Concept Art Archive

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Seisou Kouki Strania – everything you want to know

Seisou Kouki Strania, the upcoming shooter for Xbox Live Arcade actually has an English title, Strania — The Stella Machina —. Several details were also recently revealed for the game, along with a gallery of screenshots, some artwork, and a link to the English trailer.

Strania will feature cooperative play for up to two players. Multiplayer can be played locally over Xbox Live, and the game features drop-in, drop-out coop, meaning your buddy can jump right in and out when on a couch or over Live. The player pilots a mech that can be equipped with a variety of weapons, including both long-range weapons such as lasers and rockets, as well as melee weapons such as swords to take on enemies up close and personal. The story is set in a futuristic world involving an alien invasion:

The paths of two advanced civilizations cross as Strania attempts to defend its planet from the approaching Vower army. Armed in powerful mecha able to carry a variety of weapons, the Stranian special task force, the Stella Machina, set out on a preemptive strike against the artificial beings. In order to give their home planet a chance to overcome the oppressors, the Stella Machina must destroy Vower’s massive particle weapon “Gunrock” and create an opening for the fleet to attack the Vower base settling on the frontline.

Developer G.rev have also announced the first DLC for the game, SIDE VOWER. In SIDE VOWER players take control of a the antagonists of the main game, sent to recapture a planet held sacred by them. The DLC will feature new stages, new music and the story as told from the Vower faction’s perspective.

Strania — The Stella Machina — will be available March 30 for 800MSP. In the meantime check out the screens, art, and English trailer after the break. The original Japanese trailer can be found here.

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New Moon Diver Screens and Art

With no hint of when Moon Diver will drop onto our consoles other than sometime in 2011 (the sooner the better), we are teased with more screenshots and character art. Feelplus inc. and Strider director Kouichi Yotsui are creating what looks to be a fast paced co-op action sidescroller in the vein of classics such as the aforementioned Strider and Ninja Gaiden. If you have not seen the trailer for Moon Diver yet, then find a way to pull yourself away for the pictures below and check it out here.

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Design What You’ll Destroy: Shoot Many Robots Contest

Demiurge Studios wants players to have a say in what they’re destroying, by inviting them to submit their own robot creations to be included in their upcoming title, Shoot Many Robots. Read the rest of this entry »

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Introducing the new rookies in Ghostbusters: Sanctum of Slime

Atari announced their new rag-tag team of paranormal investigators today for the upcoming XBLA title, Ghostbusters: Sanctum of Slime, coming to XBLA on March 23rd. They’re a bit inexperienced but they’ll get the job done with 4-player co-op ghost-bustin’. Hit the jump to see a photo gallery and names of the new rookie Ghostbusters.

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New Blade Kitten Trailer Gives XBLA Another Peek at Old School 2D Action

The latest comic-turn-videogame has just released a new trailer, giving gamers another glimpse into the 2D combat and animations of upcoming XBLA title, Blade Kitten. Published by Atari and developed by Krome (makers of Ty the Tasmanian Tiger and The Legend of Spyro), Blade Kitten is a sci-fi action adventure based on the comic franchise of the same. The game is scheduled for release later this month and combines mostly 2D action sequences with anime-style cutscenes.

The main character, Kit Ballard, is a sexy bounty hunter with pink cat ears and a pink tail, which begs the question: who is the target demographic for this game? The old school game style is not likely to appeal to the same group of people that are interested in Kit’s spunky disposition.

The new trailer (below) shows off not just some more action sequences, but some of the storyline behind Blade Kitten. The trailer features a rivalry between Kit Ballard and Justice Kreel—also sexy, but not a cat. We still can’t tell how (or if) Kit’s adorable sidekick Skiffy is incorporated into the gameplay.

To learn more about Blade Kitten, check out Krome’s website or feast your eyes on the gallery of screenshots and concept art below.

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Nexuiz Announced As First XBLA CryENGINE Game

Nexuiz, an arena FPS that started as a popular open-source Linux title is now being remade for XBLA and PSN using the new CryENGINE.

CryENGINE 3 is the latest engine developed by German game company Crytek, creators of the Far Cry and Crysis games. It is the engine Crytek is using to build Crysis 2; Nexuiz for XBLA and PSN will be the first downloadable title to use CryENGINE 3.

The original Nexuiz was built using the DarkPlaces Quake engine. It featured 24 official maps, thirteen weapons, and fifteen player models, but it also supported over 200 community-created maps and a number of Quake mods. Though Nexuiz is primarily a multiplayer game, the original also included a single player mode that took the player through each arena to fight against AI-controlled bots.

The new Nexuiz is being remade entirely. According to a press release from developer IllFonic, Nexuiz is a “fast paced Arena first-person shooter with competitive game play built specifically for consoles.” The most unique aspect seems to be the mutator system, which allows players to alter match rules as they advance through the Nexuiz ranking system.

Team Deathmatch and Capture the Flag will be available at launch, with additional game modes, models, and maps available as DLC after launch. According to the IllFonic website, Nexuiz will support 16-player online multiplayer. No details regarding local multiplayer or single player have been announced.

Although the XBLA version of Nexuiz is designed to capture the spirit of the original Quake mod, the art style has changed to adopt a steampunk-eque mashup of Victorian and futuristic styles. IllFonic has also given Nexuiz a futuristic storyline involving members of two feuding races that settle their galactic disputes in arena combat.

The game also features a prominent electronica soundtrack, featuring underground experimental musicians like Finnish techno artist Trisector. IllFonic co-founder Raphael Saadiq is a well-known R&B artist and record producer.

The official launch date for XBLA has not been announced. Download the full press release here. For more concept art and preliminary screenshots, visit IllFonic on Facebook.

Via thesixthaxis

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New Trailer and Concept Art for Chahi’s Project Dust

Gamescom 2010 has brought us more juicy details on the latest project from Eric Chahi, the visionary creator of early ’90s cinematic platformer, Out of This World. Formerly referred to as “Project Dust,” the game’s official name has since been confirmed as From Dust. But that’s not all! Now we have an impressive video dev diary to show off some of the technology behind the game, stunning new concept art, the first official screenshots, and an interview with Ubisoft Montpellier producer, Guillaume Brunier.

When the game was first unveiled earlier this year at E3, it was described as a spiritual successor to Populous and Black and White. The tech demo gives us some insight into this kinship, but it still leaves us with plenty of questions—and eager anticipation for fans of Chahi’s previous work or for god games in general.

“We aim to recreate the emotions you experienced as a child when building and destroying sand castles on the beach.” That’s a small part of the narration you’ll find in the video, which takes you through some of the environment tools used to build From Dust. Rock, soil, lava, water, and vegetation are the key elements shown off in the demo, but cut scenes give hints to what else might be in store for us.

From Dust is due to be released in the second quarter of 2011 for XBLA, as well as PSN and PC. Check out the full gallery of concept art and screenshots below!

From Dust – Screenshots and Concept Art

Via Shack News

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