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21

For indies, working with Microsoft is a horrifying mess…right?

Microsoft

Dead Space’s Isaac Clarke once had to drill into his own eyeball in order to survive a ship infested with mutated freaks. Altaïr Ibn-La’Ahad of Assassin’s Creed fame was made to part with a portion of one of his fingers in order to join the Levantine Brotherhood of Assassins. Tomb Raider’s Lara Croft once had the misfortune of falling onto a piece of sharpened rebar that pierced her midsection — and all she was trying to do was go for a nice little exploratory boat ride. And that’s not even mentioning the myriad scores of locust soldiers that have found themselves on the wrong end of Marcus Fenix’s trusty chainsaw or colossal boots over the years.

You don’t hear any of them complaining about having to endure those, shall we way, slightly disagreeable circumstances, though, do you? That’s because those mere flesh wounds were nothing when compared to the great tragedy of our time: working with a certain platform holder to release your independent studio’s game on Xbox Live Arcade. I shudder at the very thought.

If you’ve followed Xbox Live Arcade over the past several years here and on other sites, then you already know of what I speak. There lives in Redmond, Washington a great beast, massive in size with glowing red-ringed eyes of fury. It is a devious creature hellbent on tricking those smaller than it into believing they’re partners, only to turn on them in their hour of need, stomping down on their hopes and dreams harder than Fenix has brought down his boots on so many locust heads. Such disdain does this gluttonous monstrosity have for the smaller creatures roaming the forest of the game industry, that it is more than happy to sacrifice its own interests if it means snuffing out the light of those cowering under its great shadow.

So evil is this…Wait. Isn’t this getting just a little out of hand? Is Microsoft really that terrible of a company? Does it truly care nothing for the needs of independent game developers? Is its thirst for video game console dominance so insatiable that it doesn’t mind torpedoing its, um, pursuit of video game console dominance so long as it means making life miserable for independent game studios that, by developing games for its platform, are actively working to help it succeed with its, uh, video game console dominance? It is if you’ve listened to the little guys with big megaphones.

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Guardians of Middle-earth gets Elrond, Mouth of Sauron DLC characters

Fans of Monolith Studios’ Lord of the Rings: Guardians of Middle-earth have a vast array of characters to choose from. In addition to the characters included with the game a whopping 14 DLC characters have been released. The latest of these additions are the Elf lord Elrond of Rivendell, and the villainous Mouth of Sauron — once a member of the race of men, now corrupted both morally and physically from years of service to the dark lord.

Both characters are now available for 160 MSP each, and are not included as part of the season pass. Of the 14 released characters, only the first eight are part of that pass. Should you be new to Guardians, the season pass nets you those first eight characters plus a new survival mode for 1200 MSP. Purchasing these nine items separately is 1600 MSP, so you’re saving 25% if you want it all. The Mouth of Sauron character trailer can be viewed above. Hit the jump for Elrond’s.

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Frodo joins the Guardians of Middle-earth cast

The ring bearer finally has his chance to join the fray and defend Middle-earth. The game is set before the days of the Fellowship, but Frodo rounds out the downloadable content characters with his non-canon appearance. For a mere 160 MSP this heroic hobbit will use the one ring and his trusty sword to combat evil in Middle-earth. Whiny hobbit companions not included.

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Saruman weaves his way into Guardians of Middle-earth

GoMe_Saruman

Guardians of Middle-earth continues to bolster its roster of playable heroes in rapid-fire succession, as Warner Bros. Interactive Entertainment and Monolith Productions announce Saruman the White. As Chief of the Wizards, Saruman holds dominion over the rest of the order, including Gandalf the Grey and Radagast the Brown, both of whom have already joined the struggle for the lanes of Middle-earth.

Saruman brings powerful enchanting abilities to the battlefield with a bevy of skills designed to hinder opponents and lay down significant damage in a wide area. Using his Spies of Saruman ability, the White Wizard slows his opponent, dealing damage over time and revealing hidden enemies. For more straightforward encounters, Saruman can focus his magic for area-of-effect ability damage and a useful stun and transition from the defensive to aggressive with his bursting shield, which silences the enemy upon detonation.

Saruman marks the first downloadable character revealed since the conclusion of the Season Pass. As such, he is not accessible by those who’ve already purchased a pass and must be unlocked separately for 160 MSP. To check out Saruman laying waste across the lanes of Middle-earth, check out his official character trailer after the jump.

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Barrow-wight Lord haunts Guardians of Middle-earth roster; concludes Season Pass

Guardians_Barrow-wight_Lord

The newest addition to the ever-expanding roster of playable characters in Guardians of Middle-earth has waded into the fray. Warner Bros. Interactive Entertainment together with Monolith Productions, developer of the console-based MOBA, have announced the Barrow-wight Lord, the undead Enchanter bent on twisting and corrupting everything he sought to protect in life.

Utilizing the essence of death, the Barrow-wight Lord casts grim magics on his opponents, damaging them over time and draining their life to regenerate his own. Should he become overwhelmed and succumb to his enemies, his passive Undeath ability grants him immunity in his final hour, allowing him to teleport and envelope his opponent for significant damage.

The Barrow-wight Lord joins the already robust cast of characters perpetually battling for the lanes of Middle-earth. Available as a singular purchase for 160 MSP or included free for those with a Season Pass, the Barrow-wight Lord marks the final guardian to be included with the pass, though further purchasable content is expected to be announced at some point in the future.

As the last character freely accessible with the Season Pass, the Barrow-wight Lord brings the total number of goods therein to eight guardians and one additional mode. Added together, that’s a 1600 MSP value for the 1200 MSP price of the Season Pass. To see the Barrow-wight Lord in action, be sure to check out the character trailer after the jump.

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Guardians of Middle-earth announces Survival Mode

Warner Brothers Interactive Entertainment and Monolith Productions unveiled a new game mode for Guardians of Middle-earth. Survival Mode will be available soon for purchase as DLC, and will be free for Season Pass holders. Players can go solo or battle wave after wave of enemies with up to five more players. In addition to the mode, players can challenge swarms of enemies on a one-lane map with the new Goblin-town map. Monolith did not provide a specific release date, but we expect it will not be too long before we see Survival Mode in Guardians of Middle-earth.

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Guardians of Middle-earth adds Snaga to character list

Guardians of Middle-earth now has a third DLC character, the flesh-hungry Goblin, Snaga. It is now available for purchase for 160 MSP and is free for Season Pass holders (1200 MSP). Snaga joins the over 20 characters (including DLC) in the successful MOBA game published by Warner Brothers Interactive Entertainment and Monolith Productions.  The vicious striker-type character abilities range from stunning a marked target to dealing gaining health while dealing damage. Guardians is expected to release one more character soon.  The game, based on many characters from The Hobbit: An Unexpected Journey, has experienced a great deal of success since it’s release in early December. Shortly after the release, XBLAFans published a Guardians of Middle-earth guide, which offers strategies as well as good and evil character profiles. Guardians can be purchased for 1200 MSP on the XBLA Marketplace.

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Glóin joins the Guardians of Middle-earth cast

Released this past Wednesday, the axe-wielding dwarf Glóin is now available for Guardians of Middle-earth. He joins a cast of over 20 different playable characters (including DLC) in what is one of the best MOBA experiences available. He can be purchased for 160 MSP, but is included with seven other guardians in the season pass for 1200 MSP. The season pass saves you 80 MSP should you want all the DLC, and also includes an exclusive survival mode. Glóin is sixth in the line of eight DLC guardians. The final two are yet to be revealed. Who do you think they might release? A younger Strider/Aragorn, perhaps?

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Guardians of Middle-earth enlists Radagast the Brown

GoMe_Radagast_ArtGuardians of Middle-earth‘s ever-expanding stable of seasoned heroes was bolstered again today, as Warner Bros. Interactive Entertainment and Monolith Productions inked the newest name to the roster. Radagast the Brown, the nature-conscience wizard recently featured in The Hobbit: An Unexpected Journey, lends his particular set of skills to the ongoing war for Middle-earth.

Radagast enters the fray as an enchanter, similar to Gandalf, dealing ability damage and crowd control through with his many area-of-effect spells. To compliment his arsenal, Radagast is able to increase his attack speed, and reduce controlling effects on himself and his allies, making for a potent ally in any skirmish. You can see him working his magic in action by checking out the character profile video, after the jump.

Everyone eager to battle with the brown wizard can purchase him individually or as part of the Season Pass, which includes all existing and future downloadable characters, as well as the forthcoming Survival mode for 1200 MSP. Additionally, players will have the opportunity to compete in “The One Road” challenge this weekend. Running February 1 through 3, the competition requires you rack up the “Most Wins on a One-Lane Map” in order to walk away with 500 XP, 20,000 Gold, and three Mithril level items to outfit your utility belt.

Those not yet waging war across the lanes of Middle-earth can get up to speed with our Guardians of Middle-earth review and helpful guide.

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21

Microsoft holding up Skullgirls XBLA patch due to size restrictions *updated*

Skullgirls XBLA

Update: Lab Zero has informed XBLAFans that the studio has been working with Microsoft and has successfully shrunken down the size of the update some, though they declined to go into specifics about the current size of the update. Look for a full follow-up article coming soon. Original story below.

Lab Zero Games, the studio now responsible for all things Skullgirls following publisher Autumn Games and original developer Reverge Labs parting ways last summer, still hasn’t been able to get the patch that released for the PSN version of its fighting game in November onto the Xbox Live Marketplace. The holdup, apparently, is Microsoft’s XBLA update file size limit.

A tweet from the official Japanese Skullgirls Twitter account went out on Friday claiming that the update is exponentially larger than what Microsoft will allow. The update Lab Zero put together for its fighting game is roughly 590 MB in size — a whopping 147.5 times the size of the paltry 4 MB limit the developer says Microsoft places on updates. A rough Google translation showed that the Skullgirls team is under the impression that it’s possible to be granted an exception, but the process is arduous.

The revelatory tweet came on the same day that the main Skullgirls Twitter account stated that the team was “frustrated.” It’s not clear whether its frustrations are directed at Microsoft size limits or the two sides’ inabilities to get something worked out, but XBLAFans has followed up in an attempt to find out exactly what the team is unsated with and will update this story if we get a response.

Regardless of where the developer’s frustrations lie, Lab Zero Games is working with Microsoft to get the patch out “as soon as possible,” so there is still hope that it will make its way to XBLA. Skullgirls fans might not want to get their hopes up too high for it to appear anytime soon. The patch has been “held up in MS submission and holiday limbo” since as far back as December 12, according to an earlier tweet by the game’s official account. Though the team was said to be “pushing hard” later that very week, the calendar is nearing an entire month later and it sounds as if little, if any, progress has been made.

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