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About Todd Schlickbernd

I've been writing off and on since High School and finally decided to try and write for a site; now I write for XBLA Fans. I'm a huge fan of breaking games down into their smaller pieces, and as such I do that as often as possible, with or without a sledge hammer. Writing is fun and I intend to have fun with my writing. And smashing.
Latest Posts | By Todd Schlickbernd

Alan Wake’s American Nightmare – Chapter 4 collectables

The Appearance of Mr. Scratch – (1:30)

Off to the right of the oil tower next to the stall there. Pretty easy to find.

My Best Friend – (2:45)

On …
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Alan Wake’s American Nightmare – Chapter 3 collectables

Rodman and the Old Gods #3 – (1:30)

In the room with the girl infected by the darkness there’s a radio. Go interact with it. Interact!

A Car in …
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Alan Wake’s American Nightmare – Chapter 6 collectables

The Dangers of Creation – (0:40)

Right from the get-go, head left through the gate and pick up the page over with the boxes.

Radio #7 – (2:30)

More …
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Shank 2 Guide – Collectables and the Kitchen Sink

Skip straight to the Kitchen Sink?

Level 1 – The Dark Road Home

  1. Militia News Article – After the counter attack tutorial room you climb a large …
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Skullgirls story trailer hints at eighth character

Really, this story trailer speaks for itself. Look at it! Watch it! It’s so cool!

Alright yeah there’s more to this story. Many have been expecting Umbrella to be …
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Shank 2’s survival multiplayer character Karina isn’t just a re-skin of Shank
12 years ago

Shank 2’s survival multiplayer character Karina isn’t just a re-skin of Shank

By  •  News

In our recent interview with Shank 2‘s Jamie Cheng, he pointed out that Karina isn’t just the character icon next to Shank’s in the Survival multiplayer. Roughly half the character skins unlockable in Survival Multiplayer, of which there are a total of 16, are Karina characters and the other half are Shank. Shank-alikes play like Shank with his weaponry but have different stats, same with Karina’s. In fact, some of Karina’s weaponry won’t even be usable in the single player at all (since you don’t play as Karina),  so the only way to experience it is to play as Karina. This is pretty awesome news, hopefully it will encourage people to play the multiplayer and try out Karina’s gameplay. Read More

XBLA Fancast Special: Shank 2 Interview
12 years ago

XBLA Fancast Special: Shank 2 Interview

We love ourselves a good 2D anything here at XBLA Fans, so this week we interviewed Jamie Cheng, Founder of Klei Entertainment. Klei is known for many things, but chiefly here on XBLA we know them for developing Shank, a 2D brawler filled to the brim with weapons, stabbing, shooting and most of all, shanking. We’ve interviewed Jamie before about the game, but this time we got in-depth and talk at length about all things Shank, Shank 2 and Klei in general.

Specifically speaking Jamie discusses a bit of his opinions on Shank and how he and his team wanted to improve on what they achieved with Shank. We discuss some of the flaws in Shank and how they’ve been addressed in Shank 2. On top of that, we discuss the reasoning behind choosing a survival mode as this game’s multiplayer mode instead of another co-op campaign. There’s also plenty of Klei-related talk for those interested in learning more about an indie developer.

Any fans of brawlers should check out Shank and Shank 2, the latter of which has had plenty of awesome coverage over the last couple months. There’s single player footage and footage of the new survival mode as well as all kinds of cool things for fans like this Shank 3D papercraft. There have been quite a few changes to the Shank experience for Shank 2 and Jamie and I spare no detail when discussing them, especially with survival mode.

Shank 2 is out on XBLA on February 8 for 800MSP.

[podcast]https://xblafans.com/xblafancast/XBLAFancast_Interview_Klei.mp3[/podcast]

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Alan Wake’s American Nightmare – Chapter 1 Collectables

Alan Wake, the Writer – (3:25)

The first manuscript page is right in front of your face. The game is of course just introducing you to the mechanic, but it’s …
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Alan Wake’s American Nightmare – Chapter 2 Collectables

Rodman and the Old Gods of Asgard #2 – (0:50)

After you unlock the gate, hang a quick left into the security booth. Inside is a radio, flip that switch …
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Dungeon Defenders regrettably witholds character and costume DLC from XBLA
12 years ago

Dungeon Defenders regrettably witholds character and costume DLC from XBLA

By  •  News

We all made many sad faces when we found out that Monday Night Combat would be abandoning the XBLA DLC plans in favor of continued and bolstered support for the PC version. As it happens, more sadfaces are on the way as Trendy Entertainment has wound up in a similar bind when comparing their XBLA support versus PC for Dungeon Defenders. However, Trendy isn’t jumping ship like Uber Entertainment did (let’s call it like it is), there will be compromise. Here’s an excerpt of Trendy Entertainment’s post on their forums regarding console DLC:

After much thought and investigation, we’ve decided it’s unfeasible from both a technical and business standpoint to bring the PC-only content (Holiday DLC, New Heroes Pack, Barbarian, Assault Mission Pack, Nightmare Mode, Shops, etc.) to the console versions. This is for a variety of reasons including the massive restructuring of the current console game that would have to take place, the QA process necessary to prepare for submission, patch size limitations, patch stacking requirements, and the opportunity cost of pursuing other projects.

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