Earlier today the DLC achievements were finally added to Scott Pilgrim Vs. The World. You can now feel safe to purchase the DLC pack, which sells for 160MS Points ($2), if you were holding out. If you do ever find yourself having issues with DLC achievements in the future, the solution listed in the first UPDATE works every time for correcting conflicting gamerscore.
** END OF LAST UPDATE**
Hydrophobia developer Dark Energy Digital has released details of a pretty substantial patch coming to the hugely ambitious but ultimately disappointing XBLA title. The patch, entitled "Pure", aims to rectify the many problems that reviewers and gamers has with the game upon it's release.
The update coincides with a 400 point discount for the game, meaning it can now be picked up for 800 points rather than the original 1200 release price.
Almost all of the games major game mechanics have been changed in some fashion, the cover has been improved, gunplay has been redesigned to be more intuitive and fun, the graphics have been bumped up slightly and the button layout has been changed to be more in line with similar titles.
Whether these changes actually improve the game remains to be seen but it's certainly impressive that any developer would go back and change their game in such a fundamental manner in response to complaints.
Check out what Tyler had to say about the game upon release in our XBLAFans review. You can see a video detailing the changes below, along with a screenshot gallery.
If a series of tweets from Indie Game Winter Uprising orgraniser Robert Boyd are to be believed Microsoft may be putting their weight behind the iniative sometime soon. While there's no official confirmation as yet, Boyd's tweets (which you can read for yourself below) heavily imply that Microsoft are planning to do something to help with the promotion, or at least the games that will be released before the 23rd of Decemeber.
Presumably this help will be in the form of advertising on the dashboard in a more prominent location, possibly the spaces usuall reserved for Deal of the Week sales and the like.
This would certainly be a win for the Indie Game developers, with the Uprising being a response to Microsoft's lack of advertisement of the service.
Due to several delays the Uprising hasn't been quite the success it was expected to be, as a result it was extended to the end of the month. You can find out more about the event and the games involved by visiting our Winter Uprising hub, which has now been updated with more reviews.