About Author: Phil Nachum

Description
I'm a student of Economics at UC Berkeley, an avid gamer, and a not-so-good musician. My favorite game of all time is Fallout 3

Posts by Phil Nachum

6

Peter Molyneux has some concerns about SmartGlass

Peter Molyneux, creator of the Fable series and head of 22Cans, is not yet sold on SmartGlass. In an interview with IGN, he expressed concerns about its viability as anything beyond a neat concept.

He said, “Until I see some really great uses of that SmartGlass or the Wii U GamePad, the jury is out for me.” He added, “The real use for me is how it’s used as part of the entertainment experience, and then that divided attention that you’re demanding of a player is going to be really challenging to balance well.”

Molyneux is especially concerned with the idea of getting people to switch between the two screens. Describing his experience with Wii U, he said, “Getting people to move their eyes from the screen down to their laps is incredibly hard. There has to be some huge motivational thing like the words coming up, ‘Look at your GamePad now.’ If you’re going to do that, from a design perspective that sounds a bit clumsy and complex.”

2

Behind the Scenes Making of Joe Danger 2

Developer Hello Games has released a video on its YouTube channel showcasing some of the development process for Joe Danger 2: The Movie. The developer finished the first Joe Danger in May of 2010 and released the game in June. Later that year, Hello Games moved to a new office and hired a larger staff to begin work on the sequel, which was announced at Gamescom 2011.

In December, it released Joe Danger: Special Edition, the XBLA port of the original Joe Danger, and then got back to work on the sequel. Joe Danger 2 finally released on XBLA this September. At the end of the video, Hello Games reveals that it will go on to work on “something new.” Could this be a new Joe Danger game, or the beginning of a new franchise?

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