, but no hard date or price point has been set. Given what we’ve seen so far we’re pretty confident this will fall into the 1200 MSP or above price range. It seems to be quite an in-depth title, and we’re looking forward to another visit to the Red Planet. Hit the jump for additional screenshots.
Do you have an annoying younger brother who you just wish would go away sometimes? Max sure knows the feeling, and one day he decided to do something about it. After finding a curse online to make his little brother Felix disappear he gets more than he bargained for when his brother is kidnapped by evil forces. Armed only with a magic marker, Max goes on a perilous journey to undo his actions and save his brother.
Max: The Curse of Brotherhood is an upcoming side-scrolling platformer developed by Press Play. Players will control Max as he treks through dangerous locals including deserts, jungles, bogs and ancient temples. As he progresses on his adventure, Max’s magic marker will gain amazing powers. Players will draw platforms, vines, water and more with the marker to help Max solve environmental puzzles. Max: The Curse of Brotherhood will be available this spring for 1200 MSP. XBLAFans will have a hands-on preview with the game during PAX East, so be sure to check back here after the show to find out more.
Guardians of Middle-earth continues to bolster its roster of playable heroes in rapid-fire succession, as Warner Bros. Interactive Entertainment and Monolith Productions announce Saruman the White. As Chief of the Wizards, Saruman holds dominion over the rest of the order, including Gandalf the Grey and Radagast the Brown, both of whom have already joined the struggle for the lanes of Middle-earth.
Saruman brings powerful enchanting abilities to the battlefield with a bevy of skills designed to hinder opponents and lay down significant damage in a wide area. Using his Spies of Saruman ability, the White Wizard slows his opponent, dealing damage over time and revealing hidden enemies. For more straightforward encounters, Saruman can focus his magic for area-of-effect ability damage and a useful stun and transition from the defensive to aggressive with his bursting shield, which silences the enemy upon detonation.
Saruman marks the first downloadable character revealed since the conclusion of the Season Pass. As such, he is not accessible by those who’ve already purchased a pass and must be unlocked separately for 160 MSP. To check out Saruman laying waste across the lanes of Middle-earth, check out his official character trailer after the jump.
- Doritos Crash Course 2 will be coming soon as a free-to-play game on the Xbox Live Marketplace. The game uses your Avatar to navigate through five new levels, featuring obstacles, pitfalls and traps. Players can also buy coins to unlock new courses, power-ups and items in the game. (Thanks, @lifelower)
- Could TV Programming be coming to Xbox Live? According to Joystiq, the answer is yes. Xbox Entertainment Studios is planning on making different interactive television programming. The studio is led by Nancy Tellem, who headed recent live events on Xbox such as the Elections and the Oscars. Microsoft plans on adding an additional 40 new TV and entertainment apps this year.
- In a recent blog post (translated by XBLAFans tipster @lifelower.) Masaki Sakri, producer of Phantom Breaker: Battle Grounds, revealed some details about the action game. The game will feature battle and co-op multiplayer modes, as well as a story mode. Sakari said that the game’s character levels will be saved and playable across all game modes. Players will only be able to play DLC content against other players who have bought the DLC content. Due to the Xbox Live Marketplace cost restrictions, players who have not purchased extra content will only be matched up against non-DLC players. The game will be released February 27.
- In a trailer for Deep Silver’s upcoming RPG: Sacred Citadel, the Ancarian Ranger was revealed as the third of four classes. The class will serve as a long-range attacker, fighting with bows and traps. The Ancarian Ranger joins the warrior and shaman classes. Sacred Citadel, which is a prologue to the game Sacred 3, is scheduled for release in 2013.
- 3 AM Games has released six screenshots for the FPS puzzle game, Magrunner. Developed on the Unreal 3 Engine, the game’s story takes place during a competition in the future. The competition involves the use of a new magnetic technology to travel through different rooms. However, when a power outage occurs, the only hope for the competitors is to finish the course to contact the outside world. It is unknown when Magrunner will be released, but it is expected
Cyberpunk action-roleplaying adventure Mars: War Logs shows off its sunnier side in its first official trailer. Soaked in sunlight and soulful melody, the trailer only hints at the dirty, dingy underbelly that is everyday life for the colonists of Mars.
Mars: War Logs takes place several undetermined hundreds of years in the future where humankind’s colonization of the Red Planet has failed. The surviving remnants of those efforts have devolved into civil war for control of the most precious commodity on the planet: water. Because life’s not hard enough, helping to ensure everyday could be the last are the mutants, the religious zealots and that beautiful sun. That savagely beautiful sun, scourging the surface with solar radiation in doses suitable for proper skin liquefaction.
You’ll take on the role of Roy Temperance, the renegade whose story intertwines with the fate of the planet, as you fight against the aforementioned martian horrors and the corporate ruling class. Boasting a deep stable of intriguing characters, dozens of unlockable skills and perks and customizable equipment, Mars: War Logs is shaping up to be unique, to say the least.
Helmed by Spiders Studios, Mars: War Logs runs on the studio’s cleverly named and obviously gorgeous Silk engine, spinning it’s way toward a tentative “Spring 2013″ release date. We’ll keep this one on our radar. In the meantime, feast your eyes on a bevy of silky screens after the jump.
The Behemoth recently announced that they are looking for 10,000 players to participate in a closed beta test of their upcoming Battleblock Theater beginning sometime in either February or March. The beta program will give willing testers access to story levels, the level editor and a few levels of all arena modes. However, we’ve not had a lot of details on what these arena modes actually are, until now that is. For The Behemoth have just published some details on their developer’s blog on the multiplayer games we can look forward to:
- Soul -Steal enemy souls and run away. Stomp, punch, kick or kill your opponent to capture their soul. The longer you have their sweet, sweet spirit, the more points you or your team will get. Don’t forget that you’ve got a soul too, so you better make sure that doesn’t get stolen in the process!
- Muckle – Beat and kill the enemy team. It’s that simple. One, two and land those punches. Give them a good uppercut. Use those weapons you earned. Get points for being the most powerful team.
- Challenge – Score the best time. How fast can you go through a level? Or a better question would be: How much faster can you go than others? Prove to everyone that you’re the best of the best at finishing before anyone else… In this context it’s a good thing!
- King of the Hill – Stand on the crown blocks. They’re golden and shiny. You can’t miss them. The only problem is your enemies can’t miss them either! Keep your opponents off those blocks and do your best to stay on them for a multitude of points.
- Color the World – Color more blocks than the other team. You’ll start off with a “blank slate” of greyish blocks and end with a kaleidoscope of colors – unless you’re really good or really suck, then you’ll only see giant blocks of color.
- Grab the Gold – Grab more gold than the other team. A floating whale spits out gold. Your objective is to take those pieces to the safe. It’s that easy. Just remember to keep them safe from your opponents!
- Ball Game – Get the ball in the basket. When you play this mode, you’ll be grabbing, passing and dunking in no time! Just remember to put the ball into your opponent’s hoop and not your own!
- Horse – Ride the horse to the stables. You’ll have a chance to use your sneaky skills to steal the other team’s horse. Lead the horse all the way back to your own stable to get your haul of points.
You can sign up for the beta here, but to guarantee a spot then best look out for one of our daily giveaway contests. Hit the jump for some screenshots of all modes described above.