1

Rumor: Microsoft to ditch Points for real currency gift cards

goodbyepoints

The long-rumored death of Microsoft Points is just around the corner, according to The Verge’s sources. Recently, Microsoft has been slowly transitioning away from points across its various stores. While XBLA games can only be purchased with points, the Games on Demand platform uses real-world currency in addition to points. When Windows 8 launched, app, music and movie purchases defaulted to real world cash pricing.

The Verge’s sources report that Microsoft may unveil the new payment standard as early as E3 (Microsoft’s pre-E3 media briefing is scheduled for June 10), and a full launch is expected by the end of the year to coincide with the release of the next-gen Xbox. The gift cards will reportedly function like iTunes gift cards many people are already familiar with, and credit and debit cards will also be accepted. The new pricing/purchasing system will supposedly span across Microsoft’s various marketplaces: Xbox, Windows Mobile Store and Windows Store.

Going to a real currency system lifts the veil of confusing point conversions to determine how much something costs or the requirement of buying points in bundles instead of exact amounts. This much more consumer-friendly approach makes console holder’s purchasing ecosystem easier for everyone in the household, which will help in Microsoft’s battle for the living room.

Source: The Verge

2

Rumors of dashboard update to match new Xbox style

Xbox Swirl

Your Xbox dashboard may be getting another facelift soon! Anonymous sources whispered to The Verge that Microsoft is planning an update to prepare for the still-unknown 360 successor’s style and networking specifications. It will allegedly enter public beta in late June or early July, giving us ample time to recover from the massive reveal event coming next week.

Chances are this update will lay the foundation for cross-compatibility in the network. When the system launches, Microsoft wants to keep you in touch with friends and updates while also supporting the new features of its new machine. They did the same thing when they carried over Xbox Live from the original Xbox to the 360.

Furthermore, rumor has it this update will end the cumbersome Microsoft Points system. Finally, we will be able to shop with real money!

Source: The Verge

Tags:
13

For indies, working with Microsoft is a horrifying mess…right?

Microsoft

Dead Space’s Isaac Clarke once had to drill into his own eyeball in order to survive a ship infested with mutated freaks. Altaïr Ibn-La’Ahad of Assassin’s Creed fame was made to part with a portion of one of his fingers in order to join the Levantine Brotherhood of Assassins. Tomb Raider’s Lara Croft once had the misfortune of falling onto a piece of sharpened rebar that pierced her midsection — and all she was trying to do was go for a nice little exploratory boat ride. And that’s not even mentioning the myriad scores of locust soldiers that have found themselves on the wrong end of Marcus Fenix’s trusty chainsaw or colossal boots over the years.

You don’t hear any of them complaining about having to endure those, shall we way, slightly disagreeable circumstances, though, do you? That’s because those mere flesh wounds were nothing when compared to the great tragedy of our time: working with a certain platform holder to release your independent studio’s game on Xbox Live Arcade. I shudder at the very thought.

If you’ve followed Xbox Live Arcade over the past several years here and on other sites, then you already know of what I speak. There lives in Redmond, Washington a great beast, massive in size with glowing red-ringed eyes of fury. It is a devious creature hellbent on tricking those smaller than it into believing they’re partners, only to turn on them in their hour of need, stomping down on their hopes and dreams harder than Fenix has brought down his boots on so many locust heads. Such disdain does this gluttonous monstrosity have for the smaller creatures roaming the forest of the game industry, that it is more than happy to sacrifice its own interests if it means snuffing out the light of those cowering under its great shadow.

So evil is this…Wait. Isn’t this getting just a little out of hand? Is Microsoft really that terrible of a company? Does it truly care nothing for the needs of independent game developers? Is its thirst for video game console dominance so insatiable that it doesn’t mind torpedoing its, um, pursuit of video game console dominance so long as it means making life miserable for independent game studios that, by developing games for its platform, are actively working to help it succeed with its, uh, video game console dominance? It is if you’ve listened to the little guys with big megaphones.

Continue reading “For indies, working with Microsoft is a horrifying mess…right?” »

1

Newsbits: A new Fez soundtrack, Transistor multiplayer and poor sales

newsbits_new

  • Fez had an outstanding soundtrack, and we were all spoiled last month with the release of the remix album. Well, it looks like we’ve been given another gift, as a second remix album for Fez has popped up seemingly out of nowhere. It has already been released, and you can give it a listen or download here.
  • For any fan of Bastion, you’ll be well aware of Supergiant Games new title, Transistor (re-watch the awesome reveal trailer here!). While it will be taking a lot of influence from Bastion, it looks like Transistor will enjoy quite a different approach with the inclusion of multiplayer. Before you get angry, let us clarify that it won’t be a traditional multiplayer mode, but something more subtle. You can read more about it over at Rock Paper Shotgun.
  • Have you been following Ascend: New Gods? Well, if you’d like to continue to do so, you’ll have to search for it by its new name Ascend: Hand of Kul.
  • Darkstalkers Resurrection hasn’t exactly been lighting up the sales charts, and Capcom U.S. senior vice president Christian Svensson took to the Capcom Unity forums to express his disappointment. He also brought up the possibility that the lack of success could potentially mean an end of Capcom bringing out new digital releases of their fighting franchises.
0

Guardians of Middle-earth gets Elrond, Mouth of Sauron DLC characters

Fans of Monolith Studios’ Lord of the Rings: Guardians of Middle-earth have a vast array of characters to choose from. In addition to the characters included with the game a whopping 14 DLC characters have been released. The latest of these additions are the Elf lord Elrond of Rivendell, and the villainous Mouth of Sauron — once a member of the race of men, now corrupted both morally and physically from years of service to the dark lord.

Both characters are now available for 160 MSP each, and are not included as part of the season pass. Of the 14 released characters, only the first eight are part of that pass. Should you be new to Guardians, the season pass nets you those first eight characters plus a new survival mode for 1200 MSP. Purchasing these nine items separately is 1600 MSP, so you’re saving 25% if you want it all. The Mouth of Sauron character trailer can be viewed above. Hit the jump for Elrond’s.

Continue reading “Guardians of Middle-earth gets Elrond, Mouth of Sauron DLC characters” »

3

Far Cry 3: Blood Dragon sequel possible

Far Cry 3: Blood Dragon, the 80′s inspired spin-off to the Far Cry franchise, took us all by surprise when it released earlier this month. The game that began as an April Fool’s joke is already a critical and commercial success. In an interview with Major Nelson, Sergeant Rex “Power” Colt’s voice actor Michael Biehn stated creative director Dean Evans is already in discussions for a sequel.

“Dean called me last night, he was pretty jacked up… He was going into a meeting today to, you know, I think he wants to turn it into some sort of franchise. He’s got a sequel in mind.”

Biehn continues to say that Evans’ vision of the franchise goes beyond another game:

“He has so many ideas coming out of his head that he can hardly contain them… He can be talking about the video game, the sequel, the sequel to that, and immediately move into movies — and start talking about movies he wants to do and different timelines on the movie he wants to do.”

Ubisoft was unable to comment on the possibility of a Blood Dragon sequel, so we’re left to wonder where the franchise will go. Youtube user MikeDiva is already ahead of the game, having created his vision of a Blood Dragon movie in the fake trailer above. He highlighted the best aspects of the game and re-imagined them as an 80′s action sci-fi that you have to see to believe. Warning: contains large amounts of awesome.

Source: Major Nelson via Polygon

1

Rumor: DuckTales, State of Decay, TMNT, other XBLA game dates outed

gamestop leak

Update: Following the possible outing of its release date (see original story below), State of Decay has “entered final certification,” according to Undead Labs Community Director Sanya Weathers. In a post on the official State of Decay forums, Weathers went on to explain that “The game is out of [Undead Labs'] hands.” Continuing, she stressed that this news has “nothing to do with a release date!” Weathers explained that, as it is with all XBLA games, the final release date will not be set until after final certification has been completed. Original story follows.

There are quite a few high-profile Xbox LIVE Arcade games releasing this summer, and the team over at IGN got their hands on a photo allegedly showing a few of the release dates. According to a listing from GameStop, we’ll see three big releases next month: State of Decay on June 5, Dungeons & Dragons: Chronicles of Mystara on June 25, and Teenage Mutant Ninja Turtles: Out of the Shadows on June 26. Ducktales Remastered has a placeholder date of August 1, but that seems unlikely considering that date falls on a Thursday. Of note here is that retailers often put placeholder dates in to secure preorders, so these may or may not be accurate.

IGN contacted some of the developers, but none would confirm any of the dates.

Source, image source: IGN

0

Skullgirls ‘Slightly Different’ patch, ‘Color’ DLC out now

Skullgirls Color DLC

XBLA gamers had to wait about six months longer than their PSN counterparts did, but the waiting finally ended on Monday. That’s when the frequently delayed Skullgirls Slightly Different patch finally arrived on Xbox Live Arcade. Just one day later, on Tuesday, it was followed by the release of the Color DLC, which offers eight packs of four new character color palettes for $1 each or $8 for the entire pack.

Slightly Different is the same patch that Peter Bartholow, CEO of Skullgirls developer Lab Zero Games, told XBLA Fans last month would likely be releasing within two weeks of his statement. (That didn’t happen.) It’s the same patch that Lab Zero said in January was unable to be released due to Microsoft’s stingy patch size limitations. (They eventually downsized it.) It’s the same patch that was in November revealed to have been developed by new studio Lab Zero Games, not original developer Reverge Labs. (It’s the same core team.)

Yes, Lab Zero’s biggest little patch has had quite the pre-release history on XBLA. But now, it’s all just that: history. “#Skullgirls owners on Xbox 360…please load up your game now!” Lab Zero tweeted Monday morning. The patch that contains new features, bug fixes, tutorials, gameplay changes and more was finally out.

Continue reading “Skullgirls ‘Slightly Different’ patch, ‘Color’ DLC out now” »

1

First screens of Telltale’s The Wolf Among Us

TheWolfAmongUs_004_Bufkin_BusinessOffice

Telltale Games is no stranger to making games based on comic book properties, whose successes include their Sam & Max series to last year’s hit The Walking Dead. This summer they will release their take on Bill Willingham’s Fables universe in The Wolf Among Us. The first screenshots of the game have been released, staying true source material with cell-shaded graphics that give a strong comic vibe.

The Wolf Among Us will take place before the events of the Fables series. Players will control Bigby Wolf, the sheriff of a hidden community in New York City that is home to exiled fairy tale characters. He’s trying to leave behind his past as the Big Bad Wolf, tasked to protect his fellow mythical creatures and keep them a secret to the outside world. He’ll interact with many characters from the comics, including Snow White and a chain-smoking member of the Three Little Pigs. The Wolf Among Us is coming to XBLA this summer.

Continue reading “First screens of Telltale’s The Wolf Among Us” »

2

Road Redemption Kickstarter meets its goal

Road Redemption bat

The folks at DarkSeas Games are huge fans of the classic Road Rash series, but we haven’t seen a new entry in over a decade. DarkSeas is fixing that. After releasing a trailer showing their current prototype, they turned to Kickstarter to enlist public help for Road Redemption, a spiritual successor that will bring the beloved classic into the 21st century.

That Kickstarter ended on May 12 only $5,000 short of its stretch goal to bring it to Xbox Live Arcade. Luckily, that goal of $178,000 was reached through a secondary fund through Paypal after its finish. DarkSeas still has a lot of work to do, so don’t expect a release before their target of August next year.

Road Redemption enlists you in a motorcycle gang fighting for control of the roads across the American Midwest. DarkSeas promises a significant learning curve true to the classics. High-speed chases throw off your shooting, but with a little practice you will be shoving intruders into oncoming traffic and slicing off their heads with a katana. DarkSeas also plans to incorporate a multiplayer network that escalates online matchmaking into full-on gang warfare between your own factions.

To see more about Road Redemption, watch their pledge video on their Kickstarter page.

Page 1 of 42912345...102030...Last »
Proudly hosted by Caro Cloud Hosting