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Iron Brigade: Rise of the Martian Bear launching for 400 MSP

Brad Muir, project lead for Iron Brigade at Double Fine Productions, sent out a Tweet earlier today that the cost for Iron Brigade‘s newest DLC “Rise of the Martian Bear” has “been CONFIRMED for 400 Microsoft Points!”.  That  will get you four new maps (two that can be played in survival mode), one new boss fight, an expanded and enhanced arsenal, and additional customization options.

Joystiq reports there will be a title update as well which will allow cross functionality between players who have and players who do not have the DLC. “Rise of the Martian Bear” will launch on February 1st.

Source: Joystiq and @MrMooEar

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Quarrel review (XBLA)

Quarrel was developed by Denki and published by UTV Ignition Entertainment. It was released on January 25, 2012 for 400 MSP. A copy of the game was provided for review purposes.

The wildly popular word game Quarrel is finally available on the Xbox 360. We won’t get into specifics as to why it took so long for the game to finally arrive on the 360. But as both a game that test your knowledge of the English dictionary and patience, Quarrel provides a unique twist on word games with its strategic gameplay. With its cheap 400 MSP price tag, it’s also a steal for fans of word games.

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Trials Evolution and Sine Mora box art

A couple upcoming XBLA games have received box art, meaning they are one step closer to release. First we have Trials Evolution:

This cover has three more riders than the art for Trials HD,  showing just how important four-player competitions are as a selling point. The variety in their outfits may mean deeper customization than its predecessor, but don’t take our word for it.

Next up is the box art for Sine Mora, featuring the game’s blood and rose symbol which looks even better on a cover:

Both games are slated to release early in 2012, so be on the lookout for these images when you’re browsing the Xbox Live Marketplace. Big thanks to @lifelower for the tip.

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Quarrel’s quarrel with the games industry

This week saw the XBLA release of Quarrel and while we wait to see how well it fairs with the XBLA crew, developers Denki talk about how difficult it was to get the game launched at all in their latest blog post:

“The problems only started once they’d passed Quarrel up the decision tree to their finance and marketing teams – the bit more commonly known as ‘The Industry’…However, one signal came through clearer than any other among the general noise of reasons why Quarrel wasn’t for them, and that was this: ‘Gamers don’t buy word games.’””

They also reveal how the game has been finished and ready for launch for around 2 years now, with the multiplayer XBLA version being what was originally designed. So who will win the the “Gamers vs The Industry” showdown? Denki’s money is obviously on that gamers do and will buy a word game and given the game’s success on the iPhone, it looks like they’ve already earned the “I told you so” rights. Quarrel was released on XBLA January 25 for 400 MSP. Why not download the trial and let us know what you think and remember to come back for our upcoming review to see what XBLAFans thought.

Source: Denki Blog

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Learn how to play Sine Mora

Details galore for Sine Mora have come from the “how to pay” sheet now on the game’s Facebook page.  Time is vital for gameplay: checkpoints must be reached before the timer runs out, taking damage depletes your time, and time-based power-ups can slow down time. Primary weapons have 9 permanent upgrades, while sub-weapons are powerful but limited. There are a total of four game modes: a story mode with two levels of difficulty, the arcade mode which plays through story levels with more action and less cutscenes, the score attack mode made for short play, and boss training, allowing players to fight any boss without the worry of a game over screen. These are only the highlights, so be sure to check out the full sheet of information on Sine Mora‘s Facebook page and prepare for battle.

Source: Facebook

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Friday Top Five: Games for Parties

Parties are one of the oldest institutions of humankind, from the time fire was discovered to the latest significant party somebody everyone cares about attended. Perhaps something involving Tony Stark. Whether pre-historic or in fantasy land, parties always need something fun going on. Gaming, as it so happens, is pretty darn fun. However, recently the retail video game industry has decided partying with people within smelling distance means no gaming, and we here at XBLA Fans think that’s mighty stinky of them. In light of that, we’ve made this week’s Friday Top Five about XBLA games that dominate parties in one way or another.

5. Fruit Ninja Kinect 

Not every party has a Kinect, and not every party needs one, but those parties which have one should definitely be slicing fruit with as little regard for fruit-kind or remorse for the millenniums of fruitocide which they have suffered through as possible. FNK is the absolute funkay (get it?) fun time when it comes to arm flailing, personal space invading, or reputation undermining (sometimes all at once)! While this game isn’t four player inclusive like the other games on this list, it’s very fun to play and is a great ice breaker. Since Fruit Ninja Kinect takes advantage of abilities most people acquired and mastered at age three or four (the waving of the arms) there’s really nobody that can’t play this game.

There’s not a lot of depth to Fruit Ninja Kinect unfortunately, and when the party gets over the gameplay, there’s not much chance they’ll get back to it. However, one person can play or two people can play competitively and there will be enough for players to rotate and get their dose of being silly and enthusiastic before everyone’s guilt for the countless fruit deaths starts to take its toll.

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Rise of the Martian Bear deploying on XBLA February 1

We’re frothing at the mouth at the thought of returning to our mobile trenches in Iron Brigade. We’ve now set a date to stop Quaid on Mars…well, actually a martian bear in Rise of the Martian Bear. Brad Muir of Double Fine announced via Twitter that the DLC will be releasing on February 1, also the same day Happy Action Theater is releasing. No price is set but in a recent video, it was inferred it might be 400 MSP. Look out for a double dose of Double Fine next Wednesday on XBLA and stay tuned for a review and guide of the upcoming DLC on XBLAFans.

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Sonic the Hedgehog 4: Episode 2 rated by ESRB

Sonic the Hedgehog 4: Episode 2 has been rated by the ESRB, receiving an “E for everyone” rating. This could mean that a release is imminent, and at the very least confirms that the game will come out at some point in the future.

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A grenade launching deer leads Sine Mora’s resistance

Digital Reality and Grasshopper Manufacture have revealed the newest addition to the cast of their upcoming bullet hell shooter Sine Mora. This week’s hero goes by the name of Akyta Dryad. Akyta was a simple deer working as a paleoseismologist, studying rocks before the war broke out. Now on the run and leading a group of rebels against the empire, Akyta is known for wielding a grenade launcher, and for her distinctly attractive tail. We hope you’ve enjoyed this week’s segment of Sine Mora‘s Crazy Cast and we hope to see you back again for the show next week!

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USAF officer in Afghanistan receives physical copy of Bastion

Reddit user “bolivar-shagnasty” is currently serving his country as an officer in the United States Air Force stationed in Afghanistan where the internet is “disgustingly slow and it costs so much that it seems like price gouging.” Undaunted, he attempted to download some indie games through both Steam and Direct2Drive. It was a no-go on both fronts. Yet the airmen wasn’t about to let a little thing like that prevent him enjoying Supergiant’s download-only Bastion.

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